wxConfig clean up and bug fix for record defaults
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13004 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -155,43 +155,56 @@ public:
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// key access: returns TRUE if value was really read, FALSE if default used
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// (and if the key is not found the default value is returned.)
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// read a string from the key
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virtual bool Read(const wxString& key, wxString *pStr) const = 0;
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virtual bool Read(const wxString& key, wxString *pStr, const wxString& defVal) const;
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bool Read(const wxString& key, wxString *pStr) const;
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bool Read(const wxString& key, wxString *pStr, const wxString& defVal) const;
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virtual wxString Read(const wxString& key, const wxString& defVal = wxEmptyString) const;
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// read a number (long)
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bool Read(const wxString& key, long *pl) const;
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bool Read(const wxString& key, long *pl, long defVal) const;
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virtual bool Read(const wxString& key, long *pl) const = 0;
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virtual bool Read(const wxString& key, long *pl, long defVal) const;
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// read an int
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bool Read(const wxString& key, int *pi) const;
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bool Read(const wxString& key, int *pi, int defVal) const;
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virtual long Read(const wxString& strKey, long defVal) const
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{ long l; Read(strKey, &l, defVal); return l; }
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// read a double
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bool Read(const wxString& key, double* val) const;
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bool Read(const wxString& key, double* val, double defVal) const;
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// Convenience functions that are built on other forms
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// read a bool
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bool Read(const wxString& key, bool* val) const;
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bool Read(const wxString& key, bool* val, bool defVal) const;
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// int
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virtual bool Read(const wxString& key, int *pi) const;
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virtual bool Read(const wxString& key, int *pi, int defVal) const;
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// convenience functions returning directly the value (we don't have them for
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// int/double/bool as there would be ambiguities with the long one then)
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wxString Read(const wxString& key,
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const wxString& defVal = wxEmptyString) const
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{ wxString s; (void)Read(key, &s, defVal); return s; }
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// double
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virtual bool Read(const wxString& key, double* val) const;
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virtual bool Read(const wxString& key, double* val, double defVal) const;
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// bool
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virtual bool Read(const wxString& key, bool* val) const;
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virtual bool Read(const wxString& key, bool* val, bool defVal) const;
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long Read(const wxString& key, long defVal) const
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{ long l; (void)Read(key, &l, defVal); return l; }
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// write the value (return true on success)
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virtual bool Write(const wxString& key, const wxString& value) = 0;
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virtual bool Write(const wxString& key, long value) = 0;
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bool Write(const wxString& key, const wxString& value)
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{ return DoWriteString(key, value); }
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// convenience functions
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virtual bool Write(const wxString& key, double value);
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virtual bool Write(const wxString& key, bool value);
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bool Write(const wxString& key, long value)
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{ return DoWriteLong(key, value); }
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bool Write(const wxString& key, int value)
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{ return DoWriteInt(key, value); }
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bool Write(const wxString& key, double value)
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{ return DoWriteDouble(key, value); }
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bool Write(const wxString& key, bool value)
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{ return DoWriteBool(key, value); }
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// we have to provide a separate version for C strings as otherwise they
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// would be converted to bool and not to wxString as expected!
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virtual bool Write(const wxString& key, const wxChar *value);
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bool Write(const wxString& key, const wxChar *value)
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{ return Write(key, wxString(value)); }
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// permanently writes all changes
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virtual bool Flush(bool bCurrentOnly = FALSE) = 0;
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@@ -242,6 +255,19 @@ protected:
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static bool IsImmutable(const wxString& key)
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{ return !key.IsEmpty() && key[0] == wxCONFIG_IMMUTABLE_PREFIX; }
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// do read/write the values of different types
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virtual bool DoReadString(const wxString& key, wxString *pStr) const = 0;
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virtual bool DoReadLong(const wxString& key, long *pl) const = 0;
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virtual bool DoReadInt(const wxString& key, int *pi) const;
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virtual bool DoReadDouble(const wxString& key, double* val) const;
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virtual bool DoReadBool(const wxString& key, bool* val) const;
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virtual bool DoWriteString(const wxString& key, const wxString& value) = 0;
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virtual bool DoWriteLong(const wxString& key, long value) = 0;
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virtual bool DoWriteInt(const wxString& key, int value);
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virtual bool DoWriteDouble(const wxString& key, double value);
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virtual bool DoWriteBool(const wxString& key, bool value);
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private:
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// are we doing automatic environment variable expansion?
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bool m_bExpandEnvVars;
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@@ -260,27 +286,27 @@ private:
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long m_style;
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};
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// a handy little class which changes current path to the path of given entry
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// and restores it in dtor: so if you declare a local variable of this type,
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// you work in the entry directory and the path is automatically restored
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// when the function returns
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// Taken out of wxConfig since not all compilers can cope with nested classes.
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class wxConfigPathChanger
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{
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public:
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// ctor/dtor do path changing/restorin
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wxConfigPathChanger(const wxConfigBase *pContainer, const wxString& strEntry);
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~wxConfigPathChanger();
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// a handy little class which changes current path to the path of given entry
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// and restores it in dtor: so if you declare a local variable of this type,
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// you work in the entry directory and the path is automatically restored
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// when the function returns
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// Taken out of wxConfig since not all compilers can cope with nested classes.
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class wxConfigPathChanger
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{
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public:
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// ctor/dtor do path changing/restorin
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wxConfigPathChanger(const wxConfigBase *pContainer, const wxString& strEntry);
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~wxConfigPathChanger();
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// get the key name
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const wxString& Name() const { return m_strName; }
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// get the key name
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const wxString& Name() const { return m_strName; }
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private:
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wxConfigBase *m_pContainer; // object we live in
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wxString m_strName, // name of entry (i.e. name only)
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m_strOldPath; // saved path
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bool m_bChanged; // was the path changed?
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};
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private:
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wxConfigBase *m_pContainer; // object we live in
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wxString m_strName, // name of entry (i.e. name only)
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m_strOldPath; // saved path
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bool m_bChanged; // was the path changed?
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};
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// ----------------------------------------------------------------------------
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