our sockets are always non-blocking anyhow so throw away all the code dealing with checking if they're blocking; also merge Unix/Win32 versions of connect() and accept() handling as they were almost identical except for the different checking of the return value which was factored out into a platform-specific GetLastError() function
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57600 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -37,14 +37,12 @@ public:
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virtual ~wxSocketImplMSW();
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virtual wxSocketImpl *WaitConnection(wxSocketBase& wxsocket);
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virtual wxSocketError GetLastError() const;
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int Read(void *buffer, int size);
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int Write(const void *buffer, int size);
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virtual int Read(void *buffer, int size);
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virtual int Write(const void *buffer, int size);
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private:
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virtual wxSocketError DoHandleConnect(int ret);
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virtual void DoClose();
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virtual void UnblockAndRegisterWithEventLoop()
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@@ -191,7 +191,6 @@ public:
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// set various socket properties: all of those can only be called before
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// creating the socket
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void SetTimeout(unsigned long millisec);
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void SetNonBlocking(bool non_blocking) { m_non_blocking = non_blocking; }
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void SetReusable() { m_reusable = true; }
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void SetBroadcast() { m_broadcast = true; }
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void DontDoBind() { m_dobind = false; }
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@@ -207,12 +206,17 @@ public:
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// accessors
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// ---------
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bool IsServer() const { return m_server; }
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GAddress *GetLocal();
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GAddress *GetPeer();
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wxSocketError GetError() const { return m_error; }
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bool IsOk() const { return m_error == wxSOCKET_NOERROR; }
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// get the error code corresponding to the last operation
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virtual wxSocketError GetLastError() const = 0;
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// creating/closing the socket
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// --------------------------
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@@ -235,8 +239,8 @@ public:
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// (notice that DontDoBind() is ignored by this function)
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//
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// this function may return wxSOCKET_WOULDBLOCK in addition to the return
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// values listed above
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wxSocketError CreateClient();
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// values listed above if wait is false
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wxSocketError CreateClient(bool wait);
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// create (and bind unless DontDoBind() had been called) an UDP socket
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// associated with the given local address
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@@ -256,15 +260,25 @@ public:
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virtual int Write(const void *buffer, int size) = 0;
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// basically a wrapper for select(): returns the condition of the socket,
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// blocking for not longer than timeout ms for something to become
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// available
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// blocking for not longer than timeout if it is specified (otherwise just
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// poll without blocking at all)
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//
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// flags defines what kind of conditions we're interested in, the return
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// value is composed of a (possibly empty) subset of the bits set in flags
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wxSocketEventFlags Select(wxSocketEventFlags flags,
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unsigned long timeout = 0);
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const timeval *timeout = NULL);
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virtual wxSocketImpl *WaitConnection(wxSocketBase& wxsocket) = 0;
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// convenient wrapper calling Select() with our default timeout
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wxSocketEventFlags SelectWithTimeout(wxSocketEventFlags flags)
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{
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return Select(flags, &m_timeout);
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}
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// just a wrapper for accept(): it is called to create a new wxSocketImpl
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// corresponding to a new server connection represented by the given
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// wxSocketBase, returns NULL on error (including immediately if there are
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// no pending connections as our sockets are non-blocking)
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wxSocketImpl *Accept(wxSocketBase& wxsocket);
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// notifications
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@@ -286,8 +300,6 @@ public:
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GAddress *m_peer;
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wxSocketError m_error;
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bool m_non_blocking;
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bool m_server;
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bool m_stream;
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bool m_establishing;
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bool m_reusable;
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@@ -301,20 +313,10 @@ public:
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protected:
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wxSocketImpl(wxSocketBase& wxsocket);
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// wait until input/output becomes available or m_timeout expires
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//
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// returns true if we do have input/output or false on timeout or error
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// (also sets m_error accordingly)
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bool BlockForInputWithTimeout()
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{ return DoBlockWithTimeout(wxSOCKET_INPUT_FLAG); }
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bool BlockForOutputWithTimeout()
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{ return DoBlockWithTimeout(wxSOCKET_OUTPUT_FLAG); }
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// true if we're a listening stream socket
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bool m_server;
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private:
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// handle the given connect() return value (which may be 0 or EWOULDBLOCK
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// or something else)
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virtual wxSocketError DoHandleConnect(int ret) = 0;
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// called by Close() if we have a valid m_fd
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virtual void DoClose() = 0;
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@@ -351,12 +353,6 @@ private:
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// update local address after binding/connecting
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wxSocketError UpdateLocalAddress();
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// wait for IO on the socket or until timeout expires
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//
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// the parameter can be one of wxSOCKET_INPUT/OUTPUT_FLAG (but could be
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// their combination in the future, hence we take wxSocketEventFlags)
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bool DoBlockWithTimeout(wxSocketEventFlags flags);
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// set in ctor and never changed except that it's reset to NULL when the
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// socket is shut down
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|
@@ -29,11 +29,12 @@ public:
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m_enabledCallbacks = 0;
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}
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virtual void Shutdown();
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virtual wxSocketImpl *WaitConnection(wxSocketBase& wxsocket);
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virtual wxSocketError GetLastError() const;
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int Read(void *buffer, int size);
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int Write(const void *buffer, int size);
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virtual void Shutdown();
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virtual int Read(void *buffer, int size);
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virtual int Write(const void *buffer, int size);
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// wxFDIOHandler methods
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virtual void OnReadWaiting();
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@@ -49,7 +50,6 @@ public:
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int GetEnabledCallbacks() const { return m_enabledCallbacks; }
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private:
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virtual wxSocketError DoHandleConnect(int ret);
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virtual void DoClose()
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{
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wxSocketManager * const manager = wxSocketManager::Get();
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@@ -151,7 +151,7 @@ protected:
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case wxSOCKET_CONNECTION:
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// FIXME: explain this?
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return socket->m_server ? FD_INPUT : FD_OUTPUT;
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return socket->IsServer() ? FD_INPUT : FD_OUTPUT;
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}
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}
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@@ -102,31 +102,6 @@ public:
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DECLARE_NO_COPY_CLASS(wxSocketState)
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};
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// Conditionally make the socket non-blocking for the lifetime of this object.
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class wxSocketUnblocker
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{
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public:
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wxSocketUnblocker(wxSocketImpl *socket, bool unblock = true)
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: m_impl(socket),
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m_unblock(unblock)
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{
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if ( m_unblock )
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m_impl->SetNonBlocking(true);
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}
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~wxSocketUnblocker()
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{
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if ( m_unblock )
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m_impl->SetNonBlocking(false);
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}
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private:
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wxSocketImpl * const m_impl;
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bool m_unblock;
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DECLARE_NO_COPY_CLASS(wxSocketUnblocker)
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};
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// ============================================================================
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// wxSocketManager
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// ============================================================================
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@@ -185,7 +160,6 @@ wxSocketImpl::wxSocketImpl(wxSocketBase& wxsocket)
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m_error = wxSOCKET_NOERROR;
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m_server = false;
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m_stream = true;
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m_non_blocking = false;
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SetTimeout(wxsocket.GetTimeout() * 1000);
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@@ -248,8 +222,8 @@ void wxSocketImpl::PostCreation()
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if ( m_initialSendBufferSize >= 0 )
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SetSocketOption(SO_SNDBUF, m_initialSendBufferSize);
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// FIXME: shouldn't we check for m_non_blocking here? as it is now, all our
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// sockets are non-blocking
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// we always put our sockets in unblocked mode and handle blocking
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// ourselves in DoRead/Write() if wxSOCKET_WAITALL is specified
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UnblockAndRegisterWithEventLoop();
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}
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@@ -309,7 +283,7 @@ wxSocketError wxSocketImpl::CreateServer()
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return UpdateLocalAddress();
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}
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wxSocketError wxSocketImpl::CreateClient()
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wxSocketError wxSocketImpl::CreateClient(bool wait)
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{
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if ( !PreCreateCheck(m_peer) )
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return m_error;
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@@ -335,9 +309,34 @@ wxSocketError wxSocketImpl::CreateClient()
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}
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}
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// Connect to the peer and handle the EWOULDBLOCK return value in
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// platform-specific code
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return DoHandleConnect(connect(m_fd, m_peer->m_addr, m_peer->m_len));
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// Do connect now
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int rc = connect(m_fd, m_peer->m_addr, m_peer->m_len);
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if ( rc == SOCKET_ERROR )
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{
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wxSocketError err = GetLastError();
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if ( err == wxSOCKET_WOULDBLOCK )
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{
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m_establishing = true;
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// block waiting for connection if we should (otherwise just return
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// wxSOCKET_WOULDBLOCK to the caller)
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if ( wait )
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{
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err = SelectWithTimeout(wxSOCKET_CONNECTION_FLAG)
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? wxSOCKET_NOERROR
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: wxSOCKET_TIMEDOUT;
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m_establishing = false;
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}
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}
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m_error = err;
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}
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else // connected
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{
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m_error = wxSOCKET_NOERROR;
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}
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return m_error;
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}
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@@ -374,6 +373,26 @@ wxSocketError wxSocketImpl::CreateUDP()
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return wxSOCKET_NOERROR;
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}
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wxSocketImpl *wxSocketImpl::Accept(wxSocketBase& wxsocket)
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{
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wxSockAddr from;
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WX_SOCKLEN_T fromlen = sizeof(from);
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const int fd = accept(m_fd, &from, &fromlen);
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if ( fd == INVALID_SOCKET )
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return NULL;
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wxSocketImpl * const sock = Create(wxsocket);
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sock->m_fd = fd;
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sock->m_peer = GAddress_new();
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_GAddress_translate_from(sock->m_peer, &from, fromlen);
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sock->UnblockAndRegisterWithEventLoop();
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return sock;
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}
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void wxSocketImpl::Close()
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{
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@@ -517,38 +536,6 @@ GAddress *wxSocketImpl::GetPeer()
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return NULL;
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}
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bool wxSocketImpl::DoBlockWithTimeout(wxSocketEventFlags flags)
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{
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if ( !m_non_blocking )
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{
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fd_set fds;
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wxFD_ZERO(&fds);
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wxFD_SET(m_fd, &fds);
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fd_set
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*readfds = flags & wxSOCKET_INPUT_FLAG ? &fds : NULL,
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*writefds = flags & wxSOCKET_OUTPUT_FLAG ? &fds : NULL;
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// make a copy as it can be modified by select()
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struct timeval tv = m_timeout;
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int ret = select(m_fd + 1, readfds, writefds, NULL, &tv);
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switch ( ret )
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{
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case 0:
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m_error = wxSOCKET_TIMEDOUT;
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return false;
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case -1:
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m_error = wxSOCKET_IOERR;
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return false;
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}
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}
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//else: we're non-blocking, never block
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return true;
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}
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// ==========================================================================
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// wxSocketBase
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// ==========================================================================
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@@ -715,9 +702,6 @@ wxSocketError wxSocketBase::LastError() const
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// The following IO operations update m_error and m_lcount:
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// {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard}
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//
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// TODO: Should Connect, Accept and AcceptWith update m_error?
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bool wxSocketBase::Close()
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{
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// Interrupt pending waits
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@@ -773,7 +757,6 @@ wxUint32 wxSocketBase::DoRead(void* buffer_, wxUint32 nbytes)
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// polling the socket and don't block at all.
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if ( m_flags & wxSOCKET_NOWAIT )
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{
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wxSocketUnblocker unblock(m_impl);
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int ret = m_impl->Read(buffer, nbytes);
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if ( ret < 0 )
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return 0;
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@@ -784,10 +767,8 @@ wxUint32 wxSocketBase::DoRead(void* buffer_, wxUint32 nbytes)
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{
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for ( ;; )
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{
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// Wait until socket becomes ready for reading dispatching the GUI
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// events in the meanwhile unless wxSOCKET_BLOCK was explicitly
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// specified to disable this.
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if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() )
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// Wait until socket becomes ready for reading
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if ( !WaitForRead() )
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break;
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const int ret = m_impl->Read(buffer, nbytes);
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@@ -981,7 +962,6 @@ wxUint32 wxSocketBase::DoWrite(const void *buffer_, wxUint32 nbytes)
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wxUint32 total = 0;
|
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if ( m_flags & wxSOCKET_NOWAIT )
|
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{
|
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wxSocketUnblocker unblock(m_impl);
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const int ret = m_impl->Write(buffer, nbytes);
|
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if ( ret > 0 )
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total += ret;
|
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@@ -990,7 +970,7 @@ wxUint32 wxSocketBase::DoWrite(const void *buffer_, wxUint32 nbytes)
|
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{
|
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for ( ;; )
|
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{
|
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if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() )
|
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if ( !WaitForWrite() )
|
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break;
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|
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const int ret = m_impl->Write(buffer, nbytes);
|
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@@ -1124,7 +1104,7 @@ wxSocketBase& wxSocketBase::Discard()
|
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and it will return a mask indicating which operations can be performed.
|
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*/
|
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wxSocketEventFlags wxSocketImpl::Select(wxSocketEventFlags flags,
|
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unsigned long timeout)
|
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const timeval *timeout)
|
||||
{
|
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wxSocketEventFlags result = 0;
|
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|
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@@ -1132,7 +1112,10 @@ wxSocketEventFlags wxSocketImpl::Select(wxSocketEventFlags flags,
|
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return (wxSOCKET_LOST_FLAG & flags);
|
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|
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struct timeval tv;
|
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SetTimeValFromMS(tv, timeout);
|
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if ( timeout )
|
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tv = *timeout;
|
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else
|
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tv.tv_sec = tv.tv_usec = 0;
|
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|
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fd_set readfds;
|
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fd_set writefds;
|
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@@ -1237,9 +1220,10 @@ wxSocketBase::DoWait(long seconds, long milliseconds, wxSocketEventFlags flags)
|
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const wxMilliClock_t timeEnd = wxGetLocalTimeMillis() + timeout;
|
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|
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// Get the active event loop which we'll use for the message dispatching
|
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// when running in the main thread
|
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// when running in the main thread unless this was explicitly disabled by
|
||||
// setting wxSOCKET_BLOCK flag
|
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wxEventLoopBase *eventLoop;
|
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if ( wxIsMainThread() )
|
||||
if ( !(m_flags & wxSOCKET_BLOCK) && wxIsMainThread() )
|
||||
{
|
||||
eventLoop = wxEventLoop::GetActive();
|
||||
}
|
||||
@@ -1280,7 +1264,9 @@ wxSocketBase::DoWait(long seconds, long milliseconds, wxSocketEventFlags flags)
|
||||
else // no event loop or waiting in another thread
|
||||
{
|
||||
// as explained below, we should always check for wxSOCKET_LOST_FLAG
|
||||
events = m_impl->Select(flags | wxSOCKET_LOST_FLAG, timeLeft);
|
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timeval tv;
|
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SetTimeValFromMS(tv, timeLeft);
|
||||
events = m_impl->Select(flags | wxSOCKET_LOST_FLAG, &tv);
|
||||
}
|
||||
|
||||
// always check for wxSOCKET_LOST_FLAG, even if flags doesn't include
|
||||
@@ -1642,17 +1628,34 @@ wxSocketServer::wxSocketServer(const wxSockAddress& addr_man,
|
||||
|
||||
bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait)
|
||||
{
|
||||
if (!m_impl)
|
||||
return false;
|
||||
if ( !m_impl || (m_impl->m_fd == INVALID_SOCKET) || !m_impl->IsServer() )
|
||||
{
|
||||
wxFAIL_MSG( "can only be called for a valid server socket" );
|
||||
|
||||
// If wait == false, then the call should be nonblocking.
|
||||
// When we are finished, we put the socket to blocking mode
|
||||
// again.
|
||||
wxSocketUnblocker unblock(m_impl, !wait);
|
||||
sock.m_impl = m_impl->WaitConnection(sock);
|
||||
m_error = wxSOCKET_INVSOCK;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( wait )
|
||||
{
|
||||
// wait until we get a connection
|
||||
if ( !m_impl->SelectWithTimeout(wxSOCKET_INPUT_FLAG) )
|
||||
{
|
||||
m_error = wxSOCKET_TIMEDOUT;
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
sock.m_impl = m_impl->Accept(sock);
|
||||
|
||||
if ( !sock.m_impl )
|
||||
{
|
||||
m_error = m_impl->GetLastError();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
sock.m_type = wxSOCKET_BASE;
|
||||
sock.m_connected = true;
|
||||
@@ -1741,66 +1744,56 @@ wxSocketClient::~wxSocketClient()
|
||||
// Connect
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
bool wxSocketClient::DoConnect(const wxSockAddress& addr_man,
|
||||
bool wxSocketClient::DoConnect(const wxSockAddress& remote,
|
||||
const wxSockAddress* local,
|
||||
bool wait)
|
||||
{
|
||||
if (m_impl)
|
||||
if ( m_impl )
|
||||
{
|
||||
// Shutdown and destroy the socket
|
||||
// Shutdown and destroy the old socket
|
||||
Close();
|
||||
delete m_impl;
|
||||
}
|
||||
|
||||
m_impl = wxSocketImpl::Create(*this);
|
||||
m_connected = false;
|
||||
m_establishing = false;
|
||||
|
||||
if (!m_impl)
|
||||
// Create and set up the new one
|
||||
m_impl = wxSocketImpl::Create(*this);
|
||||
if ( !m_impl )
|
||||
return false;
|
||||
|
||||
// If wait == false, then the call should be nonblocking. When we are
|
||||
// finished, we put the socket to blocking mode again.
|
||||
wxSocketUnblocker unblock(m_impl, !wait);
|
||||
|
||||
// Reuse makes sense for clients too, if we are trying to rebind to the same port
|
||||
if (GetFlags() & wxSOCKET_REUSEADDR)
|
||||
{
|
||||
m_impl->SetReusable();
|
||||
}
|
||||
if (GetFlags() & wxSOCKET_BROADCAST)
|
||||
{
|
||||
m_impl->SetBroadcast();
|
||||
}
|
||||
if (GetFlags() & wxSOCKET_NOBIND)
|
||||
{
|
||||
m_impl->DontDoBind();
|
||||
}
|
||||
|
||||
// If no local address was passed and one has been set, use the one that was Set
|
||||
if (!local && m_localAddress.GetAddress())
|
||||
{
|
||||
// Bind to the local IP address and port, when provided or if one had been
|
||||
// set before
|
||||
if ( !local && m_localAddress.GetAddress() )
|
||||
local = &m_localAddress;
|
||||
}
|
||||
|
||||
// Bind to the local IP address and port, when provided
|
||||
if (local)
|
||||
{
|
||||
GAddress* la = local->GetAddress();
|
||||
|
||||
if (la && la->m_addr)
|
||||
m_impl->SetLocal(la);
|
||||
}
|
||||
if ( local )
|
||||
m_impl->SetLocal(local->GetAddress());
|
||||
|
||||
m_impl->SetInitialSocketBuffers(m_initialRecvBufferSize, m_initialSendBufferSize);
|
||||
|
||||
m_impl->SetPeer(addr_man.GetAddress());
|
||||
const wxSocketError err = m_impl->CreateClient();
|
||||
m_impl->SetPeer(remote.GetAddress());
|
||||
|
||||
if (err != wxSOCKET_NOERROR)
|
||||
// Finally do create the socket and connect to the peer
|
||||
const wxSocketError err = m_impl->CreateClient(wait);
|
||||
|
||||
if ( err != wxSOCKET_NOERROR )
|
||||
{
|
||||
if (err == wxSOCKET_WOULDBLOCK)
|
||||
if ( err == wxSOCKET_WOULDBLOCK )
|
||||
{
|
||||
wxASSERT_MSG( !wait, "shouldn't get this for blocking connect" );
|
||||
|
||||
m_establishing = true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -1809,16 +1802,16 @@ bool wxSocketClient::DoConnect(const wxSockAddress& addr_man,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool wxSocketClient::Connect(const wxSockAddress& addr_man, bool wait)
|
||||
bool wxSocketClient::Connect(const wxSockAddress& remote, bool wait)
|
||||
{
|
||||
return DoConnect(addr_man, NULL, wait);
|
||||
return DoConnect(remote, NULL, wait);
|
||||
}
|
||||
|
||||
bool wxSocketClient::Connect(const wxSockAddress& addr_man,
|
||||
bool wxSocketClient::Connect(const wxSockAddress& remote,
|
||||
const wxSockAddress& local,
|
||||
bool wait)
|
||||
{
|
||||
return DoConnect(addr_man, &local, wait);
|
||||
return DoConnect(remote, &local, wait);
|
||||
}
|
||||
|
||||
bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds)
|
||||
|
@@ -448,139 +448,22 @@ void wxSocketImplMSW::DoClose()
|
||||
closesocket(m_fd);
|
||||
}
|
||||
|
||||
/*
|
||||
* Waits for an incoming client connection. Returns a pointer to
|
||||
* a wxSocketImpl object, or NULL if there was an error, in which case
|
||||
* the last error field will be updated for the calling wxSocketImpl.
|
||||
*
|
||||
* Error codes (set in the calling wxSocketImpl)
|
||||
* wxSOCKET_INVSOCK - the socket is not valid or not a server.
|
||||
* wxSOCKET_TIMEDOUT - timeout, no incoming connections.
|
||||
* wxSOCKET_WOULDBLOCK - the call would block and the socket is nonblocking.
|
||||
* wxSOCKET_MEMERR - couldn't allocate memory.
|
||||
* wxSOCKET_IOERR - low-level error.
|
||||
*/
|
||||
wxSocketImpl *wxSocketImplMSW::WaitConnection(wxSocketBase& wxsocket)
|
||||
wxSocketError wxSocketImplUnix::GetLastError() const
|
||||
{
|
||||
wxSocketImpl *connection;
|
||||
wxSockAddr from;
|
||||
WX_SOCKLEN_T fromlen = sizeof(from);
|
||||
wxSocketError err;
|
||||
u_long arg = 1;
|
||||
|
||||
/* Reenable CONNECTION events */
|
||||
m_detected &= ~wxSOCKET_CONNECTION_FLAG;
|
||||
|
||||
/* If the socket has already been created, we exit immediately */
|
||||
if (m_fd == INVALID_SOCKET || !m_server)
|
||||
switch ( WSAGetLastError() )
|
||||
{
|
||||
m_error = wxSOCKET_INVSOCK;
|
||||
return NULL;
|
||||
}
|
||||
case 0:
|
||||
return wxSOCKET_NOERROR;
|
||||
|
||||
/* Create a wxSocketImpl object for the new connection */
|
||||
connection = wxSocketImplMSW::Create(wxsocket);
|
||||
case WSAENOTSOCK:
|
||||
return wxSOCKET_INVSOCK;
|
||||
|
||||
if (!connection)
|
||||
{
|
||||
m_error = wxSOCKET_MEMERR;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Wait for a connection (with timeout) */
|
||||
if ( !BlockForInputWithTimeout() )
|
||||
{
|
||||
delete connection;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
connection->m_fd = accept(m_fd, (sockaddr*)&from, &fromlen);
|
||||
|
||||
if (connection->m_fd == INVALID_SOCKET)
|
||||
{
|
||||
if (WSAGetLastError() == WSAEWOULDBLOCK)
|
||||
m_error = wxSOCKET_WOULDBLOCK;
|
||||
else
|
||||
m_error = wxSOCKET_IOERR;
|
||||
|
||||
delete connection;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Initialize all fields */
|
||||
connection->m_server = false;
|
||||
connection->m_stream = true;
|
||||
|
||||
/* Setup the peer address field */
|
||||
connection->m_peer = GAddress_new();
|
||||
if (!connection->m_peer)
|
||||
{
|
||||
delete connection;
|
||||
m_error = wxSOCKET_MEMERR;
|
||||
return NULL;
|
||||
}
|
||||
err = _GAddress_translate_from(connection->m_peer, (sockaddr*)&from, fromlen);
|
||||
if (err != wxSOCKET_NOERROR)
|
||||
{
|
||||
GAddress_destroy(connection->m_peer);
|
||||
delete connection;
|
||||
m_error = err;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ioctlsocket(connection->m_fd, FIONBIO, (u_long FAR *) &arg);
|
||||
wxSocketManager::Get()->Install_Callback(connection);
|
||||
|
||||
return connection;
|
||||
}
|
||||
|
||||
wxSocketError wxSocketImplMSW::DoHandleConnect(int ret)
|
||||
{
|
||||
// TODO: review this
|
||||
if (ret == SOCKET_ERROR)
|
||||
{
|
||||
int err = WSAGetLastError();
|
||||
|
||||
/* If connect failed with EWOULDBLOCK and the wxSocketImpl object
|
||||
* is in blocking mode, we select() for the specified timeout
|
||||
* checking for writability to see if the connection request
|
||||
* completes.
|
||||
*/
|
||||
if ((err == WSAEWOULDBLOCK) && (!m_non_blocking))
|
||||
{
|
||||
err = Connect_Timeout();
|
||||
|
||||
if (err != wxSOCKET_NOERROR)
|
||||
{
|
||||
Close();
|
||||
/* m_error is set in Connect_Timeout */
|
||||
}
|
||||
|
||||
return (wxSocketError) err;
|
||||
}
|
||||
|
||||
/* If connect failed with EWOULDBLOCK and the wxSocketImpl object
|
||||
* is set to nonblocking, we set m_error to wxSOCKET_WOULDBLOCK
|
||||
* (and return wxSOCKET_WOULDBLOCK) but we don't close the socket;
|
||||
* this way if the connection completes, a wxSOCKET_CONNECTION
|
||||
* event will be generated, if enabled.
|
||||
*/
|
||||
if ((err == WSAEWOULDBLOCK) && (m_non_blocking))
|
||||
{
|
||||
m_establishing = true;
|
||||
m_error = wxSOCKET_WOULDBLOCK;
|
||||
case WSAEWOULDBLOCK:
|
||||
return wxSOCKET_WOULDBLOCK;
|
||||
}
|
||||
|
||||
/* If connect failed with an error other than EWOULDBLOCK,
|
||||
* then the call to Connect() has failed.
|
||||
*/
|
||||
Close();
|
||||
m_error = wxSOCKET_IOERR;
|
||||
default:
|
||||
return wxSOCKET_IOERR;
|
||||
}
|
||||
|
||||
return wxSOCKET_NOERROR;
|
||||
}
|
||||
|
||||
/* Generic IO */
|
||||
@@ -599,12 +482,6 @@ int wxSocketImplMSW::Read(void *buffer, int size)
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* If the socket is blocking, wait for data (with a timeout) */
|
||||
if ( !BlockForInputWithTimeout() )
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Read the data */
|
||||
if (m_stream)
|
||||
ret = Recv_Stream(buffer, size);
|
||||
@@ -633,10 +510,6 @@ int wxSocketImplMSW::Write(const void *buffer, int size)
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* If the socket is blocking, wait for writability (with a timeout) */
|
||||
if ( !BlockForOutputWithTimeout() )
|
||||
return -1;
|
||||
|
||||
/* Write the data */
|
||||
if (m_stream)
|
||||
ret = Send_Stream(buffer, size);
|
||||
|
@@ -424,13 +424,6 @@ struct servent *wxGetservbyname_r(const char *port, const char *protocol,
|
||||
return se;
|
||||
}
|
||||
|
||||
/* debugging helpers */
|
||||
#ifdef __GSOCKET_DEBUG__
|
||||
# define SOCKET_DEBUG(args) printf args
|
||||
#else
|
||||
# define SOCKET_DEBUG(args)
|
||||
#endif /* __GSOCKET_DEBUG__ */
|
||||
|
||||
/* static */
|
||||
wxSocketImpl *wxSocketImpl::Create(wxSocketBase& wxsocket)
|
||||
{
|
||||
@@ -450,93 +443,22 @@ void wxSocketImplUnix::Shutdown()
|
||||
wxSocketImpl::Shutdown();
|
||||
}
|
||||
|
||||
/*
|
||||
* Waits for an incoming client connection. Returns a pointer to
|
||||
* a wxSocketImplUnix object, or NULL if there was an error, in which case
|
||||
* the last error field will be updated for the calling wxSocketImplUnix.
|
||||
*
|
||||
* Error codes (set in the calling wxSocketImplUnix)
|
||||
* wxSOCKET_INVSOCK - the socket is not valid or not a server.
|
||||
* wxSOCKET_TIMEDOUT - timeout, no incoming connections.
|
||||
* wxSOCKET_WOULDBLOCK - the call would block and the socket is nonblocking.
|
||||
* wxSOCKET_MEMERR - couldn't allocate memory.
|
||||
* wxSOCKET_IOERR - low-level error.
|
||||
*/
|
||||
wxSocketImpl *wxSocketImplUnix::WaitConnection(wxSocketBase& wxsocket)
|
||||
wxSocketError wxSocketImplUnix::GetLastError() const
|
||||
{
|
||||
wxSockAddr from;
|
||||
WX_SOCKLEN_T fromlen = sizeof(from);
|
||||
wxSocketImpl *connection;
|
||||
wxSocketError err;
|
||||
int arg = 1;
|
||||
|
||||
/* If the socket has already been created, we exit immediately */
|
||||
if (m_fd == INVALID_SOCKET || !m_server)
|
||||
switch ( errno )
|
||||
{
|
||||
m_error = wxSOCKET_INVSOCK;
|
||||
return NULL;
|
||||
case 0:
|
||||
return wxSOCKET_NOERROR;
|
||||
|
||||
case ENOTSOCK:
|
||||
return wxSOCKET_INVSOCK;
|
||||
|
||||
case EINPROGRESS:
|
||||
return wxSOCKET_WOULDBLOCK;
|
||||
|
||||
default:
|
||||
return wxSOCKET_IOERR;
|
||||
}
|
||||
|
||||
/* Create a wxSocketImplUnix object for the new connection */
|
||||
connection = wxSocketImplUnix::Create(wxsocket);
|
||||
|
||||
if (!connection)
|
||||
{
|
||||
m_error = wxSOCKET_MEMERR;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Wait for a connection (with timeout) */
|
||||
if ( !BlockForInputWithTimeout() )
|
||||
{
|
||||
delete connection;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
connection->m_fd = accept(m_fd, (sockaddr*)&from, (WX_SOCKLEN_T *) &fromlen);
|
||||
|
||||
/* Reenable CONNECTION events */
|
||||
EnableEvent(wxSOCKET_CONNECTION);
|
||||
|
||||
if (connection->m_fd == INVALID_SOCKET)
|
||||
{
|
||||
if (errno == EWOULDBLOCK)
|
||||
m_error = wxSOCKET_WOULDBLOCK;
|
||||
else
|
||||
m_error = wxSOCKET_IOERR;
|
||||
|
||||
delete connection;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Initialize all fields */
|
||||
connection->m_server = false;
|
||||
connection->m_stream = true;
|
||||
|
||||
/* Setup the peer address field */
|
||||
connection->m_peer = GAddress_new();
|
||||
if (!connection->m_peer)
|
||||
{
|
||||
delete connection;
|
||||
m_error = wxSOCKET_MEMERR;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
err = _GAddress_translate_from(connection->m_peer, (sockaddr*)&from, fromlen);
|
||||
if (err != wxSOCKET_NOERROR)
|
||||
{
|
||||
delete connection;
|
||||
m_error = err;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#if defined(__EMX__) || defined(__VISAGECPP__)
|
||||
ioctl(connection->m_fd, FIONBIO, (char*)&arg, sizeof(arg));
|
||||
#else
|
||||
ioctl(connection->m_fd, FIONBIO, &arg);
|
||||
#endif
|
||||
|
||||
return connection;
|
||||
}
|
||||
|
||||
void wxSocketImplUnix::DoEnableEvents(bool flag)
|
||||
@@ -554,70 +476,6 @@ void wxSocketImplUnix::DoEnableEvents(bool flag)
|
||||
}
|
||||
}
|
||||
|
||||
wxSocketError wxSocketImplUnix::DoHandleConnect(int ret)
|
||||
{
|
||||
/* We only call EnableEvents() if we know we aren't shutting down the socket.
|
||||
* NB: EnableEvents() needs to be called whether the socket is blocking or
|
||||
* non-blocking, it just shouldn't be called prior to knowing there is a
|
||||
* connection _if_ blocking sockets are being used.
|
||||
* If connect above returns 0, we are already connected and need to make the
|
||||
* call to EnableEvents() now.
|
||||
*/
|
||||
if ( m_non_blocking || (ret == 0) )
|
||||
EnableEvents();
|
||||
|
||||
if (ret == -1)
|
||||
{
|
||||
const int err = errno;
|
||||
|
||||
/* If connect failed with EINPROGRESS and the wxSocketImplUnix object
|
||||
* is in blocking mode, we select() for the specified timeout
|
||||
* checking for writability to see if the connection request
|
||||
* completes.
|
||||
*/
|
||||
if ((err == EINPROGRESS) && (!m_non_blocking))
|
||||
{
|
||||
if ( !BlockForOutputWithTimeout() )
|
||||
{
|
||||
Close();
|
||||
return wxSOCKET_TIMEDOUT;
|
||||
}
|
||||
|
||||
int error;
|
||||
SOCKOPTLEN_T len = sizeof(error);
|
||||
|
||||
getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*) &error, &len);
|
||||
EnableEvents();
|
||||
|
||||
if (!error)
|
||||
return wxSOCKET_NOERROR;
|
||||
}
|
||||
|
||||
/* If connect failed with EINPROGRESS and the wxSocketImplUnix object
|
||||
* is set to nonblocking, we set m_error to wxSOCKET_WOULDBLOCK
|
||||
* (and return wxSOCKET_WOULDBLOCK) but we don't close the socket;
|
||||
* this way if the connection completes, a wxSOCKET_CONNECTION
|
||||
* event will be generated, if enabled.
|
||||
*/
|
||||
if ((err == EINPROGRESS) && (m_non_blocking))
|
||||
{
|
||||
m_establishing = true;
|
||||
m_error = wxSOCKET_WOULDBLOCK;
|
||||
return wxSOCKET_WOULDBLOCK;
|
||||
}
|
||||
|
||||
/* If connect failed with an error other than EINPROGRESS,
|
||||
* then the call to Connect has failed.
|
||||
*/
|
||||
Close();
|
||||
m_error = wxSOCKET_IOERR;
|
||||
|
||||
return wxSOCKET_IOERR;
|
||||
}
|
||||
|
||||
return wxSOCKET_NOERROR;
|
||||
}
|
||||
|
||||
/* Generic IO */
|
||||
|
||||
/* Like recv(), send(), ... */
|
||||
@@ -634,16 +492,6 @@ int wxSocketImplUnix::Read(void *buffer, int size)
|
||||
/* Disable events during query of socket status */
|
||||
DisableEvent(wxSOCKET_INPUT);
|
||||
|
||||
/* If the socket is blocking, wait for data (with a timeout) */
|
||||
if ( !BlockForInputWithTimeout() )
|
||||
{
|
||||
m_error = wxSOCKET_TIMEDOUT;
|
||||
/* Don't return here immediately, otherwise socket events would not be
|
||||
* re-enabled! */
|
||||
ret = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Read the data */
|
||||
if (m_stream)
|
||||
ret = Recv_Stream(buffer, size);
|
||||
@@ -673,7 +521,6 @@ int wxSocketImplUnix::Read(void *buffer, int size)
|
||||
else
|
||||
m_error = wxSOCKET_IOERR;
|
||||
}
|
||||
}
|
||||
|
||||
/* Enable events again now that we are done processing */
|
||||
EnableEvent(wxSOCKET_INPUT);
|
||||
@@ -685,41 +532,27 @@ int wxSocketImplUnix::Write(const void *buffer, int size)
|
||||
{
|
||||
int ret;
|
||||
|
||||
SOCKET_DEBUG(( "Write #1, size %d\n", size ));
|
||||
|
||||
if (m_fd == INVALID_SOCKET || m_server)
|
||||
{
|
||||
m_error = wxSOCKET_INVSOCK;
|
||||
return -1;
|
||||
}
|
||||
|
||||
SOCKET_DEBUG(( "Write #2, size %d\n", size ));
|
||||
|
||||
/* If the socket is blocking, wait for writability (with a timeout) */
|
||||
if ( !BlockForOutputWithTimeout() )
|
||||
return -1;
|
||||
|
||||
SOCKET_DEBUG(( "Write #3, size %d\n", size ));
|
||||
|
||||
/* Write the data */
|
||||
if (m_stream)
|
||||
ret = Send_Stream(buffer, size);
|
||||
else
|
||||
ret = Send_Dgram(buffer, size);
|
||||
|
||||
SOCKET_DEBUG(( "Write #4, size %d\n", size ));
|
||||
|
||||
if (ret == -1)
|
||||
{
|
||||
if ((errno == EWOULDBLOCK) || (errno == EAGAIN))
|
||||
{
|
||||
m_error = wxSOCKET_WOULDBLOCK;
|
||||
SOCKET_DEBUG(( "Write error WOULDBLOCK\n" ));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_error = wxSOCKET_IOERR;
|
||||
SOCKET_DEBUG(( "Write error IOERR\n" ));
|
||||
}
|
||||
|
||||
/* Only reenable OUTPUT events after an error (just like WSAAsyncSelect
|
||||
@@ -732,8 +565,6 @@ int wxSocketImplUnix::Write(const void *buffer, int size)
|
||||
return -1;
|
||||
}
|
||||
|
||||
SOCKET_DEBUG(( "Write #5, size %d ret %d\n", size, ret ));
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user