our sockets are always non-blocking anyhow so throw away all the code dealing with checking if they're blocking; also merge Unix/Win32 versions of connect() and accept() handling as they were almost identical except for the different checking of the return value which was factored out into a platform-specific GetLastError() function

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57600 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-12-27 17:15:22 +00:00
parent 030e991d1c
commit 2b036c4b23
6 changed files with 188 additions and 497 deletions

View File

@@ -424,13 +424,6 @@ struct servent *wxGetservbyname_r(const char *port, const char *protocol,
return se;
}
/* debugging helpers */
#ifdef __GSOCKET_DEBUG__
# define SOCKET_DEBUG(args) printf args
#else
# define SOCKET_DEBUG(args)
#endif /* __GSOCKET_DEBUG__ */
/* static */
wxSocketImpl *wxSocketImpl::Create(wxSocketBase& wxsocket)
{
@@ -450,93 +443,22 @@ void wxSocketImplUnix::Shutdown()
wxSocketImpl::Shutdown();
}
/*
* Waits for an incoming client connection. Returns a pointer to
* a wxSocketImplUnix object, or NULL if there was an error, in which case
* the last error field will be updated for the calling wxSocketImplUnix.
*
* Error codes (set in the calling wxSocketImplUnix)
* wxSOCKET_INVSOCK - the socket is not valid or not a server.
* wxSOCKET_TIMEDOUT - timeout, no incoming connections.
* wxSOCKET_WOULDBLOCK - the call would block and the socket is nonblocking.
* wxSOCKET_MEMERR - couldn't allocate memory.
* wxSOCKET_IOERR - low-level error.
*/
wxSocketImpl *wxSocketImplUnix::WaitConnection(wxSocketBase& wxsocket)
wxSocketError wxSocketImplUnix::GetLastError() const
{
wxSockAddr from;
WX_SOCKLEN_T fromlen = sizeof(from);
wxSocketImpl *connection;
wxSocketError err;
int arg = 1;
switch ( errno )
{
case 0:
return wxSOCKET_NOERROR;
/* If the socket has already been created, we exit immediately */
if (m_fd == INVALID_SOCKET || !m_server)
{
m_error = wxSOCKET_INVSOCK;
return NULL;
}
case ENOTSOCK:
return wxSOCKET_INVSOCK;
/* Create a wxSocketImplUnix object for the new connection */
connection = wxSocketImplUnix::Create(wxsocket);
case EINPROGRESS:
return wxSOCKET_WOULDBLOCK;
if (!connection)
{
m_error = wxSOCKET_MEMERR;
return NULL;
}
/* Wait for a connection (with timeout) */
if ( !BlockForInputWithTimeout() )
{
delete connection;
return NULL;
}
connection->m_fd = accept(m_fd, (sockaddr*)&from, (WX_SOCKLEN_T *) &fromlen);
/* Reenable CONNECTION events */
EnableEvent(wxSOCKET_CONNECTION);
if (connection->m_fd == INVALID_SOCKET)
{
if (errno == EWOULDBLOCK)
m_error = wxSOCKET_WOULDBLOCK;
else
m_error = wxSOCKET_IOERR;
delete connection;
return NULL;
}
/* Initialize all fields */
connection->m_server = false;
connection->m_stream = true;
/* Setup the peer address field */
connection->m_peer = GAddress_new();
if (!connection->m_peer)
{
delete connection;
m_error = wxSOCKET_MEMERR;
return NULL;
}
err = _GAddress_translate_from(connection->m_peer, (sockaddr*)&from, fromlen);
if (err != wxSOCKET_NOERROR)
{
delete connection;
m_error = err;
return NULL;
}
#if defined(__EMX__) || defined(__VISAGECPP__)
ioctl(connection->m_fd, FIONBIO, (char*)&arg, sizeof(arg));
#else
ioctl(connection->m_fd, FIONBIO, &arg);
#endif
return connection;
default:
return wxSOCKET_IOERR;
}
}
void wxSocketImplUnix::DoEnableEvents(bool flag)
@@ -554,70 +476,6 @@ void wxSocketImplUnix::DoEnableEvents(bool flag)
}
}
wxSocketError wxSocketImplUnix::DoHandleConnect(int ret)
{
/* We only call EnableEvents() if we know we aren't shutting down the socket.
* NB: EnableEvents() needs to be called whether the socket is blocking or
* non-blocking, it just shouldn't be called prior to knowing there is a
* connection _if_ blocking sockets are being used.
* If connect above returns 0, we are already connected and need to make the
* call to EnableEvents() now.
*/
if ( m_non_blocking || (ret == 0) )
EnableEvents();
if (ret == -1)
{
const int err = errno;
/* If connect failed with EINPROGRESS and the wxSocketImplUnix object
* is in blocking mode, we select() for the specified timeout
* checking for writability to see if the connection request
* completes.
*/
if ((err == EINPROGRESS) && (!m_non_blocking))
{
if ( !BlockForOutputWithTimeout() )
{
Close();
return wxSOCKET_TIMEDOUT;
}
int error;
SOCKOPTLEN_T len = sizeof(error);
getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*) &error, &len);
EnableEvents();
if (!error)
return wxSOCKET_NOERROR;
}
/* If connect failed with EINPROGRESS and the wxSocketImplUnix object
* is set to nonblocking, we set m_error to wxSOCKET_WOULDBLOCK
* (and return wxSOCKET_WOULDBLOCK) but we don't close the socket;
* this way if the connection completes, a wxSOCKET_CONNECTION
* event will be generated, if enabled.
*/
if ((err == EINPROGRESS) && (m_non_blocking))
{
m_establishing = true;
m_error = wxSOCKET_WOULDBLOCK;
return wxSOCKET_WOULDBLOCK;
}
/* If connect failed with an error other than EINPROGRESS,
* then the call to Connect has failed.
*/
Close();
m_error = wxSOCKET_IOERR;
return wxSOCKET_IOERR;
}
return wxSOCKET_NOERROR;
}
/* Generic IO */
/* Like recv(), send(), ... */
@@ -634,45 +492,34 @@ int wxSocketImplUnix::Read(void *buffer, int size)
/* Disable events during query of socket status */
DisableEvent(wxSOCKET_INPUT);
/* If the socket is blocking, wait for data (with a timeout) */
if ( !BlockForInputWithTimeout() )
{
m_error = wxSOCKET_TIMEDOUT;
/* Don't return here immediately, otherwise socket events would not be
* re-enabled! */
ret = -1;
}
else
{
/* Read the data */
if (m_stream)
/* Read the data */
if (m_stream)
ret = Recv_Stream(buffer, size);
else
else
ret = Recv_Dgram(buffer, size);
/*
* If recv returned zero for a TCP socket (if m_stream == NULL, it's an UDP
* socket and empty datagrams are possible), then the connection has been
* gracefully closed.
*
* Otherwise, recv has returned an error (-1), in which case we have lost
* the socket only if errno does _not_ indicate that there may be more data
* to read.
*/
if ((ret == 0) && m_stream)
{
/*
* If recv returned zero for a TCP socket (if m_stream == NULL, it's an UDP
* socket and empty datagrams are possible), then the connection has been
* gracefully closed.
*
* Otherwise, recv has returned an error (-1), in which case we have lost
* the socket only if errno does _not_ indicate that there may be more data
* to read.
*/
if ((ret == 0) && m_stream)
{
/* Make sure wxSOCKET_LOST event gets sent and shut down the socket */
m_detected = wxSOCKET_LOST_FLAG;
OnReadWaiting();
return 0;
}
else if (ret == -1)
{
}
else if (ret == -1)
{
if ((errno == EWOULDBLOCK) || (errno == EAGAIN))
m_error = wxSOCKET_WOULDBLOCK;
m_error = wxSOCKET_WOULDBLOCK;
else
m_error = wxSOCKET_IOERR;
}
m_error = wxSOCKET_IOERR;
}
/* Enable events again now that we are done processing */
@@ -685,41 +532,27 @@ int wxSocketImplUnix::Write(const void *buffer, int size)
{
int ret;
SOCKET_DEBUG(( "Write #1, size %d\n", size ));
if (m_fd == INVALID_SOCKET || m_server)
{
m_error = wxSOCKET_INVSOCK;
return -1;
}
SOCKET_DEBUG(( "Write #2, size %d\n", size ));
/* If the socket is blocking, wait for writability (with a timeout) */
if ( !BlockForOutputWithTimeout() )
return -1;
SOCKET_DEBUG(( "Write #3, size %d\n", size ));
/* Write the data */
if (m_stream)
ret = Send_Stream(buffer, size);
else
ret = Send_Dgram(buffer, size);
SOCKET_DEBUG(( "Write #4, size %d\n", size ));
if (ret == -1)
{
if ((errno == EWOULDBLOCK) || (errno == EAGAIN))
{
m_error = wxSOCKET_WOULDBLOCK;
SOCKET_DEBUG(( "Write error WOULDBLOCK\n" ));
}
else
{
m_error = wxSOCKET_IOERR;
SOCKET_DEBUG(( "Write error IOERR\n" ));
}
/* Only reenable OUTPUT events after an error (just like WSAAsyncSelect
@@ -732,8 +565,6 @@ int wxSocketImplUnix::Write(const void *buffer, int size)
return -1;
}
SOCKET_DEBUG(( "Write #5, size %d ret %d\n", size, ret ));
return ret;
}