our sockets are always non-blocking anyhow so throw away all the code dealing with checking if they're blocking; also merge Unix/Win32 versions of connect() and accept() handling as they were almost identical except for the different checking of the return value which was factored out into a platform-specific GetLastError() function

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57600 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-12-27 17:15:22 +00:00
parent 030e991d1c
commit 2b036c4b23
6 changed files with 188 additions and 497 deletions

View File

@@ -102,31 +102,6 @@ public:
DECLARE_NO_COPY_CLASS(wxSocketState)
};
// Conditionally make the socket non-blocking for the lifetime of this object.
class wxSocketUnblocker
{
public:
wxSocketUnblocker(wxSocketImpl *socket, bool unblock = true)
: m_impl(socket),
m_unblock(unblock)
{
if ( m_unblock )
m_impl->SetNonBlocking(true);
}
~wxSocketUnblocker()
{
if ( m_unblock )
m_impl->SetNonBlocking(false);
}
private:
wxSocketImpl * const m_impl;
bool m_unblock;
DECLARE_NO_COPY_CLASS(wxSocketUnblocker)
};
// ============================================================================
// wxSocketManager
// ============================================================================
@@ -185,7 +160,6 @@ wxSocketImpl::wxSocketImpl(wxSocketBase& wxsocket)
m_error = wxSOCKET_NOERROR;
m_server = false;
m_stream = true;
m_non_blocking = false;
SetTimeout(wxsocket.GetTimeout() * 1000);
@@ -248,8 +222,8 @@ void wxSocketImpl::PostCreation()
if ( m_initialSendBufferSize >= 0 )
SetSocketOption(SO_SNDBUF, m_initialSendBufferSize);
// FIXME: shouldn't we check for m_non_blocking here? as it is now, all our
// sockets are non-blocking
// we always put our sockets in unblocked mode and handle blocking
// ourselves in DoRead/Write() if wxSOCKET_WAITALL is specified
UnblockAndRegisterWithEventLoop();
}
@@ -309,7 +283,7 @@ wxSocketError wxSocketImpl::CreateServer()
return UpdateLocalAddress();
}
wxSocketError wxSocketImpl::CreateClient()
wxSocketError wxSocketImpl::CreateClient(bool wait)
{
if ( !PreCreateCheck(m_peer) )
return m_error;
@@ -318,8 +292,8 @@ wxSocketError wxSocketImpl::CreateClient()
if ( m_fd == INVALID_SOCKET )
{
m_error = wxSOCKET_IOERR;
return wxSOCKET_IOERR;
m_error = wxSOCKET_IOERR;
return wxSOCKET_IOERR;
}
PostCreation();
@@ -335,9 +309,34 @@ wxSocketError wxSocketImpl::CreateClient()
}
}
// Connect to the peer and handle the EWOULDBLOCK return value in
// platform-specific code
return DoHandleConnect(connect(m_fd, m_peer->m_addr, m_peer->m_len));
// Do connect now
int rc = connect(m_fd, m_peer->m_addr, m_peer->m_len);
if ( rc == SOCKET_ERROR )
{
wxSocketError err = GetLastError();
if ( err == wxSOCKET_WOULDBLOCK )
{
m_establishing = true;
// block waiting for connection if we should (otherwise just return
// wxSOCKET_WOULDBLOCK to the caller)
if ( wait )
{
err = SelectWithTimeout(wxSOCKET_CONNECTION_FLAG)
? wxSOCKET_NOERROR
: wxSOCKET_TIMEDOUT;
m_establishing = false;
}
}
m_error = err;
}
else // connected
{
m_error = wxSOCKET_NOERROR;
}
return m_error;
}
@@ -374,6 +373,26 @@ wxSocketError wxSocketImpl::CreateUDP()
return wxSOCKET_NOERROR;
}
wxSocketImpl *wxSocketImpl::Accept(wxSocketBase& wxsocket)
{
wxSockAddr from;
WX_SOCKLEN_T fromlen = sizeof(from);
const int fd = accept(m_fd, &from, &fromlen);
if ( fd == INVALID_SOCKET )
return NULL;
wxSocketImpl * const sock = Create(wxsocket);
sock->m_fd = fd;
sock->m_peer = GAddress_new();
_GAddress_translate_from(sock->m_peer, &from, fromlen);
sock->UnblockAndRegisterWithEventLoop();
return sock;
}
void wxSocketImpl::Close()
{
@@ -517,38 +536,6 @@ GAddress *wxSocketImpl::GetPeer()
return NULL;
}
bool wxSocketImpl::DoBlockWithTimeout(wxSocketEventFlags flags)
{
if ( !m_non_blocking )
{
fd_set fds;
wxFD_ZERO(&fds);
wxFD_SET(m_fd, &fds);
fd_set
*readfds = flags & wxSOCKET_INPUT_FLAG ? &fds : NULL,
*writefds = flags & wxSOCKET_OUTPUT_FLAG ? &fds : NULL;
// make a copy as it can be modified by select()
struct timeval tv = m_timeout;
int ret = select(m_fd + 1, readfds, writefds, NULL, &tv);
switch ( ret )
{
case 0:
m_error = wxSOCKET_TIMEDOUT;
return false;
case -1:
m_error = wxSOCKET_IOERR;
return false;
}
}
//else: we're non-blocking, never block
return true;
}
// ==========================================================================
// wxSocketBase
// ==========================================================================
@@ -715,9 +702,6 @@ wxSocketError wxSocketBase::LastError() const
// The following IO operations update m_error and m_lcount:
// {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard}
//
// TODO: Should Connect, Accept and AcceptWith update m_error?
bool wxSocketBase::Close()
{
// Interrupt pending waits
@@ -773,7 +757,6 @@ wxUint32 wxSocketBase::DoRead(void* buffer_, wxUint32 nbytes)
// polling the socket and don't block at all.
if ( m_flags & wxSOCKET_NOWAIT )
{
wxSocketUnblocker unblock(m_impl);
int ret = m_impl->Read(buffer, nbytes);
if ( ret < 0 )
return 0;
@@ -784,10 +767,8 @@ wxUint32 wxSocketBase::DoRead(void* buffer_, wxUint32 nbytes)
{
for ( ;; )
{
// Wait until socket becomes ready for reading dispatching the GUI
// events in the meanwhile unless wxSOCKET_BLOCK was explicitly
// specified to disable this.
if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() )
// Wait until socket becomes ready for reading
if ( !WaitForRead() )
break;
const int ret = m_impl->Read(buffer, nbytes);
@@ -981,7 +962,6 @@ wxUint32 wxSocketBase::DoWrite(const void *buffer_, wxUint32 nbytes)
wxUint32 total = 0;
if ( m_flags & wxSOCKET_NOWAIT )
{
wxSocketUnblocker unblock(m_impl);
const int ret = m_impl->Write(buffer, nbytes);
if ( ret > 0 )
total += ret;
@@ -990,7 +970,7 @@ wxUint32 wxSocketBase::DoWrite(const void *buffer_, wxUint32 nbytes)
{
for ( ;; )
{
if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() )
if ( !WaitForWrite() )
break;
const int ret = m_impl->Write(buffer, nbytes);
@@ -1124,7 +1104,7 @@ wxSocketBase& wxSocketBase::Discard()
and it will return a mask indicating which operations can be performed.
*/
wxSocketEventFlags wxSocketImpl::Select(wxSocketEventFlags flags,
unsigned long timeout)
const timeval *timeout)
{
wxSocketEventFlags result = 0;
@@ -1132,7 +1112,10 @@ wxSocketEventFlags wxSocketImpl::Select(wxSocketEventFlags flags,
return (wxSOCKET_LOST_FLAG & flags);
struct timeval tv;
SetTimeValFromMS(tv, timeout);
if ( timeout )
tv = *timeout;
else
tv.tv_sec = tv.tv_usec = 0;
fd_set readfds;
fd_set writefds;
@@ -1237,9 +1220,10 @@ wxSocketBase::DoWait(long seconds, long milliseconds, wxSocketEventFlags flags)
const wxMilliClock_t timeEnd = wxGetLocalTimeMillis() + timeout;
// Get the active event loop which we'll use for the message dispatching
// when running in the main thread
// when running in the main thread unless this was explicitly disabled by
// setting wxSOCKET_BLOCK flag
wxEventLoopBase *eventLoop;
if ( wxIsMainThread() )
if ( !(m_flags & wxSOCKET_BLOCK) && wxIsMainThread() )
{
eventLoop = wxEventLoop::GetActive();
}
@@ -1280,7 +1264,9 @@ wxSocketBase::DoWait(long seconds, long milliseconds, wxSocketEventFlags flags)
else // no event loop or waiting in another thread
{
// as explained below, we should always check for wxSOCKET_LOST_FLAG
events = m_impl->Select(flags | wxSOCKET_LOST_FLAG, timeLeft);
timeval tv;
SetTimeValFromMS(tv, timeLeft);
events = m_impl->Select(flags | wxSOCKET_LOST_FLAG, &tv);
}
// always check for wxSOCKET_LOST_FLAG, even if flags doesn't include
@@ -1642,17 +1628,34 @@ wxSocketServer::wxSocketServer(const wxSockAddress& addr_man,
bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait)
{
if (!m_impl)
return false;
if ( !m_impl || (m_impl->m_fd == INVALID_SOCKET) || !m_impl->IsServer() )
{
wxFAIL_MSG( "can only be called for a valid server socket" );
// If wait == false, then the call should be nonblocking.
// When we are finished, we put the socket to blocking mode
// again.
wxSocketUnblocker unblock(m_impl, !wait);
sock.m_impl = m_impl->WaitConnection(sock);
m_error = wxSOCKET_INVSOCK;
return false;
}
if ( wait )
{
// wait until we get a connection
if ( !m_impl->SelectWithTimeout(wxSOCKET_INPUT_FLAG) )
{
m_error = wxSOCKET_TIMEDOUT;
return false;
}
}
sock.m_impl = m_impl->Accept(sock);
if ( !sock.m_impl )
{
m_error = m_impl->GetLastError();
return false;
}
sock.m_type = wxSOCKET_BASE;
sock.m_connected = true;
@@ -1741,66 +1744,56 @@ wxSocketClient::~wxSocketClient()
// Connect
// --------------------------------------------------------------------------
bool wxSocketClient::DoConnect(const wxSockAddress& addr_man,
bool wxSocketClient::DoConnect(const wxSockAddress& remote,
const wxSockAddress* local,
bool wait)
{
if (m_impl)
if ( m_impl )
{
// Shutdown and destroy the socket
// Shutdown and destroy the old socket
Close();
delete m_impl;
}
m_impl = wxSocketImpl::Create(*this);
m_connected = false;
m_establishing = false;
if (!m_impl)
// Create and set up the new one
m_impl = wxSocketImpl::Create(*this);
if ( !m_impl )
return false;
// If wait == false, then the call should be nonblocking. When we are
// finished, we put the socket to blocking mode again.
wxSocketUnblocker unblock(m_impl, !wait);
// Reuse makes sense for clients too, if we are trying to rebind to the same port
if (GetFlags() & wxSOCKET_REUSEADDR)
{
m_impl->SetReusable();
}
if (GetFlags() & wxSOCKET_BROADCAST)
{
m_impl->SetBroadcast();
}
if (GetFlags() & wxSOCKET_NOBIND)
{
m_impl->DontDoBind();
}
// If no local address was passed and one has been set, use the one that was Set
if (!local && m_localAddress.GetAddress())
{
// Bind to the local IP address and port, when provided or if one had been
// set before
if ( !local && m_localAddress.GetAddress() )
local = &m_localAddress;
}
// Bind to the local IP address and port, when provided
if (local)
{
GAddress* la = local->GetAddress();
if (la && la->m_addr)
m_impl->SetLocal(la);
}
if ( local )
m_impl->SetLocal(local->GetAddress());
m_impl->SetInitialSocketBuffers(m_initialRecvBufferSize, m_initialSendBufferSize);
m_impl->SetPeer(addr_man.GetAddress());
const wxSocketError err = m_impl->CreateClient();
m_impl->SetPeer(remote.GetAddress());
if (err != wxSOCKET_NOERROR)
// Finally do create the socket and connect to the peer
const wxSocketError err = m_impl->CreateClient(wait);
if ( err != wxSOCKET_NOERROR )
{
if (err == wxSOCKET_WOULDBLOCK)
if ( err == wxSOCKET_WOULDBLOCK )
{
wxASSERT_MSG( !wait, "shouldn't get this for blocking connect" );
m_establishing = true;
}
return false;
}
@@ -1809,16 +1802,16 @@ bool wxSocketClient::DoConnect(const wxSockAddress& addr_man,
return true;
}
bool wxSocketClient::Connect(const wxSockAddress& addr_man, bool wait)
bool wxSocketClient::Connect(const wxSockAddress& remote, bool wait)
{
return DoConnect(addr_man, NULL, wait);
return DoConnect(remote, NULL, wait);
}
bool wxSocketClient::Connect(const wxSockAddress& addr_man,
bool wxSocketClient::Connect(const wxSockAddress& remote,
const wxSockAddress& local,
bool wait)
{
return DoConnect(addr_man, &local, wait);
return DoConnect(remote, &local, wait);
}
bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds)