Fixing wxGLCanvas under 10.14, preparing for layer based drawing
see https://github.com/wxWidgets/wxWidgets/pull/846 , thanks to dkulp
This commit is contained in:
@@ -158,7 +158,6 @@ public:
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// implementation-only from now on
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protected:
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#if wxOSX_USE_IPHONE
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bool DoCreate(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos,
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@@ -166,7 +165,6 @@ protected:
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long style,
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const wxString& name);
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#endif
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WXGLPixelFormat m_glFormat;
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wxGLAttributes m_GLAttrs;
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|
265
samples/aui/minimal_iphone.xcodeproj/project.pbxproj
Normal file
265
samples/aui/minimal_iphone.xcodeproj/project.pbxproj
Normal file
@@ -0,0 +1,265 @@
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||||
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||||
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children = (
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||||
407A98FA137084FB00E92356 /* Info_iphone.plist */,
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||||
404BEE0510EC7BF20080E2B8 /* wxiphone.xcconfig */,
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||||
409CBDC913B13C7100AB1F39 /* wxdebug.xcconfig */,
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||||
409CBDCA13B13C7100AB1F39 /* wxrelease.xcconfig */,
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||||
404BECC510EBDB420080E2B8 /* wxiphone.xcodeproj */,
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||||
404BECD110EBDC6F0080E2B8 /* src */,
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||||
29B97317FDCFA39411CA2CEA /* Resources */,
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29B97323FDCFA39411CA2CEA /* Frameworks */,
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19C28FACFE9D520D11CA2CBB /* Products */,
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name = CustomTemplate;
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);
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407EE18912F04CF900D0F171 /* AudioToolbox.framework */,
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40803703158A894A00EC5CA7 /* CoreText.framework */,
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children = (
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4074F5E912ED969C00693A3F /* libwx_osx_iphone.a */,
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||||
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|
||||
name = Products;
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||||
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||||
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||||
404BECD110EBDC6F0080E2B8 /* src */ = {
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||||
isa = PBXGroup;
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||||
children = (
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||||
407A98E01370835D00E92356 /* minimal.cpp */,
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);
|
||||
name = src;
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||||
sourceTree = "<group>";
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||||
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||||
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||||
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||||
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compatibilityVersion = "Xcode 3.1";
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||||
developmentRegion = English;
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||||
hasScannedForEncodings = 1;
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||||
knownRegions = (
|
||||
English,
|
||||
Japanese,
|
||||
French,
|
||||
German,
|
||||
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|
||||
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projectDirPath = "";
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projectReferences = (
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ProductGroup = 404BECC610EBDB420080E2B8 /* Products */;
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ProjectRef = 404BECC510EBDB420080E2B8 /* wxiphone.xcodeproj */;
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);
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||||
projectRoot = "";
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||||
targets = (
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1D6058900D05DD3D006BFB54 /* static */,
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/* End PBXProject section */
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/* Begin PBXReferenceProxy section */
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||||
fileType = archive.ar;
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path = libwx_osx_iphone.a;
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sourceTree = BUILT_PRODUCTS_DIR;
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PRODUCT_NAME = minimal_iphone;
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baseConfigurationReference = 404BEE0510EC7BF20080E2B8 /* wxiphone.xcconfig */;
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buildSettings = {
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CODE_SIGN_IDENTITY = "iPhone Developer";
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name = Debug;
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buildSettings = {
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CODE_SIGN_IDENTITY = "iPhone Distribution";
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INFOPLIST_FILE = Info_iphone.plist;
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PROVISIONING_PROFILE = "";
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WXROOT = "$(PROJECT_DIR)/../..";
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name = Release;
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buildConfigurations = (
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1D6058940D05DD3E006BFB54 /* Debug */,
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1D6058950D05DD3E006BFB54 /* Release */,
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);
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defaultConfigurationIsVisible = 0;
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defaultConfigurationName = Release;
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};
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C01FCF4E08A954540054247B /* Build configuration list for PBXProject "minimal_iphone" */ = {
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isa = XCConfigurationList;
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buildConfigurations = (
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C01FCF4F08A954540054247B /* Debug */,
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C01FCF5008A954540054247B /* Release */,
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|
@@ -152,7 +152,6 @@ wxPaintDCImpl::wxPaintDCImpl( wxDC *owner )
|
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wxPaintDCImpl::wxPaintDCImpl( wxDC *owner, wxWindow *window ) :
|
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wxWindowDCImpl( owner, window )
|
||||
{
|
||||
wxASSERT_MSG( window->MacGetCGContextRef() != NULL, wxT("using wxPaintDC without being in a native paint event") );
|
||||
wxPoint origin = window->GetClientAreaOrigin() ;
|
||||
m_window->GetClientSize( &m_width , &m_height);
|
||||
SetDeviceOrigin( origin.x, origin.y );
|
||||
|
@@ -112,9 +112,8 @@ WXGLPixelFormat WXGLChoosePixelFormat(const int *GLAttrs,
|
||||
return [[NSOpenGLPixelFormat alloc] initWithAttributes:(NSOpenGLPixelFormatAttribute*) attribs];
|
||||
}
|
||||
|
||||
@interface wxNSCustomOpenGLView : NSView
|
||||
@interface wxNSCustomOpenGLView : NSOpenGLView
|
||||
{
|
||||
NSOpenGLContext* context;
|
||||
}
|
||||
|
||||
@end
|
||||
@@ -138,6 +137,30 @@ WXGLPixelFormat WXGLChoosePixelFormat(const int *GLAttrs,
|
||||
|
||||
@end
|
||||
|
||||
bool wxGLCanvas::DoCreate(wxWindow *parent,
|
||||
wxWindowID id,
|
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const wxPoint& pos,
|
||||
const wxSize& size,
|
||||
long style,
|
||||
const wxString& name)
|
||||
{
|
||||
|
||||
DontCreatePeer();
|
||||
|
||||
if ( !wxWindow::Create(parent, id, pos, size, style, name) )
|
||||
return false;
|
||||
|
||||
|
||||
NSRect r = wxOSXGetFrameForControl( this, pos , size ) ;
|
||||
wxNSCustomOpenGLView* v = [[wxNSCustomOpenGLView alloc] initWithFrame:r];
|
||||
|
||||
wxWidgetCocoaImpl* c = new wxWidgetCocoaImpl( this, v, false, true );
|
||||
SetPeer(c);
|
||||
MacPostControlCreate(pos, size) ;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
wxGLCanvas::~wxGLCanvas()
|
||||
{
|
||||
if ( m_glFormat )
|
||||
|
@@ -2291,84 +2291,96 @@ void wxWidgetCocoaImpl::drawRect(void* rect, WXWidget slf, void *WXUNUSED(_cmd))
|
||||
wxpeer->GetUpdateRegion() = updateRgn;
|
||||
|
||||
// setting up the drawing context
|
||||
|
||||
// note that starting from 10.14 this may be NULL in certain views
|
||||
CGContextRef context = (CGContextRef) [[NSGraphicsContext currentContext] graphicsPort];
|
||||
CGContextSaveGState( context );
|
||||
|
||||
#if OSX_DEBUG_DRAWING
|
||||
CGContextBeginPath( context );
|
||||
CGContextMoveToPoint(context, 0, 0);
|
||||
NSRect bounds = [slf bounds];
|
||||
CGContextAddLineToPoint(context, 10, 0);
|
||||
CGContextMoveToPoint(context, 0, 0);
|
||||
CGContextAddLineToPoint(context, 0, 10);
|
||||
CGContextMoveToPoint(context, bounds.size.width, bounds.size.height);
|
||||
CGContextAddLineToPoint(context, bounds.size.width, bounds.size.height-10);
|
||||
CGContextMoveToPoint(context, bounds.size.width, bounds.size.height);
|
||||
CGContextAddLineToPoint(context, bounds.size.width-10, bounds.size.height);
|
||||
CGContextClosePath( context );
|
||||
CGContextStrokePath(context);
|
||||
#endif
|
||||
|
||||
if ( ![slf isFlipped] )
|
||||
{
|
||||
CGContextTranslateCTM( context, 0, [m_osxView bounds].size.height );
|
||||
CGContextScaleCTM( context, 1, -1 );
|
||||
}
|
||||
|
||||
wxpeer->MacSetCGContextRef( context );
|
||||
if ( context != NULL )
|
||||
{
|
||||
CGContextSaveGState( context );
|
||||
|
||||
#if OSX_DEBUG_DRAWING
|
||||
CGContextBeginPath( context );
|
||||
CGContextMoveToPoint(context, 0, 0);
|
||||
NSRect bounds = [slf bounds];
|
||||
CGContextAddLineToPoint(context, 10, 0);
|
||||
CGContextMoveToPoint(context, 0, 0);
|
||||
CGContextAddLineToPoint(context, 0, 10);
|
||||
CGContextMoveToPoint(context, bounds.size.width, bounds.size.height);
|
||||
CGContextAddLineToPoint(context, bounds.size.width, bounds.size.height-10);
|
||||
CGContextMoveToPoint(context, bounds.size.width, bounds.size.height);
|
||||
CGContextAddLineToPoint(context, bounds.size.width-10, bounds.size.height);
|
||||
CGContextClosePath( context );
|
||||
CGContextStrokePath(context);
|
||||
#endif
|
||||
|
||||
if ( ![slf isFlipped] )
|
||||
{
|
||||
CGContextTranslateCTM( context, 0, [m_osxView bounds].size.height );
|
||||
CGContextScaleCTM( context, 1, -1 );
|
||||
}
|
||||
}
|
||||
|
||||
bool handled = wxpeer->MacDoRedraw( 0 );
|
||||
CGContextRestoreGState( context );
|
||||
|
||||
CGContextSaveGState( context );
|
||||
if ( context != NULL )
|
||||
{
|
||||
CGContextRestoreGState( context );
|
||||
CGContextSaveGState( context );
|
||||
}
|
||||
|
||||
if ( !handled )
|
||||
{
|
||||
// call super
|
||||
SEL _cmd = @selector(drawRect:);
|
||||
wxOSX_DrawRectHandlerPtr superimpl = (wxOSX_DrawRectHandlerPtr) [[slf superclass] instanceMethodForSelector:_cmd];
|
||||
superimpl(slf, _cmd, *(NSRect*)rect);
|
||||
CGContextRestoreGState( context );
|
||||
CGContextSaveGState( context );
|
||||
}
|
||||
// as we called restore above, we have to flip again if necessary
|
||||
if ( ![slf isFlipped] )
|
||||
{
|
||||
CGContextTranslateCTM( context, 0, [m_osxView bounds].size.height );
|
||||
CGContextScaleCTM( context, 1, -1 );
|
||||
}
|
||||
|
||||
if ( isTopLevel )
|
||||
{
|
||||
// We also need to explicitly draw the part of the top level window
|
||||
// outside of its region with transparent colour to ensure that it is
|
||||
// really transparent.
|
||||
if ( clearRgn.IsOk() )
|
||||
if ( context != NULL )
|
||||
{
|
||||
wxMacCGContextStateSaver saveState(context);
|
||||
wxWindowDC dc(wxpeer);
|
||||
dc.SetBackground(wxBrush(wxTransparentColour));
|
||||
dc.SetDeviceClippingRegion(clearRgn);
|
||||
dc.Clear();
|
||||
CGContextRestoreGState( context );
|
||||
CGContextSaveGState( context );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if ( context != NULL )
|
||||
{
|
||||
// as we called restore above, we have to flip again if necessary
|
||||
if ( ![slf isFlipped] )
|
||||
{
|
||||
CGContextTranslateCTM( context, 0, [m_osxView bounds].size.height );
|
||||
CGContextScaleCTM( context, 1, -1 );
|
||||
}
|
||||
|
||||
if ( isTopLevel )
|
||||
{
|
||||
// We also need to explicitly draw the part of the top level window
|
||||
// outside of its region with transparent colour to ensure that it is
|
||||
// really transparent.
|
||||
if ( clearRgn.IsOk() )
|
||||
{
|
||||
wxMacCGContextStateSaver saveState(context);
|
||||
wxWindowDC dc(wxpeer);
|
||||
dc.SetBackground(wxBrush(wxTransparentColour));
|
||||
dc.SetDeviceClippingRegion(clearRgn);
|
||||
dc.Clear();
|
||||
}
|
||||
|
||||
#if wxUSE_GRAPHICS_CONTEXT
|
||||
// If the window shape is defined by a path, stroke the path to show
|
||||
// the window border.
|
||||
const wxGraphicsPath& path = tlwParent->GetShapePath();
|
||||
if ( !path.IsNull() )
|
||||
{
|
||||
CGContextSetLineWidth(context, 1);
|
||||
CGContextSetStrokeColorWithColor(context, wxLIGHT_GREY->GetCGColor());
|
||||
CGContextAddPath(context, (CGPathRef) path.GetNativePath());
|
||||
CGContextStrokePath(context);
|
||||
}
|
||||
// If the window shape is defined by a path, stroke the path to show
|
||||
// the window border.
|
||||
const wxGraphicsPath& path = tlwParent->GetShapePath();
|
||||
if ( !path.IsNull() )
|
||||
{
|
||||
CGContextSetLineWidth(context, 1);
|
||||
CGContextSetStrokeColorWithColor(context, wxLIGHT_GREY->GetCGColor());
|
||||
CGContextAddPath(context, (CGPathRef) path.GetNativePath());
|
||||
CGContextStrokePath(context);
|
||||
}
|
||||
#endif // wxUSE_GRAPHICS_CONTEXT
|
||||
}
|
||||
|
||||
wxpeer->MacPaintChildrenBorders();
|
||||
CGContextRestoreGState( context );
|
||||
}
|
||||
|
||||
wxpeer->MacPaintChildrenBorders();
|
||||
wxpeer->MacSetCGContextRef( NULL );
|
||||
CGContextRestoreGState( context );
|
||||
}
|
||||
|
||||
void wxWidgetCocoaImpl::controlAction( WXWidget WXUNUSED(slf), void *WXUNUSED(_cmd), void *WXUNUSED(sender))
|
||||
|
@@ -501,13 +501,8 @@ bool wxGLCanvas::Create(wxWindow *parent,
|
||||
// Make a copy of attributes. Will use at wxGLContext ctor
|
||||
m_GLAttrs = dispAttrs;
|
||||
|
||||
#if wxOSX_USE_IPHONE
|
||||
if ( !wxGLCanvas::DoCreate(parent,id,pos,size,style,name) )
|
||||
return false;
|
||||
#else
|
||||
if ( !wxWindow::Create(parent, id, pos, size, style, name) )
|
||||
return false;
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
Reference in New Issue
Block a user