Restored the old Classes by Category page to live side-by-side with the full Classes by Category grouping.
Also changed the license pages to include the actual license files verbatim rather than duplicated in comments. Cleaned up the Development Tips page a little fixing some minor issues and wrapping at 80 columns. Recategorized the WXDEBUG_NEW() macro from the RTTI group to the Debugging group. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52972 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -769,20 +769,6 @@ public:
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*/
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#define wxConstCast( ptr, classname )
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/**
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This is defined in debug mode to be call the redefined new operator
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with filename and line number arguments. The definition is:
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@code
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#define WXDEBUG_NEW new(__FILE__,__LINE__)
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@endcode
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In non-debug mode, this is defined as the normal new operator.
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@header{wx/object.h}
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*/
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#define WXDEBUG_NEW( arg )
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/**
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This macro returns the pointer @e ptr cast to the type @e classname * if
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the pointer is of this type (the check is done during the run-time) or
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@@ -846,3 +832,22 @@ wxObject *wxCreateDynamicObject(const wxString& className);
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//@}
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/** @ingroup group_funcmacro_debug */
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//@{
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/**
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This is defined in debug mode to be call the redefined new operator
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with filename and line number arguments. The definition is:
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@code
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#define WXDEBUG_NEW new(__FILE__,__LINE__)
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@endcode
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In non-debug mode, this is defined as the normal new operator.
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@header{wx/object.h}
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*/
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#define WXDEBUG_NEW( arg )
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//@}
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