Renamed demo modules to be wx-less.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25064 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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81
wxPython/demo/Image.py
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81
wxPython/demo/Image.py
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# 11/19/2003 - Jeff Grimmett (grimmtooth@softhome.net)
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#
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# o Updated for wx namespace
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#
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import wx
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from Main import opj
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#----------------------------------------------------------------------
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def runTest(frame, nb, log):
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bmp = wx.Image(opj('bitmaps/image.bmp'), wx.BITMAP_TYPE_BMP).ConvertToBitmap()
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gif = wx.Image(opj('bitmaps/image.gif'), wx.BITMAP_TYPE_GIF).ConvertToBitmap()
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png = wx.Image(opj('bitmaps/image.png'), wx.BITMAP_TYPE_PNG).ConvertToBitmap()
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jpg = wx.Image(opj('bitmaps/image.jpg'), wx.BITMAP_TYPE_JPEG).ConvertToBitmap()
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panel = wx.Panel(nb, -1)
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pos = 10
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wx.StaticBitmap(panel, -1, bmp, (10, pos), (bmp.GetWidth(), bmp.GetHeight()))
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pos = pos + bmp.GetHeight() + 10
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wx.StaticBitmap(panel, -1, gif, (10, pos), (gif.GetWidth(), gif.GetHeight()))
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pos = pos + gif.GetHeight() + 10
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wx.StaticBitmap(panel, -1, png, (10, pos), (png.GetWidth(), png.GetHeight()))
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pos = pos + png.GetHeight() + 10
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wx.StaticBitmap(panel, -1, jpg, (10, pos), (jpg.GetWidth(), jpg.GetHeight()))
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return panel
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#----------------------------------------------------------------------
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overview = """\
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<html>
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<body>
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This class encapsulates a platform-independent image. An image can be created
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from data, or using <code>wxBitmap.ConvertToImage</code>. An image can be loaded from
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a file in a variety of formats, and is extensible to new formats via image
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format handlers. Functions are available to set and get image bits, so it can
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be used for basic image manipulation.
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<p>The following image handlers are available. wxBMPHandler is always installed
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by default. To use other image formats, install the appropriate handler or use
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<code>wx.InitAllImageHandlers()</code>.
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<p>
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<table>
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<tr><td width=25%>wxBMPHandler</td> <td>For loading and saving, always installed.</td></tr>
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<tr><td>wxPNGHandler</td> <td>For loading and saving.</td> </tr>
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<tr><td>wxJPEGHandler</td> <td>For loading and saving.</td> </tr>
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<tr><td>wxGIFHandler</td> <td>Only for loading, due to legal issues.</td> </tr>
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<tr><td>wxPCXHandler</td> <td>For loading and saving.</td> </tr>
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<tr><td>wxPNMHandler</td> <td>For loading and saving.</td> </tr>
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<tr><td>wxTIFFHandler</td> <td>For loading and saving.</td> </tr>
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<tr><td>wxIFFHandler</td> <td>For loading only.</td> </tr>
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<tr><td>wxXPMHandler</td> <td>For loading and saving.</td> </tr>
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<tr><td>wxICOHandler</td> <td>For loading and saving.</td> </tr>
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<tr><td>wxCURHandler</td> <td>For loading and saving.</td> </tr>
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<tr><td>wxANIHandler</td> <td>For loading only.</td> </tr>
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</table>
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<p>When saving in PCX format, wxPCXHandler will count the number of different
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colours in the image; if there are 256 or less colours, it will save as 8 bit,
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else it will save as 24 bit.
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<p>Loading PNMs only works for ASCII or raw RGB images. When saving in PNM format,
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wxPNMHandler will always save as raw RGB.
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</body>
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</html>"""
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if __name__ == '__main__':
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import sys,os
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import run
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run.main(['', os.path.basename(sys.argv[0])])
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