Fix double words and article mismatches in docs.
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@@ -1918,10 +1918,10 @@ public:
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Converts to screen coordinates from coordinates relative to this window.
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@param x
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A pointer to a integer value for the x coordinate. Pass the client
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A pointer to an integer value for the x coordinate. Pass the client
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coordinate in, and a screen coordinate will be passed out.
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@param y
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A pointer to a integer value for the y coordinate. Pass the client
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A pointer to an integer value for the y coordinate. Pass the client
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coordinate in, and a screen coordinate will be passed out.
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@beginWxPerlOnly
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@@ -2174,7 +2174,7 @@ public:
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/**
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Returns the region specifying which parts of the window have been damaged.
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Should only be called within an wxPaintEvent handler.
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Should only be called within a wxPaintEvent handler.
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@see wxRegion, wxRegionIterator
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*/
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@@ -2246,7 +2246,7 @@ public:
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The colour to be used as the background colour; pass
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wxNullColour to reset to the default colour.
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Note that you may want to use wxSystemSettings::GetColour() to retrieve
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a suitable colour to use rather than setting an hard-coded one.
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a suitable colour to use rather than setting a hard-coded one.
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@remarks The background colour is usually painted by the default
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wxEraseEvent event handler function under Windows and
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@@ -2873,7 +2873,7 @@ public:
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/**
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Returns @true if the given point or rectangle area has been exposed since the
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last repaint. Call this in an paint event handler to optimize redrawing by
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last repaint. Call this in a paint event handler to optimize redrawing by
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only redrawing those areas, which have been exposed.
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*/
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bool IsExposed(int x, int y) const;
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@@ -3364,7 +3364,7 @@ public:
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of a window, which may or may not be implemented by destroying
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the window. The default implementation of wxDialog::OnCloseWindow
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does not necessarily delete the dialog, since it will simply
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simulate an wxID_CANCEL event which is handled by the appropriate
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simulate a wxID_CANCEL event which is handled by the appropriate
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button event handler and may do anything at all.
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To guarantee that the window will be destroyed, call
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wxWindow::Destroy instead
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