Made HelpGen into a wxWin app (still uses command-line args); moved includes
into src for simplicity; added VC++ 5 project file git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3642 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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104
utils/HelpGen/src/sourcepainter.h
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104
utils/HelpGen/src/sourcepainter.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: No names yet.
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// Purpose: Contrib. demo
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// Author: Aleksandras Gluchovas
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// Modified by:
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// Created: 22/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Aleskandars Gluchovas
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __SOURCEPAINTER_G__
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#define __SOURCEPAINTER_G__
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#ifndef ASSERT
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#define ASSERT(x) if (!(x)) throw
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#endif
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#if defined( wxUSE_TEMPLATE_STL )
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#include <vector.h>
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typedef vector<int> SPBlockListT;
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#ifdef WIN32
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#include <bstring.h>
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#else
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#include <strclass.h>
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#include <string.h>
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#endif
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#else
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#include "wxstlvec.h"
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#include "wx/string.h"
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// FIXME:: dirty!
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#define string wxString
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typedef WXSTL_VECTOR_SHALLOW_COPY(int) SPBlockListT;
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#endif
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#include "markup.h" // import MarkupTagsT definition
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// "colored" codes for highlighted blocks
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#define RANK_BLACK 0 // common source fragments
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#define RANK_BLUE 1 // basic types
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#define RANK_RED 2 // reserved words
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#define RANK_GREEN 3 // comments
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// colored block description format :
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// int( ( rank << 16 ) | ( source_range_len ) )
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// FOR NOW:: no lagnguage-map selection
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// source code syntax heighlighter (CPP+JAVA+VB+PASCAL)
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class SourcePainter
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{
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protected:
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string mResultStr;
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SPBlockListT mBlocks;
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bool mCollectResultsOn;
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// state variables
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bool mIsInComment;
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bool mCommentIsMultiline;
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public:
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// assembleResultString == TRUE - instructs painter
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// to collect each chunk of srouce passed to ProcessSource(),
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// so that results cann be futher obtained in a single string
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// instead of vector of block descriptions
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SourcePainter( bool assembleResultString = TRUE );
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virtual ~SourcePainter() {}
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// can be called multiple times (e.g. on each source line)
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void ProcessSource( char* src, int srcLen );
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// method, for manually adjusting state of source painter
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void SetState( bool isInComment,
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bool commentIsMultiline );
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// reinitializes object - clears results of previouse processing
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void Init( bool assembleResultString = TRUE );
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// generates string of highlighted source for the scipting
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// language given by "tags" argument
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virtual void GetResultString(string& result, MarkupTagsT tags);
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// returns vector of block descriptors, see SPBlockListT definition
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// (block descriptors can be used for fast custom hightlighted text generation)
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SPBlockListT& GetBlocks();
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// NOTE:: static method
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// returns if the given word is a reserved word or basic type identifier
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static bool IsKeyword( char* word, int wordLen );
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};
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#endif
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