1. fixed compilation after wxList::compatibility_iterator changes

2. removed #if wxUSE_STL tests which are not needed any longer
3. better fix for SetCurrent() virtual hiding: just rename the method


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38307 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2006-03-23 16:29:02 +00:00
parent 2e4b087e1c
commit 27b436242e

View File

@@ -45,6 +45,8 @@
#include "wx/msw/private.h" #include "wx/msw/private.h"
#endif // __WXMSW__ #endif // __WXMSW__
typedef wxMenuItemList::compatibility_iterator wxMenuItemIter;
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// wxMenuInfo contains all extra information about top level menus we need // wxMenuInfo contains all extra information about top level menus we need
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
@@ -144,13 +146,13 @@ public:
} }
// find the menu item at given position // find the menu item at given position
wxMenuItemList::compatibility_iterator GetMenuItemFromPoint(const wxPoint& pt) const; wxMenuItemIter GetMenuItemFromPoint(const wxPoint& pt) const;
// refresh the given item // refresh the given item
void RefreshItem(wxMenuItem *item); void RefreshItem(wxMenuItem *item);
// preselect the first item // preselect the first item
void SelectFirst() { SetCurrent(m_menu->GetMenuItems().GetFirst()); } void SelectFirst() { SetCurrentItem(m_menu->GetMenuItems().GetFirst()); }
// process the key event, return true if done // process the key event, return true if done
bool ProcessKeyDown(int key); bool ProcessKeyDown(int key);
@@ -161,8 +163,6 @@ public:
// don't dismiss the popup window if the parent menu was clicked // don't dismiss the popup window if the parent menu was clicked
virtual bool ProcessLeftDown(wxMouseEvent& event); virtual bool ProcessLeftDown(wxMouseEvent& event);
virtual bool SetCurrent(bool doit = true) { return wxPopupTransientWindow::SetCurrent(doit); };
protected: protected:
// how did we perform this operation? // how did we perform this operation?
enum InputMethod enum InputMethod
@@ -186,11 +186,11 @@ protected:
// reset the current item and node // reset the current item and node
void ResetCurrent(); void ResetCurrent();
// set the current node and item withotu refreshing anything // set the current node and item without refreshing anything
void SetCurrent(wxMenuItemList::compatibility_iterator node); void SetCurrentItem(wxMenuItemIter node);
// change the current item refreshing the old and new items // change the current item refreshing the old and new items
void ChangeCurrent(wxMenuItemList::compatibility_iterator node); void ChangeCurrent(wxMenuItemIter node);
// activate item, i.e. call either ClickItem() or OpenSubmenu() depending // activate item, i.e. call either ClickItem() or OpenSubmenu() depending
// on what it is, return true if something was done (i.e. it's not a // on what it is, return true if something was done (i.e. it's not a
@@ -220,23 +220,23 @@ protected:
bool HasOpenSubmenu() const { return m_hasOpenSubMenu; } bool HasOpenSubmenu() const { return m_hasOpenSubMenu; }
// get previous node after the current one // get previous node after the current one
wxMenuItemList::compatibility_iterator GetPrevNode() const; wxMenuItemIter GetPrevNode() const;
// get previous node before the given one, wrapping if it's the first one // get previous node before the given one, wrapping if it's the first one
wxMenuItemList::compatibility_iterator GetPrevNode(wxMenuItemList::compatibility_iterator node) const; wxMenuItemIter GetPrevNode(wxMenuItemIter node) const;
// get next node after the current one // get next node after the current one
wxMenuItemList::compatibility_iterator GetNextNode() const; wxMenuItemIter GetNextNode() const;
// get next node after the given one, wrapping if it's the last one // get next node after the given one, wrapping if it's the last one
wxMenuItemList::compatibility_iterator GetNextNode(wxMenuItemList::compatibility_iterator node) const; wxMenuItemIter GetNextNode(wxMenuItemIter node) const;
private: private:
// the menu we show // the menu we show
wxMenu *m_menu; wxMenu *m_menu;
// the menu node corresponding to the current item // the menu node corresponding to the current item
wxMenuItemList::compatibility_iterator m_nodeCurrent; wxMenuItemIter m_nodeCurrent;
// do we currently have an opened submenu? // do we currently have an opened submenu?
bool m_hasOpenSubMenu; bool m_hasOpenSubMenu;
@@ -335,23 +335,19 @@ wxPopupMenuWindow::~wxPopupMenuWindow()
void wxPopupMenuWindow::ResetCurrent() void wxPopupMenuWindow::ResetCurrent()
{ {
#if wxUSE_STL SetCurrentItem(wxMenuItemIter());
SetCurrent(wxMenuItemList::compatibility_iterator());
#else
SetCurrent((wxwxMenuItemListNode *)NULL);
#endif
} }
void wxPopupMenuWindow::SetCurrent(wxMenuItemList::compatibility_iterator node) void wxPopupMenuWindow::SetCurrentItem(wxMenuItemIter node)
{ {
m_nodeCurrent = node; m_nodeCurrent = node;
} }
void wxPopupMenuWindow::ChangeCurrent(wxMenuItemList::compatibility_iterator node) void wxPopupMenuWindow::ChangeCurrent(wxMenuItemIter node)
{ {
if ( node != m_nodeCurrent ) if ( node != m_nodeCurrent )
{ {
wxMenuItemList::compatibility_iterator nodeOldCurrent = m_nodeCurrent; wxMenuItemIter nodeOldCurrent = m_nodeCurrent;
m_nodeCurrent = node; m_nodeCurrent = node;
@@ -375,15 +371,15 @@ void wxPopupMenuWindow::ChangeCurrent(wxMenuItemList::compatibility_iterator nod
} }
} }
wxMenuItemList::compatibility_iterator wxPopupMenuWindow::GetPrevNode() const wxMenuItemIter wxPopupMenuWindow::GetPrevNode() const
{ {
// return the last node if there had been no previously selected one // return the last node if there had been no previously selected one
return m_nodeCurrent ? GetPrevNode(m_nodeCurrent) return m_nodeCurrent ? GetPrevNode(m_nodeCurrent)
: m_menu->GetMenuItems().GetLast(); : m_menu->GetMenuItems().GetLast();
} }
wxMenuItemList::compatibility_iterator wxMenuItemIter
wxPopupMenuWindow::GetPrevNode(wxMenuItemList::compatibility_iterator node) const wxPopupMenuWindow::GetPrevNode(wxMenuItemIter node) const
{ {
if ( node ) if ( node )
{ {
@@ -398,15 +394,15 @@ wxPopupMenuWindow::GetPrevNode(wxMenuItemList::compatibility_iterator node) cons
return node; return node;
} }
wxMenuItemList::compatibility_iterator wxPopupMenuWindow::GetNextNode() const wxMenuItemIter wxPopupMenuWindow::GetNextNode() const
{ {
// return the first node if there had been no previously selected one // return the first node if there had been no previously selected one
return m_nodeCurrent ? GetNextNode(m_nodeCurrent) return m_nodeCurrent ? GetNextNode(m_nodeCurrent)
: m_menu->GetMenuItems().GetFirst(); : m_menu->GetMenuItems().GetFirst();
} }
wxMenuItemList::compatibility_iterator wxMenuItemIter
wxPopupMenuWindow::GetNextNode(wxMenuItemList::compatibility_iterator node) const wxPopupMenuWindow::GetNextNode(wxMenuItemIter node) const
{ {
if ( node ) if ( node )
{ {
@@ -509,7 +505,7 @@ void wxPopupMenuWindow::DismissAndNotify()
// wxPopupMenuWindow geometry // wxPopupMenuWindow geometry
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
wxMenuItemList::compatibility_iterator wxMenuItemIter
wxPopupMenuWindow::GetMenuItemFromPoint(const wxPoint& pt) const wxPopupMenuWindow::GetMenuItemFromPoint(const wxPoint& pt) const
{ {
// we only use the y coord normally, but still check x in case the point is // we only use the y coord normally, but still check x in case the point is
@@ -517,7 +513,7 @@ wxPopupMenuWindow::GetMenuItemFromPoint(const wxPoint& pt) const
if ( wxWindow::HitTest(pt) == wxHT_WINDOW_INSIDE ) if ( wxWindow::HitTest(pt) == wxHT_WINDOW_INSIDE )
{ {
wxCoord y = 0; wxCoord y = 0;
for ( wxMenuItemList::compatibility_iterator node = m_menu->GetMenuItems().GetFirst(); for ( wxMenuItemIter node = m_menu->GetMenuItems().GetFirst();
node; node;
node = node->GetNext() ) node = node->GetNext() )
{ {
@@ -531,11 +527,7 @@ wxPopupMenuWindow::GetMenuItemFromPoint(const wxPoint& pt) const
} }
} }
#if wxUSE_STL return wxMenuItemIter();
return wxMenuItemList::compatibility_iterator();
#else
return NULL;
#endif
} }
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
@@ -569,7 +561,7 @@ void wxPopupMenuWindow::DoDraw(wxControlRenderer *renderer)
wxCoord y = 0; wxCoord y = 0;
const wxMenuGeometryInfo& gi = m_menu->GetGeometryInfo(); const wxMenuGeometryInfo& gi = m_menu->GetGeometryInfo();
for ( wxMenuItemList::compatibility_iterator node = m_menu->GetMenuItems().GetFirst(); for ( wxMenuItemIter node = m_menu->GetMenuItems().GetFirst();
node; node;
node = node->GetNext() ) node = node->GetNext() )
{ {
@@ -729,7 +721,7 @@ bool wxPopupMenuWindow::ProcessLeftDown(wxMouseEvent& event)
void wxPopupMenuWindow::OnLeftUp(wxMouseEvent& event) void wxPopupMenuWindow::OnLeftUp(wxMouseEvent& event)
{ {
wxMenuItemList::compatibility_iterator node = GetMenuItemFromPoint(event.GetPosition()); wxMenuItemIter node = GetMenuItemFromPoint(event.GetPosition());
if ( node ) if ( node )
{ {
ActivateItem(node->GetData(), WithMouse); ActivateItem(node->GetData(), WithMouse);
@@ -763,7 +755,7 @@ void wxPopupMenuWindow::OnMouseMove(wxMouseEvent& event)
void wxPopupMenuWindow::ProcessMouseMove(const wxPoint& pt) void wxPopupMenuWindow::ProcessMouseMove(const wxPoint& pt)
{ {
wxMenuItemList::compatibility_iterator node = GetMenuItemFromPoint(pt); wxMenuItemIter node = GetMenuItemFromPoint(pt);
// don't reset current to NULL here, we only do it when the mouse leaves // don't reset current to NULL here, we only do it when the mouse leaves
// the window (see below) // the window (see below)
@@ -854,11 +846,7 @@ void wxPopupMenuWindow::OnMouseLeave(wxMouseEvent& event)
if ( resetCurrent ) if ( resetCurrent )
{ {
#if wxUSE_STL ChangeCurrent(wxMenuItemIter());
ChangeCurrent(wxMenuItemList::compatibility_iterator());
#else
ChangeCurrent(NULL);
#endif
} }
} }
@@ -936,9 +924,8 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key)
{ {
bool up = key == WXK_UP; bool up = key == WXK_UP;
wxMenuItemList::compatibility_iterator nodeStart = up ? GetPrevNode() wxMenuItemIter nodeStart = up ? GetPrevNode() : GetNextNode(),
: GetNextNode(), node = nodeStart;
node = nodeStart;
while ( node && node->GetData()->IsSeparator() ) while ( node && node->GetData()->IsSeparator() )
{ {
node = up ? GetPrevNode(node) : GetNextNode(node); node = up ? GetPrevNode(node) : GetNextNode(node);
@@ -947,11 +934,7 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key)
{ {
// nothing but separators and disabled items in this // nothing but separators and disabled items in this
// menu, break out // menu, break out
#if wxUSE_STL node = wxMenuItemIter();
node = wxMenuItemList::compatibility_iterator();
#else
node = NULL;
#endif
} }
} }
@@ -985,7 +968,7 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key)
// we want to start from the item after this one because // we want to start from the item after this one because
// if we're already on the item with the given accel we want to // if we're already on the item with the given accel we want to
// go to the next one, not to stay in place // go to the next one, not to stay in place
wxMenuItemList::compatibility_iterator nodeStart = GetNextNode(); wxMenuItemIter nodeStart = GetNextNode();
// do we have more than one item with this accel? // do we have more than one item with this accel?
bool notUnique = false; bool notUnique = false;
@@ -995,12 +978,8 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key)
// loop through all items searching for the item with this // loop through all items searching for the item with this
// accel // accel
wxMenuItemList::compatibility_iterator node = nodeStart, wxMenuItemIter nodeFound,
#if wxUSE_STL node = nodeStart;
nodeFound = wxMenuItemList::compatibility_iterator();
#else
nodeFound = NULL;
#endif
for ( ;; ) for ( ;; )
{ {
item = node->GetData(); item = node->GetData();
@@ -1163,7 +1142,7 @@ wxMenuItem* wxMenu::DoAppend(wxMenuItem *item)
{ {
// we need to update its end item // we need to update its end item
item->SetRadioGroupStart(m_startRadioGroup); item->SetRadioGroupStart(m_startRadioGroup);
wxMenuItemList::compatibility_iterator node = GetMenuItems().Item(m_startRadioGroup); wxMenuItemIter node = GetMenuItems().Item(m_startRadioGroup);
if ( node ) if ( node )
{ {
@@ -1448,7 +1427,7 @@ bool wxMenu::ProcessAccelEvent(const wxKeyEvent& event)
} }
// try our submenus // try our submenus
for ( wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst(); for ( wxMenuItemIter node = GetMenuItems().GetFirst();
node; node;
node = node->GetNext() ) node = node->GetNext() )
{ {
@@ -1636,7 +1615,7 @@ void wxMenuItem::Check(bool check)
} }
// also uncheck all the other items in this radio group // also uncheck all the other items in this radio group
wxMenuItemList::compatibility_iterator node = items.Item(start); wxMenuItemIter node = items.Item(start);
for ( int n = start; n <= end && node; n++ ) for ( int n = start; n <= end && node; n++ )
{ {
if ( n != pos ) if ( n != pos )