Changed the #if used to turn on UNIX domain sockets to match what

is used in sckaddr.h so wxMAC will compile again.  If wxMAC/darwin
can actually use UNIX domain sockets then this change should
probably go the other way...


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15127 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2002-04-13 02:46:21 +00:00
parent 94c162795e
commit 26a25f9523

View File

@@ -89,7 +89,7 @@ static wxSockAddress *
GetAddressFromName(const wxString& serverName, const wxString& host = _T("")) GetAddressFromName(const wxString& serverName, const wxString& host = _T(""))
{ {
// we always use INET sockets under non-Unix systems // we always use INET sockets under non-Unix systems
#ifdef __UNIX_LIKE__ #if defined(__UNIX__) && !defined(__WXMAC__)
// under Unix, if the server name looks like a path, create a AF_UNIX // under Unix, if the server name looks like a path, create a AF_UNIX
// socket instead of AF_INET one // socket instead of AF_INET one
if ( serverName.Find(_T('/')) != wxNOT_FOUND ) if ( serverName.Find(_T('/')) != wxNOT_FOUND )