Removing non-native bitmap code, using common code for iOS and macOS
This commit is contained in:
committed by
Vadim Zeitlin
parent
bca583234e
commit
266f32493e
@@ -118,7 +118,7 @@ public:
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// creates an bitmap from the native image format
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wxBitmap(CGImageRef image, double scale = 1.0);
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wxBitmap(WX_NSImage image);
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wxBitmap(WXImage image);
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wxBitmap(CGContextRef bitmapcontext);
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// Create a bitmap compatible with the given DC
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@@ -147,7 +147,7 @@ public:
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virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
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bool Create( CGImageRef image, double scale = 1.0 );
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bool Create( WX_NSImage image );
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bool Create( WXImage image );
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bool Create( CGContextRef bitmapcontext);
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// Create a bitmap compatible with the given DC, inheriting its magnification factor
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@@ -207,13 +207,16 @@ public:
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// returns a CGImageRef which must released after usage with CGImageRelease
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CGImageRef CreateCGImage() const ;
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WXImage GetImage() const;
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#if wxOSX_USE_COCOA
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// returns an autoreleased version of the image
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WX_NSImage GetNSImage() const;
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WX_NSImage GetNSImage() const
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{ return GetImage(); }
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#endif
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#if wxOSX_USE_IPHONE
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// returns an autoreleased version of the image
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WX_UIImage GetUIImage() const;
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WX_UIImage GetUIImage() const
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{ return GetImage(); }
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#endif
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#if WXWIN_COMPATIBILITY_3_0
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