Rename wxBitmap::GetImage() to OSXGetImage()
Make it more clear that this function is specific to Mac ports.
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@@ -205,16 +205,16 @@ public:
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CGImageRef CreateCGImage() const ;
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// returns nil for invalid bitmap
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WXImage GetImage() const;
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WXImage OSXGetImage() const;
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#if wxOSX_USE_COCOA
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// returns an autoreleased version of the image
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WX_NSImage GetNSImage() const
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{ return GetImage(); }
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{ return OSXGetImage(); }
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#endif
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#if wxOSX_USE_IPHONE
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// returns an autoreleased version of the image
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WX_UIImage GetUIImage() const
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{ return GetImage(); }
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{ return OSXGetImage(); }
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#endif
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#if WXWIN_COMPATIBILITY_3_0
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