extracted the part of ProcessEvent() which is repeated multiple times during the handling of a single event in the new ProcessEventHere() method; this ensures that wxApp::FilterEvent() is not called multiple times for the same event unnecessarily
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@55784 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -2343,6 +2343,10 @@ public:
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void SetClientData( void *data ) { DoSetClientData(data); }
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void *GetClientData() const { return DoGetClientData(); }
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// implementation from now on
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// --------------------------
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// check if the given event table entry matches this event and call the
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// handler if it does
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//
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@@ -2352,7 +2356,6 @@ public:
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wxEvtHandler *handler,
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wxEvent& event);
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// implementation from now on
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virtual bool SearchEventTable(wxEventTable& table, wxEvent& event);
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bool SearchDynamicEventTable( wxEvent& event );
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@@ -2360,6 +2363,20 @@ public:
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void ClearEventHashTable() { GetEventHashTable().Clear(); }
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void OnSinkDestroyed( wxEvtHandler *sink );
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// The method processing the event in this event handler (or rather in this
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// event handler chain as it also tries the next handler and so on), i.e.
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// it returns true if we processed this event or false if we didn't but
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// does not call TryParent() in the latter case. It also doesn't call
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// wxApp::FilterEvent() before processing it, this is supposed to be done
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// by the public ProcessEvent() only once for every event we handle.
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//
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// It is meant to be called from ProcessEvent() only and is not virtual,
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// additional event handlers can be hooked into the normal event processing
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// logic using TryValidator() hook.
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bool ProcessEventHere(wxEvent& event);
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private:
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static const wxEventTableEntry sm_eventTableEntries[];
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@@ -1304,6 +1304,16 @@ bool wxEvtHandler::ProcessEvent(wxEvent& event)
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//else: proceed normally
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}
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if ( ProcessEventHere(event) )
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return true;
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// propagate the event upwards the window chain and/or to the application
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// object if it wasn't processed at this level
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return TryParent(event);
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}
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bool wxEvtHandler::ProcessEventHere(wxEvent& event)
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{
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// An event handler can be enabled or disabled
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if ( GetEvtHandlerEnabled() )
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{
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@@ -1322,17 +1332,11 @@ bool wxEvtHandler::ProcessEvent(wxEvent& event)
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}
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// Try going down the event handler chain
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if ( GetNextHandler() )
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{
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// notice that we shouldn't let the parent have the event even if the
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// next handler does not process it because it will have already passed
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// it to the parent in this case
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return GetNextHandler()->ProcessEvent(event);
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}
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if ( GetNextHandler() && GetNextHandler()->ProcessEventHere(event) )
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return true;
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// Finally propagate the event upwards the window chain and/or to the
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// application object as necessary
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return TryParent(event);
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// We don't have a handler for this event.
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return false;
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}
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bool wxEvtHandler::SafelyProcessEvent(wxEvent& event)
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