partial implementation of wxTLW's decorations

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11683 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2001-09-23 22:42:57 +00:00
parent 038072e2f1
commit 24a23c3573
6 changed files with 726 additions and 10 deletions

View File

@@ -51,7 +51,7 @@
#include "wx/menu.h"
#include "wx/univ/scrtimer.h"
#include "wx/toplevel.h"
#include "wx/univ/renderer.h"
#include "wx/univ/inphand.h"
#include "wx/univ/colschem.h"
@@ -67,6 +67,12 @@ static const int BORDER_THICKNESS = 2;
static const int FOCUS_RECT_OFFSET_X = 1;
static const int FOCUS_RECT_OFFSET_Y = 1;
static const int FRAME_BORDER_THICKNESS = 3;
static const int RESIZEABLE_FRAME_BORDER_THICKNESS = 4;
static const int FRAME_TITLEBAR_HEIGHT = 18;
static const int FRAME_BUTTON_WIDTH = 16;
static const int FRAME_BUTTON_HEIGHT = 14;
enum IndicatorType
{
IndicatorType_Check,
@@ -118,6 +124,16 @@ public:
Arrow_StateMax
};
enum wxFrameButtonType
{
FrameButton_Close,
FrameButton_Minimize,
FrameButton_Maximize,
FrameButton_Restore,
FrameButton_Help,
FrameButton_Max
};
// ctor
wxWin32Renderer(const wxColourScheme *scheme);
@@ -258,6 +274,35 @@ public:
wxCoord y,
const wxMenuGeometryInfo& geomInfo);
#endif
// titlebars
virtual void DrawFrameTitleBar(wxDC& dc,
const wxRect& rect,
const wxString& title,
const wxIcon& icon,
int flags,
int pressedButtons = 0);
virtual void DrawFrameBorder(wxDC& dc,
const wxRect& rect,
int flags);
virtual void DrawFrameBackground(wxDC& dc,
const wxRect& rect,
int flags);
virtual void DrawFrameTitle(wxDC& dc,
const wxRect& rect,
const wxString& title,
int flags);
virtual void DrawFrameIcon(wxDC& dc,
const wxRect& rect,
const wxIcon& icon,
int flags);
virtual void DrawFrameButton(wxDC& dc,
wxCoord x, wxCoord y,
int button,
int flags = 0);
virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const;
virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const;
virtual wxSize GetFrameIconSize() const;
virtual void GetComboBitmaps(wxBitmap *bmpNormal,
wxBitmap *bmpFocus,
wxBitmap *bmpPressed,
@@ -412,6 +457,11 @@ private:
m_penDarkGrey,
m_penLightGrey,
m_penHighlight;
wxFont m_titlebarFont;
// titlebar icons:
wxBitmap m_bmpFrameButtons[FrameButton_Max];
// first row is for the normal state, second - for the disabled
wxBitmap m_bmpArrows[Arrow_StateMax][Arrow_Max];
@@ -539,6 +589,83 @@ private:
// standard bitmaps
// ----------------------------------------------------------------------------
// frame buttons bitmaps
static const char *frame_button_close_xpm[] = {
"12 10 2 1",
" c None",
". c black",
" ",
" .. .. ",
" .. .. ",
" .... ",
" .. ",
" .... ",
" .. .. ",
" .. .. ",
" ",
" "};
static const char *frame_button_help_xpm[] = {
"12 10 2 1",
" c None",
". c #000000",
" .... ",
" .. .. ",
" .. .. ",
" .. ",
" .. ",
" .. ",
" ",
" .. ",
" .. ",
" "};
static const char *frame_button_maximize_xpm[] = {
"12 10 2 1",
" c None",
". c #000000",
" ......... ",
" ......... ",
" . . ",
" . . ",
" . . ",
" . . ",
" . . ",
" . . ",
" ......... ",
" "};
static const char *frame_button_minimize_xpm[] = {
"12 10 2 1",
" c None",
". c #000000",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ...... ",
" ...... ",
" "};
static const char *frame_button_restore_xpm[] = {
"12 10 2 1",
" c None",
". c #000000",
" ...... ",
" ...... ",
" . . ",
" ...... . ",
" ...... . ",
" . ... ",
" . . ",
" . . ",
" ...... ",
" "};
// menu bitmaps
static const char *checked_menu_xpm[] = {
@@ -1123,6 +1250,10 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
case CONTROL_TEXT_DISABLED_SHADOW:
case SHADOW_OUT: return wxColour(GetSysColor(COLOR_BTNSHADOW));
case TITLEBAR: return wxColour(GetSysColor(COLOR_INACTIVECAPTION));
case TITLEBAR_ACTIVE: return wxColour(GetSysColor(COLOR_ACTIVECAPTION));
case TITLEBAR_TEXT: return wxColour(GetSysColor(COLOR_CAPTIONTEXT));
#else // !__WXMSW__
// use the standard Windows colours elsewhere
case WINDOW: return *wxWHITE;
@@ -1141,13 +1272,17 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const
case SHADOW_DARK: return *wxBLACK;
case CONTROL_TEXT_DISABLED:
case SHADOW_HIGHLIGHT: return wxColour(0xe0e0e0);
case CONTROL_TEXT_DISABLED:return wxColour(0xe0e0e0);
case SHADOW_HIGHLIGHT: return wxColour(0xffffff);
case SHADOW_IN: return wxColour(0xc0c0c0);
case CONTROL_TEXT_DISABLED_SHADOW:
case SHADOW_OUT: return wxColour(0x7f7f7f);
case TITLEBAR: return wxColour(0xaeaaae);
case TITLEBAR_ACTIVE: return wxColour(0x820300);
case TITLEBAR_TEXT: return *wxWHITE;
#endif // __WXMSW__
case MAX:
@@ -1181,6 +1316,9 @@ wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme)
m_colHighlight = wxSCHEME_COLOUR(scheme, SHADOW_HIGHLIGHT);
m_penHighlight = wxPen(m_colHighlight, 0, wxSOLID);
m_titlebarFont = wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT);
m_titlebarFont.SetWeight(wxFONTWEIGHT_BOLD);
// init the arrow bitmaps
static const size_t ARROW_WIDTH = 7;
@@ -1351,6 +1489,13 @@ wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme)
m_bmpArrows[Arrow_Pressed][n] = m_bmpArrows[Arrow_Normal][n];
}
// init the frame buttons bitmaps
m_bmpFrameButtons[FrameButton_Close] = wxBitmap(frame_button_close_xpm);
m_bmpFrameButtons[FrameButton_Minimize] = wxBitmap(frame_button_minimize_xpm);
m_bmpFrameButtons[FrameButton_Maximize] = wxBitmap(frame_button_maximize_xpm);
m_bmpFrameButtons[FrameButton_Restore] = wxBitmap(frame_button_restore_xpm);
m_bmpFrameButtons[FrameButton_Help] = wxBitmap(frame_button_help_xpm);
}
// ----------------------------------------------------------------------------
@@ -2948,6 +3093,192 @@ int wxWin32Renderer::PixelToScrollbar(const wxScrollBar *scrollbar,
return StandardPixelToScrollbar(scrollbar, coord, m_sizeScrollbarArrow);
}
// ----------------------------------------------------------------------------
// top level windows
// ----------------------------------------------------------------------------
void wxWin32Renderer::DrawFrameTitleBar(wxDC& dc,
const wxRect& rect,
const wxString& title,
const wxIcon& icon,
int flags,
int pressedButtons = 0)
{
if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
{
DrawFrameBorder(dc, rect, flags);
}
if ( flags & wxTOPLEVEL_TITLEBAR )
{
DrawFrameBackground(dc, rect, flags);
if ( flags & wxTOPLEVEL_ICON )
DrawFrameIcon(dc, rect, icon, flags);
DrawFrameTitle(dc, rect, title, flags);
wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
wxCoord x,y;
x = client.GetRight() -2 - FRAME_BUTTON_WIDTH;
y = client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2;
if ( flags & wxTOPLEVEL_CLOSE_BUTTON )
{
DrawFrameButton(dc, x, y, wxTOPLEVEL_CLOSE_BUTTON);
x -= FRAME_BUTTON_WIDTH + 2;
}
if ( flags & wxTOPLEVEL_MAXIMIZE_BUTTON )
{
DrawFrameButton(dc, x, y, wxTOPLEVEL_MAXIMIZE_BUTTON);
x -= FRAME_BUTTON_WIDTH;
}
if ( flags & wxTOPLEVEL_RESTORE_BUTTON )
{
DrawFrameButton(dc, x, y, wxTOPLEVEL_RESTORE_BUTTON);
x -= FRAME_BUTTON_WIDTH;
}
if ( flags & wxTOPLEVEL_MINIMIZE_BUTTON )
{
DrawFrameButton(dc, x, y, wxTOPLEVEL_MINIMIZE_BUTTON);
x -= FRAME_BUTTON_WIDTH;
}
if ( flags & wxTOPLEVEL_HELP_BUTTON )
{
DrawFrameButton(dc, x, y, wxTOPLEVEL_HELP_BUTTON);
x -= FRAME_BUTTON_WIDTH;
}
}
}
void wxWin32Renderer::DrawFrameBorder(wxDC& dc,
const wxRect& rect,
int flags)
{
if ( !(flags & wxTOPLEVEL_BORDER) ) return;
wxRect r(rect);
DrawShadedRect(dc, &r, m_penLightGrey, m_penBlack);
DrawShadedRect(dc, &r, m_penHighlight, m_penDarkGrey);
DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey);
if ( flags & wxTOPLEVEL_RESIZEABLE )
DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey);
}
void wxWin32Renderer::DrawFrameBackground(wxDC& dc,
const wxRect& rect,
int flags)
{
if ( !(flags & wxTOPLEVEL_TITLEBAR) ) return;
wxColour col = (flags & wxTOPLEVEL_ACTIVE) ?
wxSCHEME_COLOUR(m_scheme, TITLEBAR_ACTIVE) :
wxSCHEME_COLOUR(m_scheme, TITLEBAR);
wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
r.height = FRAME_TITLEBAR_HEIGHT;
DrawBackground(dc, col, r);
}
void wxWin32Renderer::DrawFrameTitle(wxDC& dc,
const wxRect& rect,
const wxString& title,
int flags)
{
wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
r.height = FRAME_TITLEBAR_HEIGHT;
if ( flags & wxTOPLEVEL_ICON )
r.x += FRAME_TITLEBAR_HEIGHT;
else
r.x += 1;
dc.SetFont(m_titlebarFont);
dc.SetTextForeground(wxSCHEME_COLOUR(m_scheme, TITLEBAR_TEXT));
dc.DrawLabel(title, wxNullBitmap, r, wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL);
}
void wxWin32Renderer::DrawFrameIcon(wxDC& dc,
const wxRect& rect,
const wxIcon& icon,
int flags)
{
wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR);
dc.DrawIcon(icon, r.x, r.y);
}
void wxWin32Renderer::DrawFrameButton(wxDC& dc,
wxCoord x, wxCoord y,
int button,
int flags = 0)
{
wxRect r(x, y, FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT);
DrawShadedRect(dc, &r, m_penHighlight, m_penBlack);
DrawShadedRect(dc, &r, m_penLightGrey, m_penDarkGrey);
DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r);
size_t idx = 0;
switch (button)
{
case wxTOPLEVEL_CLOSE_BUTTON: idx = FrameButton_Close; break;
case wxTOPLEVEL_MAXIMIZE_BUTTON: idx = FrameButton_Maximize; break;
case wxTOPLEVEL_MINIMIZE_BUTTON: idx = FrameButton_Minimize; break;
case wxTOPLEVEL_RESTORE_BUTTON: idx = FrameButton_Restore; break;
case wxTOPLEVEL_HELP_BUTTON: idx = FrameButton_Help; break;
default:
wxFAIL_MSG(wxT("incorrect button specification"));
}
dc.DrawBitmap(m_bmpFrameButtons[idx], r.x, r.y, TRUE);
}
wxRect wxWin32Renderer::GetFrameClientArea(const wxRect& rect,
int flags) const
{
wxRect r(rect);
if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
{
int border = (flags & wxTOPLEVEL_RESIZEABLE) ?
RESIZEABLE_FRAME_BORDER_THICKNESS :
FRAME_BORDER_THICKNESS;
r.Inflate(-border);
}
if ( flags & wxTOPLEVEL_TITLEBAR )
{
r.y += FRAME_TITLEBAR_HEIGHT;
r.height -= FRAME_TITLEBAR_HEIGHT;
}
return r;
}
wxSize wxWin32Renderer::GetFrameTotalSize(const wxSize& clientSize,
int flags) const
{
wxSize s(clientSize);
if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) )
{
int border = (flags & wxTOPLEVEL_RESIZEABLE) ?
RESIZEABLE_FRAME_BORDER_THICKNESS :
FRAME_BORDER_THICKNESS;
s.x += 2*border;
s.y += 2*border;
}
if ( flags & wxTOPLEVEL_TITLEBAR )
s.y += FRAME_TITLEBAR_HEIGHT;
return s;
}
wxSize wxWin32Renderer::GetFrameIconSize() const
{
return wxSize(16, 16);
}
// ----------------------------------------------------------------------------
// text control geometry
// ----------------------------------------------------------------------------