Add wxGraphicsMatrix::Get
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43830 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -175,6 +175,10 @@ public :
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virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
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wxDouble tx=0.0, wxDouble ty=0.0);
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// gets the component valuess of the matrix
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virtual void Get(wxDouble* a=NULL, wxDouble* b=NULL, wxDouble* c=NULL,
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wxDouble* d=NULL, wxDouble* tx=NULL, wxDouble* ty=NULL) const;
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// makes this the inverse matrix
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virtual void Invert();
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@@ -766,6 +770,20 @@ void wxGDIPlusMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
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m_matrix->SetElements(a,b,c,d,tx,ty);
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}
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// gets the component valuess of the matrix
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void wxGDIPlusMatrixData::Get(wxDouble* a, wxDouble* b, wxDouble* c,
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wxDouble* d, wxDouble* tx, wxDouble* ty) const
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{
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REAL elements[6];
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m_matrix->GetElements(elements);
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if (a) *a = elements[0];
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if (b) *b = elements[1];
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if (c) *c = elements[2];
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if (d) *d = elements[3];
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if (tx) *tx= elements[4];
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if (ty) *ty= elements[5];
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}
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// makes this the inverse matrix
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void wxGDIPlusMatrixData::Invert()
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{
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