Set flags and libs for using unicows if MSLU=1
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14868 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -55,7 +55,7 @@
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}
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#$}
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# This file was automatically generated by tmake
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# This file was automatically generated by tmake
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# DO NOT CHANGE THIS FILE, YOUR CHANGES WILL BE LOST! CHANGE VC.T!
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# File: makefile.vc
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@@ -217,18 +217,18 @@ $(WXDIR)\$D:
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# wxWindows library as DLL
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dll:
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nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME) UNICODE=$(UNICODE)
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nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME) UNICODE=$(UNICODE) MSLU=$(MSLU)
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cleandll:
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nmake -f makefile.vc clean FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME) UNICODE=$(UNICODE)
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nmake -f makefile.vc clean FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME) UNICODE=$(UNICODE) MSLU=$(MSLU)
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# wxWindows + app as DLL. Only affects main.cpp.
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dllapp:
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nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 UNICODE=$(UNICODE)
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nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 UNICODE=$(UNICODE) MSLU=$(MSLU)
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# wxWindows + app as DLL, for Netscape plugin - remove DllMain.
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dllnp:
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nmake -f makefile.vc all NOMAIN=1 FINAL=$(FINAL) DLL=1 UNICODE=$(UNICODE)
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nmake -f makefile.vc all NOMAIN=1 FINAL=$(FINAL) DLL=1 UNICODE=$(UNICODE) MSLU=$(MSLU)
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# Use this to make dummy.obj and generate a PCH.
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# You might use the dll target, then the pch target, in order to
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@@ -294,7 +294,7 @@ $(WXDIR)\lib\$(WXLIBNAME).dll: $(DUMMYOBJ) $(OBJECTS)
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$(link) @<<
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$(LINKFLAGS) $(INCREMENTAL)
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-out:$(WXDIR)\lib\$(WXLIBNAME).dll
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$(DUMMYOBJ) $(OBJECTS) $(guilibsdll) shell32.lib comctl32.lib ctl3d32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib odbc32.lib advapi32.lib winmm.lib $(GL_LIBS) $(WXDIR)\lib\png$(LIBEXT).lib $(WXDIR)\lib\zlib$(LIBEXT).lib $(WXDIR)\lib\jpeg$(LIBEXT).lib $(WXDIR)\lib\tiff$(LIBEXT).lib $(WXDIR)\lib\regex$(LIBEXT).lib $(DELAY_LOAD)
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$(DUMMYOBJ) $(OBJECTS) $(MSLU_LIBS) $(guilibsdll) shell32.lib comctl32.lib ctl3d32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib odbc32.lib advapi32.lib winmm.lib $(GL_LIBS) $(WXDIR)\lib\png$(LIBEXT).lib $(WXDIR)\lib\zlib$(LIBEXT).lib $(WXDIR)\lib\jpeg$(LIBEXT).lib $(WXDIR)\lib\tiff$(LIBEXT).lib $(WXDIR)\lib\regex$(LIBEXT).lib $(DELAY_LOAD)
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<<
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!endif
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