Remove support for MetroWerks CodeWarrior compiler.

This compiler doesn't exist any more and was probably unsupported even in 2.8,
let alone 2.9, so remove all the __MWERKS__ tests to simplify things.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71102 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2012-04-05 18:40:11 +00:00
parent db414879d4
commit 2415cf6725
65 changed files with 80 additions and 552 deletions

View File

@@ -21,20 +21,6 @@
# define wxUSE_STACKWALKER 0
#endif /* wxUSE_STACKWALKER */
/*
* disable the settings which don't work for some compilers
*/
#if defined(__MWERKS__)
#undef wxUSE_DEBUG_NEW_ALWAYS
#define wxUSE_DEBUG_NEW_ALWAYS 0
/* DS: Fixes compilation when wxUSE_ON_FATAL_EXCEPTION is 1 */
#ifndef wxTYPE_SA_HANDLER
#define wxTYPE_SA_HANDLER int
#endif
#endif
/*
* check graphics context option, must be on for every os x platform
* we only use core graphics now on all builds, try to catch attempts

View File

@@ -34,7 +34,6 @@
//Darn apple - doesn't properly wrap their headers in extern "C"!
//http://www.macosx.com/forums/archive/index.php/t-68069.html
//Needed for codewarrior link error with mach_port_deallocate()
extern "C" {
#include <mach/mach_port.h>
}

View File

@@ -152,7 +152,7 @@
// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
// this causes problems (e.g. link errors), set this to 0. You may need to set
// this to 0 if using templates (at least for VC++). This switch is currently
// ignored for mingw / cygwin / CodeWarrior
// ignored for MinGW/Cygwin.
//
// Default is 0
//
@@ -1501,19 +1501,6 @@
// Mac-specific settings
// ----------------------------------------------------------------------------
// override some settings for Metrowerks
//
// VZ: isn't this file only used when building with Metrowerks anyhow?
// CS: no, it is also used by the Xcode projects
#ifdef __MWERKS__
#undef wxUSE_DEBUG_CONTEXT
#define wxUSE_DEBUG_CONTEXT 1
#undef wxUSE_STD_IOSTREAM
// CS: I have to set this to 0 now, as shared builds are having problems
#define wxUSE_STD_IOSTREAM 0
#endif
#undef wxUSE_GRAPHICS_CONTEXT
#define wxUSE_GRAPHICS_CONTEXT 1