made dnd cursors/icons slightly more usable (and much more documented)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_2_BRANCH@7305 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2000-04-28 12:45:15 +00:00
parent 61dfd2bea1
commit 23cf28b3db
15 changed files with 363 additions and 72 deletions

View File

@@ -46,6 +46,10 @@
#if defined(__WXGTK__) || defined(__WXMOTIF__)
#include "mondrian.xpm"
#include "dnd_copy.xpm"
#include "dnd_move.xpm"
#include "dnd_none.xpm"
#endif
// ----------------------------------------------------------------------------
@@ -1065,16 +1069,10 @@ void DnDFrame::OnLeftDown(wxMouseEvent &WXUNUSED(event) )
textData.AddFile( "/file1.txt" );
textData.AddFile( "/file2.txt" );
*/
wxDropSource source(textData, this
#ifdef __WXMSW__
,wxCURSOR_PENCIL, // for copy
wxCURSOR_SPRAYCAN, // for move
wxCURSOR_QUESTION_ARROW // for nothing
#elif defined(__WXGTK__)
,wxICON(mondrian)
#endif
);
wxDropSource source(textData, this,
wxDROP_ICON(dnd_copy),
wxDROP_ICON(dnd_move),
wxDROP_ICON(dnd_none));
const char *pc;

View File

@@ -1,3 +1,6 @@
mondrian ICON "mondrian.ico"
#include "wx/msw/wx.rc"
dnd_copy CURSOR "dnd_copy.cur"
dnd_move CURSOR "dnd_move.cur"
dnd_none CURSOR "dnd_none.cur"

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samples/dnd/dnd_copy.cur Normal file

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45
samples/dnd/dnd_copy.xpm Normal file
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@@ -0,0 +1,45 @@
/* XPM */
static char * dnd_copy_xpm[] = {
/* width height ncolors chars_per_pixel */
"32 32 6 1",
/* colors */
" s None c None",
". c black",
"X c wheat",
"o c tan",
"O c #6699FF",
"r c red",
/* pixels */
" ................... r ",
" .XXXXXXXXXXXXXXXXX.. r ",
" .XXXXXXXXXXXXXXXXX.o.rrrrrrr",
" .XXXXXXXXXXXXXXXXX.oo. r ",
" .XXXXXXXXXXXXXXXXX.ooo. r ",
" .XXXXXXXXXXXXXXXXX.oooo. ",
" .XXXXXXXXXXXXXXXXX....... ",
" .XXXXXOOOOOOOOOOXXXooooo. ",
" .XXXXXXXXXXXXXXXXXXooooo. ",
" .XXXXXOOOOOOOOOOXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXXOOOOOOOOOXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXOOOOOOOOOOXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXOOOOOOOOOOXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXXOOOOOOOOOXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXOOOOOOOOOOXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXOOOOOOOOOOXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXOOOOOOOOOOXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXOOOOOOOXXXXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" ......................... "};

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samples/dnd/dnd_move.cur Normal file

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44
samples/dnd/dnd_move.xpm Normal file
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@@ -0,0 +1,44 @@
/* XPM */
static char * dnd_move_xpm[] = {
/* width height ncolors chars_per_pixel */
"32 32 5 1",
/* colors */
" s None c None",
". c black",
"X c wheat",
"o c tan",
"O c #6699FF",
/* pixels */
" ................... ",
" .XXXXXXXXXXXXXXXXX.. ",
" .XXXXXXXXXXXXXXXXX.o. ",
" .XXXXXXXXXXXXXXXXX.oo. ",
" .XXXXXXXXXXXXXXXXX.ooo. ",
" .XXXXXXXXXXXXXXXXX.oooo. ",
" .XXXXXXXXXXXXXXXXX....... ",
" .XXXXXOOOOOOOOOOXXXooooo. ",
" .XXXXXXXXXXXXXXXXXXooooo. ",
" .XXXXXOOOOOOOOOOXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXXOOOOOOOOOXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXOOOOOOOOOOXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXOOOOOOOOOOXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXXOOOOOOOOOXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXOOOOOOOOOOXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXOOOOOOOOOOXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXOOOOOOOOOOXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXOOOOOOOXXXXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" ......................... "};

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samples/dnd/dnd_none.cur Normal file

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45
samples/dnd/dnd_none.xpm Normal file
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@@ -0,0 +1,45 @@
/* XPM */
static char * dnd_none_xpm[] = {
/* width height ncolors chars_per_pixel */
"32 32 6 1",
/* colors */
" s None c None",
". c black",
"X c wheat",
"o c tan",
"O c #6699FF",
"r c red",
/* pixels */
" ................... ",
" .XXXXXXXXXXXXXXXXX.. ",
" .XXXXXXXXXXXXXXXXX.o. ",
" .XXXXXXXXXXXXXXXXX.oo. ",
" .XXXXXXXXXXXXXXXXX.ooo. ",
" .XXXXXXXXXXXXXXXXX.oooo. ",
" .XXXXXXXXXXXXXXXXX....... ",
" .rXXXXOOOOOOOOOOXXXoooor. ",
" .XrXXXXXXXXXXXXXXXXoooro. ",
" .XXrXXOOOOOOOOOOXXXXXrXX. ",
" .XXXrXXXXXXXXXXXXXXXrXXX. ",
" .XXXXrXXOOOOOOOOOXXrXXXX. ",
" .XXXXXrXXXXXXXXXXXrXXXXX. ",
" .XXXXXXrOOOOOOOOOrXXXXXX. ",
" .XXXXXXXrXXXXXXXrXXXXXXX. ",
" .XXXXXOOOrOOOOOrXXXXXXXX. ",
" .XXXXXXXXXrXXXrXXXXXXXXX. ",
" .XXXXXXXOOOrOrOOOXXXXXXX. ",
" .XXXXXXXXXXXrXXXXXXXXXXX. ",
" .XXXXXXOOOOrOrOOOXXXXXXX. ",
" .XXXXXXXXXrXXXrXXXXXXXXX. ",
" .XXXXXOOOrOOOOOrXXXXXXXX. ",
" .XXXXXXXrXXXXXXXrXXXXXXX. ",
" .XXXXXXrOOOOOOOOOrXXXXXX. ",
" .XXXXXrXXXXXXXXXXXrXXXXX. ",
" .XXXXrOOOOOOOXXXXXXrXXXX. ",
" .XXXrXXXXXXXXXXXXXXXrXXX. ",
" .XXrXXXXXXXXXXXXXXXXXrXX. ",
" .XrXXXXXXXXXXXXXXXXXXXrX. ",
" .rXXXXXXXXXXXXXXXXXXXXXr. ",
" .XXXXXXXXXXXXXXXXXXXXXXX. ",
" ......................... "};