added interface headers with latest discussed changes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52381 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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interface/protocol/ftp.h
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252
interface/protocol/ftp.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: protocol/ftp.h
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// Purpose: documentation for wxFTP class
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxFTP
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@headerfile ftp.h wx/protocol/ftp.h
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wxFTP can be used to establish a connection to an FTP server and perform all the
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usual operations. Please consult the RFC 959 for more details about the FTP
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protocol.
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To use a commands which doesn't involve file transfer (i.e. directory oriented
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commands) you just need to call a corresponding member function or use the
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generic wxFTP::SendCommand method. However to actually
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transfer files you just get or give a stream to or from this class and the
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actual data are read or written using the usual stream methods.
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Example of using wxFTP for file downloading:
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@code
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wxFTP ftp;
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// if you don't use these lines anonymous login will be used
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ftp.SetUser("user");
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ftp.SetPassword("password");
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if ( !ftp.Connect("ftp.wxwindows.org") )
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{
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wxLogError("Couldn't connect");
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return;
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}
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ftp.ChDir("/pub");
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wxInputStream *in = ftp.GetInputStream("wxWidgets-4.2.0.tar.gz");
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if ( !in )
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{
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wxLogError("Coudln't get file");
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}
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else
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{
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size_t size = in-GetSize();
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char *data = new char[size];
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if ( !in-Read(data, size) )
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{
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wxLogError("Read error");
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}
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else
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{
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// file data is in the buffer
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...
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}
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delete [] data;
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delete in;
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}
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@endcode
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To upload a file you would do (assuming the connection to the server was opened
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successfully):
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@code
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wxOutputStream *out = ftp.GetOutputStream("filename");
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if ( out )
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{
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out-Write(...); // your data
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delete out;
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}
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@endcode
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@library{wxnet}
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@category{net}
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@seealso
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wxSocketBase
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*/
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class wxFTP : public wxProtocol
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{
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public:
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/**
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Default constructor.
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*/
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#define wxFTP() /* implementation is private */
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/**
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Destructor will close the connection if connected.
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*/
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#define ~wxFTP() /* implementation is private */
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/**
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Aborts the download currently in process, returns @true if ok, @false
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if an error occurred.
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*/
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bool Abort();
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/**
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Change the current FTP working directory.
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Returns @true if successful.
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*/
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bool ChDir(const wxString& dir);
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/**
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Send the specified @e command to the FTP server. @e ret specifies
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the expected result.
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@returns @true if the command has been sent successfully, else @false.
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*/
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bool CheckCommand(const wxString& command, char ret);
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/**
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Returns @true if the given remote file exists, @false otherwise.
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*/
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bool FileExists(const wxString& filename);
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/**
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The GetList function is quite low-level. It returns the list of the files in
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the current directory. The list can be filtered using the @e wildcard string.
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If @e wildcard is empty (default), it will return all files in directory.
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The form of the list can change from one peer system to another. For example,
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for a UNIX peer system, it will look like this:
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But on Windows system, it will look like this:
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Return value: @true if the file list was successfully retrieved, @false
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otherwise.
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@sa GetFilesList()
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*/
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bool GetDirList(wxArrayString& files,
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const wxString& wildcard = "");
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/**
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Returns the file size in bytes or -1 if the file doesn't exist or the size
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couldn't be determined. Notice that this size can be approximative size only
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and shouldn't be used for allocating the buffer in which the remote file is
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copied, for example.
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*/
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int GetFileSize(const wxString& filename);
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/**
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This function returns the computer-parsable list of the files in the current
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directory (optionally only of the files matching the @e wildcard, all files
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by default). This list always has the same format and contains one full
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(including the directory path) file name per line.
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Return value: @true if the file list was successfully retrieved, @false
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otherwise.
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*/
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bool GetFilesList(wxArrayString& files,
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const wxString& wildcard = "");
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/**
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Creates a new input stream on the specified path. You can use all but the seek
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functionality of wxStream. Seek isn't available on all streams. For example,
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HTTP or FTP streams do not deal with it. Other functions like Tell
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are not available for this sort of stream, at present.
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You will be notified when the EOF is reached by an error.
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@returns Returns @NULL if an error occurred (it could be a network failure
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or the fact that the file doesn't exist).
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*/
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wxInputStream * GetInputStream(const wxString& path);
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/**
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Returns the last command result, i.e. the full server reply for the last
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command.
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*/
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const wxString GetLastResult();
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/**
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Initializes an output stream to the specified @e file. The returned
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stream has all but the seek functionality of wxStreams. When the user finishes
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writing data, he has to delete the stream to close it.
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@returns An initialized write-only stream.
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@sa wxOutputStream
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*/
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wxOutputStream * GetOutputStream(const wxString& file);
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/**
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Create the specified directory in the current FTP working directory.
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Returns @true if successful.
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*/
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bool MkDir(const wxString& dir);
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/**
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Returns the current FTP working directory.
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*/
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#define wxString Pwd() /* implementation is private */
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/**
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Rename the specified @e src element to @e dst. Returns @true if successful.
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*/
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bool Rename(const wxString& src, const wxString& dst);
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/**
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Remove the specified directory from the current FTP working directory.
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Returns @true if successful.
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*/
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bool RmDir(const wxString& dir);
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/**
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Delete the file specified by @e path. Returns @true if successful.
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*/
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bool RmFile(const wxString& path);
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/**
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Send the specified @e command to the FTP server and return the first
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character of the return code.
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*/
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char SendCommand(const wxString& command);
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/**
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Sets the transfer mode to ASCII. It will be used for the next transfer.
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*/
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bool SetAscii();
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/**
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Sets the transfer mode to binary (IMAGE). It will be used for the next transfer.
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*/
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bool SetBinary();
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/**
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If @e pasv is @true, passive connection to the FTP server is used. This is
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the default as it works with practically all firewalls. If the server doesn't
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support passive move, you may call this function with @false argument to use
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active connection.
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*/
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void SetPassive(bool pasv);
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/**
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Sets the password to be sent to the FTP server to be allowed to log in.
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*/
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void SetPassword(const wxString& passwd);
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/**
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Sets the transfer mode to the specified one. It will be used for the next
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transfer.
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If this function is never called, binary transfer mode is used by default.
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*/
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bool SetTransferMode(TransferMode mode);
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/**
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Sets the user name to be sent to the FTP server to be allowed to log in.
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*/
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void SetUser(const wxString& user);
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};
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