added interface headers with latest discussed changes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52381 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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interface/dnd.h
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356
interface/dnd.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: dnd.h
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// Purpose: documentation for wxTextDropTarget class
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxTextDropTarget
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@wxheader{dnd.h}
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A predefined drop target for dealing with text data.
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@library{wxcore}
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@category{dnd}
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@seealso
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@ref overview_wxdndoverview "Drag and drop overview", wxDropSource,
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wxDropTarget, wxFileDropTarget
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*/
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class wxTextDropTarget : public wxDropTarget
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{
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public:
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/**
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Constructor.
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*/
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wxTextDropTarget();
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/**
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See wxDropTarget::OnDrop. This function is implemented
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appropriately for text, and calls OnDropText().
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*/
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virtual bool OnDrop(long x, long y, const void data, size_t size);
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/**
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Override this function to receive dropped text.
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@param x
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The x coordinate of the mouse.
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@param y
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The y coordinate of the mouse.
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@param data
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The data being dropped: a wxString.
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*/
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virtual bool OnDropText(wxCoord x, wxCoord y,
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const wxString& data);
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};
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/**
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@class wxDropTarget
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@wxheader{dnd.h}
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This class represents a target for a drag and drop operation. A wxDataObject
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can be associated with it and by default, this object will be filled with the
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data from the
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drag source, if the data formats supported by the data object match the drag
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source data
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format.
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There are various virtual handler functions defined in this class which may be
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overridden
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to give visual feedback or react in a more fine-tuned way, e.g. by not
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accepting data on
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the whole window area, but only a small portion of it. The normal sequence of
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calls is
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wxDropTarget::OnEnter, possibly many times wxDropTarget::OnDragOver,
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wxDropTarget::OnDrop and finally wxDropTarget::OnData.
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See @ref overview_wxdndoverview "Drag and drop overview" and @ref
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overview_wxdataobjectoverview "wxDataObject overview"
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for more information.
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@library{wxcore}
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@category{dnd}
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@seealso
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wxDropSource, wxTextDropTarget, wxFileDropTarget, wxDataFormat, wxDataObject
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*/
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class wxDropTarget
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{
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public:
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/**
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Constructor. @e data is the data to be associated with the drop target.
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*/
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wxDropTarget(wxDataObject* data = @NULL);
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/**
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Destructor. Deletes the associated data object, if any.
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*/
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~wxDropTarget();
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/**
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This method may only be called from within OnData().
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By default, this method copies the data from the drop source to the
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wxDataObject associated with this drop target,
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calling its wxDataObject::SetData method.
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*/
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virtual void GetData();
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/**
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Called after OnDrop() returns @true. By default this
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will usually GetData() and will return the suggested
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default value @e def.
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*/
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virtual wxDragResult OnData(wxCoord x, wxCoord y,
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wxDragResult def);
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/**
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Called when the mouse is being dragged over the drop target. By default,
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this calls functions return the suggested return value @e def.
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@param x
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The x coordinate of the mouse.
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@param y
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The y coordinate of the mouse.
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@param def
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Suggested value for return value. Determined by SHIFT or CONTROL key states.
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@returns Returns the desired operation or wxDragNone. This is used for
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optical feedback from the side of the drop source,
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typically in form of changing the icon.
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*/
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virtual wxDragResult OnDragOver(wxCoord x, wxCoord y,
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wxDragResult def);
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/**
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Called when the user drops a data object on the target. Return @false to veto
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the operation.
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@param x
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The x coordinate of the mouse.
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@param y
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The y coordinate of the mouse.
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@returns Return @true to accept the data, @false to veto the operation.
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*/
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virtual bool OnDrop(wxCoord x, wxCoord y);
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/**
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Called when the mouse enters the drop target. By default, this calls
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OnDragOver().
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@param x
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The x coordinate of the mouse.
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@param y
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The y coordinate of the mouse.
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@param def
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Suggested default for return value. Determined by SHIFT or CONTROL key states.
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@returns Returns the desired operation or wxDragNone. This is used for
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optical feedback from the side of the drop source,
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typically in form of changing the icon.
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*/
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virtual wxDragResult OnEnter(wxCoord x, wxCoord y,
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wxDragResult def);
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/**
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Called when the mouse leaves the drop target.
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*/
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virtual void OnLeave();
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/**
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Sets the data wxDataObject associated with the
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drop target and deletes any previously associated data object.
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*/
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void SetDataObject(wxDataObject* data);
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};
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/**
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@class wxDropSource
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@wxheader{dnd.h}
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This class represents a source for a drag and drop operation.
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See @ref overview_wxdndoverview "Drag and drop overview" and @ref
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overview_wxdataobjectoverview "wxDataObject overview"
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for more information.
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@library{wxcore}
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@category{dnd}
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@seealso
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wxDropTarget, wxTextDropTarget, wxFileDropTarget
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*/
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class wxDropSource
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{
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public:
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//@{
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/**
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The constructors for wxDataObject.
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If you use the constructor without @e data parameter you must call
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SetData() later.
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Note that the exact type of @e iconCopy and subsequent parameters differs
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between wxMSW and wxGTK: these are cursors under Windows but icons for GTK.
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You should use the macro wxDROP_ICON in portable
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programs instead of directly using either of these types.
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@param win
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The window which initiates the drag and drop operation.
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@param iconCopy
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The icon or cursor used for feedback for copy operation.
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@param iconMove
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The icon or cursor used for feedback for move operation.
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@param iconNone
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The icon or cursor used for feedback when operation can't be done.
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*/
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wxDropSource(wxWindow* win = @NULL,
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const wxIconOrCursor& iconCopy = wxNullIconOrCursor,
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const wxIconOrCursor& iconMove = wxNullIconOrCursor,
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const wxIconOrCursor& iconNone = wxNullIconOrCursor);
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wxDropSource(wxDataObject& data, wxWindow* win = @NULL,
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const wxIconOrCursor& iconCopy = wxNullIconOrCursor,
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const wxIconOrCursor& iconMove = wxNullIconOrCursor,
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const wxIconOrCursor& iconNone = wxNullIconOrCursor);
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//@}
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/**
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*/
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~wxDropSource();
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/**
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Do it (call this in response to a mouse button press, for example). This starts
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the drag-and-drop operation which will terminate when the user releases the
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mouse.
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@param flags
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If wxDrag_AllowMove is included in the flags, data may
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be moved and not only copied (default). If wxDrag_DefaultMove is
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specified (which includes the previous flag), this is even the default
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operation
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@returns Returns the operation requested by the user, may be wxDragCopy,
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wxDragMove, wxDragLink, wxDragCancel or wxDragNone if
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an error occurred.
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*/
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virtual wxDragResult DoDragDrop(int flags = wxDrag_CopyOnly);
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/**
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Returns the wxDataObject object that has been assigned previously.
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*/
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wxDataObject * GetDataObject();
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/**
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Overridable: you may give some custom UI feedback during the drag and drop
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operation
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in this function. It is called on each mouse move, so your implementation must
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not be too
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slow.
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@param effect
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The effect to implement. One of wxDragCopy, wxDragMove, wxDragLink and
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wxDragNone.
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@param scrolling
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@true if the window is scrolling. MSW only.
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@returns Return @false if you want default feedback, or @true if you
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implement your own feedback. The return values is
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ignored under GTK.
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*/
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virtual bool GiveFeedback(wxDragResult effect);
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/**
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Set the icon to use for a certain drag result.
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@param res
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The drag result to set the icon for.
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@param cursor
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The ion to show when this drag result occurs.
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*/
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void SetCursor(wxDragResult res, const wxCursor& cursor);
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/**
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Sets the data wxDataObject associated with the
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drop source. This will not delete any previously associated data.
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*/
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void SetData(wxDataObject& data);
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};
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/**
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@class wxFileDropTarget
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@wxheader{dnd.h}
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This is a @ref overview_wxdroptarget "drop target" which accepts files (dragged
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from File Manager or Explorer).
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@library{wxcore}
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@category{dnd}
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@seealso
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@ref overview_wxdndoverview "Drag and drop overview", wxDropSource,
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wxDropTarget, wxTextDropTarget
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*/
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class wxFileDropTarget : public wxDropTarget
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{
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public:
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/**
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Constructor.
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*/
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wxFileDropTarget();
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/**
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See wxDropTarget::OnDrop. This function is implemented
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appropriately for files, and calls OnDropFiles().
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*/
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virtual bool OnDrop(long x, long y, const void data, size_t size);
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/**
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Override this function to receive dropped files.
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@param x
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The x coordinate of the mouse.
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@param y
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The y coordinate of the mouse.
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@param filenames
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An array of filenames.
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*/
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virtual bool OnDropFiles(wxCoord x, wxCoord y,
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const wxArrayString& filenames);
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};
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// ============================================================================
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// Global functions/macros
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// ============================================================================
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/**
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This macro creates either a cursor (MSW) or an icon (elsewhere) with the given
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name. Under MSW, the cursor is loaded from the resource file and the icon is
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loaded from XPM file under other platforms.
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This macro should be used with
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@ref wxDropSource::wxdropsource "wxDropSource constructor".
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*/
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#define wxIconOrCursor wxDROP_ICON(const char * name) /* implementation is private */
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