Invalidate wxDisplay cache under MSW when the displays change
The cache added in 990c8bfd73 was not
invalidated properly, meaning that wrong information was returned when
displays were [dis]connected after the application startup.
Fix this at least for MSW by invalidating the cache on receiving
WM_DISPLAYCHANGE (which means that sometimes we will do it
unnecessarily, as the change in resolution of an existing display
doesn't require cache invalidation, but this shouldn't be a big problem
in practice as the speed with which the user can change the display
resolution is not very high).
Closes https://github.com/wxWidgets/wxWidgets/pull/1090
This commit is contained in:
@@ -113,6 +113,11 @@ wxDisplay::wxDisplay(const wxWindow* window)
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return Factory().GetFromWindow(window);
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}
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/* static */ void wxDisplay::InvalidateCache()
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{
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Factory().InvalidateCache();
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}
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// ----------------------------------------------------------------------------
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// functions forwarded to wxDisplayImpl
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// ----------------------------------------------------------------------------
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@@ -229,13 +234,15 @@ wxSize wxDisplayImpl::GetPPI() const
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// wxDisplayFactory implementation
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// ============================================================================
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wxDisplayFactory::~wxDisplayFactory()
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void wxDisplayFactory::ClearImpls()
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{
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for ( size_t n = 0; n < m_impls.size(); ++n )
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{
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// It can be null, that's ok.
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delete m_impls[n];
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}
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m_impls.clear();
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}
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int wxDisplayFactory::GetFromWindow(const wxWindow *window)
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