Don't include wxUniversal configurations in MSVC project files.

wxUniversal is practically not used under MSW and just confuses people.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@73427 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2013-01-21 16:37:01 +00:00
parent b640fa17f3
commit 22a3b6e4b2
1137 changed files with 30808 additions and 204321 deletions

View File

@@ -491,6 +491,11 @@ Build system changes
it's not the default "x86". E.g. a library built with MSVC 10 for amd64 is
called "wxbase294ud_vc110_amd64.dll" now.
- MSVC projects don't include neither wxUniversal nor ANSI (non-Unicode)
configurations any more. The simplest way to build wxWidgets in these
configurations if you need them is to use nmake from the command line with
WXUNIV=1 or UNICODE=0 command line parameter respectively.
Major new features in this release
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