renamed wxRect::Inside() to wxRect::Contains(), wxRect::Inside(wxRect) is too confusing
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41198 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -210,8 +210,8 @@ void wxTopLevelWindowBase::DoCentre(int dir)
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// parent frame under Mac but could happen elsewhere too if the frame
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// was hidden/moved away for some reason), don't use it as otherwise
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// this window wouldn't be visible at all
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if ( !rectDisplay.Inside(rectParent.GetTopLeft()) &&
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!rectParent.Inside(rectParent.GetBottomRight()) )
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if ( !rectDisplay.Contains(rectParent.GetTopLeft()) &&
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!rectParent.Contains(rectParent.GetBottomRight()) )
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{
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// this is enough to make IsEmpty() test below pass
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rectParent.width = 0;
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@@ -235,9 +235,9 @@ void wxTopLevelWindowBase::DoCentre(int dir)
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// we don't want to place the window off screen if Centre() is called as
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// this is (almost?) never wanted and it would be very difficult to prevent
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// it from happening from the user code if we didn't check for it here
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if ( rectDisplay.Inside(rect.GetTopLeft()) )
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if ( rectDisplay.Contains(rect.GetTopLeft()) )
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{
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if ( !rectDisplay.Inside(rect.GetBottomRight()) )
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if ( !rectDisplay.Contains(rect.GetBottomRight()) )
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{
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// check if we can move the window so that the bottom right corner
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// is visible without hiding the top left one
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