Fixed compile bug in proplist.cpp; added makevc.env

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1467 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1999-01-25 10:01:00 +00:00
parent f9941f4c27
commit 227869da8d
4 changed files with 181 additions and 9 deletions

View File

@@ -171,8 +171,8 @@ END_EVENT_TABLE()
void MyFrame::LoadFile(wxCommandEvent& WXUNUSED(event) )
{
char *s = wxFileSelector("Load text file", (const char *) NULL, (const char *) NULL, (const char *) NULL, "*.txt");
if (s)
wxString s = wxFileSelector("Load text file", (const char *) NULL, (const char *) NULL, (const char *) NULL, "*.txt");
if (s != "")
{
#ifdef __WXMSW__
frame->text_window->LoadFile(s);

View File

@@ -107,10 +107,10 @@ void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
void MyFrame::OnSaveFile(wxCommandEvent& WXUNUSED(event))
{
char *f = wxFileSelector( "Save Image", (const char *)NULL, (const char *)NULL,
wxString f = wxFileSelector( "Save Image", (const char *)NULL, (const char *)NULL,
"png", "PNG files (*.png)|*.png" );
if (!f) return;
if (f == "") return;
wxBitmap *backstore = new wxBitmap( 150, 150 );
@@ -135,10 +135,10 @@ void MyFrame::OnSaveFile(wxCommandEvent& WXUNUSED(event))
void MyFrame::OnLoadFile(wxCommandEvent& WXUNUSED(event))
{
// Show file selector.
char *f = wxFileSelector("Open Image", (const char *) NULL, (const char *) NULL,"png",
wxString f = wxFileSelector("Open Image", (const char *) NULL, (const char *) NULL,"png",
"PNG files (*.png)|*.png");
if (!f)
if (f == "")
return;
if ( g_TestBitmap )

View File

@@ -1465,7 +1465,7 @@ void wxFilenameListValidator::OnEdit(wxProperty *property, wxPropertyListView *v
if (!view->GetValueText())
return;
char *s = wxFileSelector(
wxString s = wxFileSelector(
m_filenameMessage.GetData(),
wxPathOnly(property->GetValue().StringValue()),
wxFileNameFromPath(property->GetValue().StringValue()),
@@ -1473,9 +1473,9 @@ void wxFilenameListValidator::OnEdit(wxProperty *property, wxPropertyListView *v
m_filenameWildCard.GetData(),
0,
parentWindow);
if (s)
if (s != "")
{
property->GetValue() = wxString(s);
property->GetValue() = s;
view->DisplayProperty(property);
view->UpdatePropertyDisplayInList(property);
view->OnPropertyChanged(property);

172
src/makevc.env Normal file
View File

@@ -0,0 +1,172 @@
#
# File: ntwxwin.env
# Author: Ulrich Leodolter
# Created: Wed May 17 08:36:42 1995
# Updated:
#
# MSVC++ 32-bit makefile include file
#
!include <ntwin32.mak>
WIN95=1
!if "$(WIN95)" == "0"
# With 3.50, Win95 will use your existing icons to show smaller ones.
# With 4.0, you'll have to follow Win95 procedures for icons or you'll get the
# default Windows icon.
APPVER=3.50
WINVERSION=-DWINVER=0x0350 # Generic WIN32
!else
APPVER=3.50 # 4.0
# This means 'enable Windows 95 features' (in wxWindows and in VC++ 4.0).
WINVERSION=-DWINVER=0x0400 /D__WIN95__
!endif
# On Alpha machines, change to CPU=ALPHA
CPU=i386
# Suffixes
OBJSUFF=obj
SRCSUFF=cpp
# If you set wxUSE_IOSTREAMH to 0, remove -Dtry=__try -Dexcept=__except -Dleave=__leave -Dfinally=__finally
WINFLAGS=-c -W3 -Dtry=__try -Dexcept=__except -Dleave=__leave -Dfinally=__finally -DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -nologo -D_X86_=1 -DWIN32 -D__WIN32__ $(WINVERSION)
#WINLINKFLAGS=/NODEFAULTLIB /INCREMENTAL:NO /NOLOGO -align:0x1000 -machine:$(CPU) -subsystem:windows,$(APPVER)
WINLINKFLAGS=/INCREMENTAL:NO /NOLOGO -machine:$(CPU) -subsystem:windows,$(APPVER)
#WINLIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib libc.lib oldnames.lib\
# comctl32.lib ctl3d32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib # libci.lib # libci.lib required for VC++ 4.2
WINLIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib oldnames.lib\
comctl32.lib ctl3d32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib # libci.lib # libci.lib required for VC++ 4.2
# Change this to your WXWIN directory
WXDIR=$(WXWIN)
WXSRC=$(WXDIR)\src\msw
WXINC=$(WXDIR)\include
WXBASESRC=$(WXDIR)\src\common
#####################################################################
# These are the possible DLL/non-DLL usages:
#
# Type _DLL/_WINDLL WXUSINGDLL WXMAKINGDLL Library
#--------------------------------------------------------------------
# Normal application - - - wx.lib
#
# wxWin as DLL Defined - Defined wx200.lib
#
# App using wxWin DLL - Defined - wx200.lib
#
# App built as one DLL Defined - - wx.lib
#
######################################################################
#
# Compiling your app:
#--------------------
# when compiling an app to use the DLL version of wxWindows
# (but not to be a DLL itself), set WXUSINGDLL to 1 in your
# makefile just before including ntwxwin.mak.
# To compile wxWin _and_ app itself as a DLL, set DLL to 1
# in ntwxwin.mak, and do not set WXUSINGDLL.
#
# Compiling wxWindows:
#---------------------
# Use the dll target to compile wxWindows as DLL; then make 'pch'
# to generate a precompiled header for your apps to use. BUG: must compile without
# wxExpr (USE_WX_RESOURCES = 0) for this to link properly. Don't know why yet.
# Use the dllapp target to compile wxWindows for making a DLL app (not implemented yet)
#DLL=0
!if "$(WXUSINGDLL)" == "1" || "$(WXMAKINGDLL)" == "1"
WXLIB=$(WXDIR)\lib\wx200.lib
!else
WXLIB=$(WXDIR)\lib\wx.lib
!endif
!if "$(WXUSINGDLL)" == "1"
EXTRADLLFLAGS=/DWXUSINGDLL=1
!endif
!if "$(WXMAKINGDLL)" == "1"
EXTRADLLFLAGS=/DWXMAKINGDLL=1
!endif
!if "$(WXMAKINGDLL)" == "0" && "$(DLL)" == "1"
EXTRADLLFLAGS=
!endif
!if "$(NOMAIN)" == "1"
EXTRADLLFLAGS=$(EXTRADLLFLAGS) /DNOMAIN
!endif
INC=-I$(WXINC) -I$(WXDIR)/src/png -I$(WXDIR)/src/zlib $(EXTRAINC)
LIBS = $(EXTRALIBS) $(WXLIB) $(WINLIBS) $(WXDIR)\lib\winpng.lib $(WXDIR)\lib\zlib.lib $(WXDIR)\lib\xpm.lib
!ifndef FINAL
FINAL=0
DEBUG=1
!endif
!ifndef DLL
DLL=0
!endif
# Set this to 1 if you don't want to use precompiled headers
!ifndef NOPCH
NOPCH=0
!endif
MAKEPRECOMP=/YcWX/WXPREC.H
OPTIONS=
!if "$(FINAL)" == "0"
OPT = /Od /Gy
# ***N.B.*** to save space/time, comment out /FR to avoid browse info (.sbr files) being generated
DEBUG_FLAGS= /Zi /D__WXDEBUG__ # /DDEBUG=1 # /FR
LINK_DEBUG_FLAGS=-debug:full -debugtype:cv # /PDB:NONE
CRTFLAG=/MD
!else
# /O1 - smallest code
# /O2 - fastest code
OPT = /O1 # /O2 # /Od
DEBUG_FLAGS=
LINK_DEBUG_FLAGS=/RELEASE
CRTFLAG=/MD
!endif
!if "$(DLL)" == "0"
!if "$(NOPCH)" == "1"
PCH=
PRECOMP=
MAKEPRECOMP=
!else
PCH=WX.PCH
PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$(PCH) /Fd$(WXDIR)\lib\wx.pdb
MAKEPRECOMP=/YcWX/WXPREC.H
!endif
CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS)
# If you don't include wxprec.h, use CPPFLAGS2
CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS)
LINKFLAGS=$(LINK_DEBUG_FLAGS) $(WINLINKFLAGS) -entry:WinMainCRTStartup
DUMMY=dummy
!else
!if "$(WXMAKINGDLL)" == "1"
PCH=WXDLL.PCH
DUMMY=dummydll
!else
PCH=WX.PCH
DUMMY=dummy
!endif
PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$(PCH) /Fd$(WXDIR)\lib\wx.pdb
CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) /D_DLL $(CRTFLAG) $(EXTRADLLFLAGS) /D_WINDOWS /D__WINDOWS__ /D_WINDLL
CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) /D_DLL $(CRTFLAG) $(EXTRADLLFLAGS) /D_WINDOWS /D__WINDOWS__ /D_WINDLL
LINKFLAGS=$(LINK_DEBUG_FLAGS) -machine:i386 -subsystem:windows,$(APPVER) -dll # -entry:_DllMainCRTStartup$(DLLENTRY)
!endif
DUMMYOBJ=$(WXDIR)\src\msw\$(DUMMY).obj