Fixed compile bug in proplist.cpp; added makevc.env
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1467 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -171,8 +171,8 @@ END_EVENT_TABLE()
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void MyFrame::LoadFile(wxCommandEvent& WXUNUSED(event) )
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void MyFrame::LoadFile(wxCommandEvent& WXUNUSED(event) )
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{
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{
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char *s = wxFileSelector("Load text file", (const char *) NULL, (const char *) NULL, (const char *) NULL, "*.txt");
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wxString s = wxFileSelector("Load text file", (const char *) NULL, (const char *) NULL, (const char *) NULL, "*.txt");
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if (s)
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if (s != "")
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{
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{
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#ifdef __WXMSW__
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#ifdef __WXMSW__
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frame->text_window->LoadFile(s);
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frame->text_window->LoadFile(s);
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@@ -107,10 +107,10 @@ void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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void MyFrame::OnSaveFile(wxCommandEvent& WXUNUSED(event))
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void MyFrame::OnSaveFile(wxCommandEvent& WXUNUSED(event))
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{
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{
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char *f = wxFileSelector( "Save Image", (const char *)NULL, (const char *)NULL,
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wxString f = wxFileSelector( "Save Image", (const char *)NULL, (const char *)NULL,
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"png", "PNG files (*.png)|*.png" );
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"png", "PNG files (*.png)|*.png" );
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if (!f) return;
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if (f == "") return;
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wxBitmap *backstore = new wxBitmap( 150, 150 );
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wxBitmap *backstore = new wxBitmap( 150, 150 );
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@@ -135,10 +135,10 @@ void MyFrame::OnSaveFile(wxCommandEvent& WXUNUSED(event))
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void MyFrame::OnLoadFile(wxCommandEvent& WXUNUSED(event))
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void MyFrame::OnLoadFile(wxCommandEvent& WXUNUSED(event))
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{
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{
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// Show file selector.
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// Show file selector.
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char *f = wxFileSelector("Open Image", (const char *) NULL, (const char *) NULL,"png",
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wxString f = wxFileSelector("Open Image", (const char *) NULL, (const char *) NULL,"png",
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"PNG files (*.png)|*.png");
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"PNG files (*.png)|*.png");
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if (!f)
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if (f == "")
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return;
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return;
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if ( g_TestBitmap )
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if ( g_TestBitmap )
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@@ -1465,7 +1465,7 @@ void wxFilenameListValidator::OnEdit(wxProperty *property, wxPropertyListView *v
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if (!view->GetValueText())
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if (!view->GetValueText())
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return;
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return;
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char *s = wxFileSelector(
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wxString s = wxFileSelector(
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m_filenameMessage.GetData(),
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m_filenameMessage.GetData(),
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wxPathOnly(property->GetValue().StringValue()),
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wxPathOnly(property->GetValue().StringValue()),
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wxFileNameFromPath(property->GetValue().StringValue()),
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wxFileNameFromPath(property->GetValue().StringValue()),
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@@ -1473,9 +1473,9 @@ void wxFilenameListValidator::OnEdit(wxProperty *property, wxPropertyListView *v
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m_filenameWildCard.GetData(),
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m_filenameWildCard.GetData(),
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0,
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0,
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parentWindow);
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parentWindow);
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if (s)
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if (s != "")
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{
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{
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property->GetValue() = wxString(s);
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property->GetValue() = s;
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view->DisplayProperty(property);
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view->DisplayProperty(property);
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view->UpdatePropertyDisplayInList(property);
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view->UpdatePropertyDisplayInList(property);
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view->OnPropertyChanged(property);
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view->OnPropertyChanged(property);
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172
src/makevc.env
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172
src/makevc.env
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@@ -0,0 +1,172 @@
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#
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# File: ntwxwin.env
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# Author: Ulrich Leodolter
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# Created: Wed May 17 08:36:42 1995
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# Updated:
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#
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# MSVC++ 32-bit makefile include file
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#
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!include <ntwin32.mak>
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WIN95=1
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!if "$(WIN95)" == "0"
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# With 3.50, Win95 will use your existing icons to show smaller ones.
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# With 4.0, you'll have to follow Win95 procedures for icons or you'll get the
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# default Windows icon.
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APPVER=3.50
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WINVERSION=-DWINVER=0x0350 # Generic WIN32
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!else
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APPVER=3.50 # 4.0
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# This means 'enable Windows 95 features' (in wxWindows and in VC++ 4.0).
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WINVERSION=-DWINVER=0x0400 /D__WIN95__
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!endif
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# On Alpha machines, change to CPU=ALPHA
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CPU=i386
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# Suffixes
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OBJSUFF=obj
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SRCSUFF=cpp
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# If you set wxUSE_IOSTREAMH to 0, remove -Dtry=__try -Dexcept=__except -Dleave=__leave -Dfinally=__finally
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WINFLAGS=-c -W3 -Dtry=__try -Dexcept=__except -Dleave=__leave -Dfinally=__finally -DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -nologo -D_X86_=1 -DWIN32 -D__WIN32__ $(WINVERSION)
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#WINLINKFLAGS=/NODEFAULTLIB /INCREMENTAL:NO /NOLOGO -align:0x1000 -machine:$(CPU) -subsystem:windows,$(APPVER)
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WINLINKFLAGS=/INCREMENTAL:NO /NOLOGO -machine:$(CPU) -subsystem:windows,$(APPVER)
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#WINLIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib libc.lib oldnames.lib\
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# comctl32.lib ctl3d32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib # libci.lib # libci.lib required for VC++ 4.2
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WINLIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib oldnames.lib\
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comctl32.lib ctl3d32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib # libci.lib # libci.lib required for VC++ 4.2
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# Change this to your WXWIN directory
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WXDIR=$(WXWIN)
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WXSRC=$(WXDIR)\src\msw
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WXINC=$(WXDIR)\include
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WXBASESRC=$(WXDIR)\src\common
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#####################################################################
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# These are the possible DLL/non-DLL usages:
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#
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# Type _DLL/_WINDLL WXUSINGDLL WXMAKINGDLL Library
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#--------------------------------------------------------------------
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# Normal application - - - wx.lib
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#
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# wxWin as DLL Defined - Defined wx200.lib
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#
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# App using wxWin DLL - Defined - wx200.lib
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#
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# App built as one DLL Defined - - wx.lib
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#
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######################################################################
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#
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# Compiling your app:
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#--------------------
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# when compiling an app to use the DLL version of wxWindows
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# (but not to be a DLL itself), set WXUSINGDLL to 1 in your
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# makefile just before including ntwxwin.mak.
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# To compile wxWin _and_ app itself as a DLL, set DLL to 1
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# in ntwxwin.mak, and do not set WXUSINGDLL.
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#
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# Compiling wxWindows:
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#---------------------
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# Use the dll target to compile wxWindows as DLL; then make 'pch'
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# to generate a precompiled header for your apps to use. BUG: must compile without
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# wxExpr (USE_WX_RESOURCES = 0) for this to link properly. Don't know why yet.
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# Use the dllapp target to compile wxWindows for making a DLL app (not implemented yet)
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#DLL=0
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!if "$(WXUSINGDLL)" == "1" || "$(WXMAKINGDLL)" == "1"
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WXLIB=$(WXDIR)\lib\wx200.lib
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!else
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WXLIB=$(WXDIR)\lib\wx.lib
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!endif
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!if "$(WXUSINGDLL)" == "1"
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EXTRADLLFLAGS=/DWXUSINGDLL=1
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!endif
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!if "$(WXMAKINGDLL)" == "1"
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EXTRADLLFLAGS=/DWXMAKINGDLL=1
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!endif
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!if "$(WXMAKINGDLL)" == "0" && "$(DLL)" == "1"
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EXTRADLLFLAGS=
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!endif
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!if "$(NOMAIN)" == "1"
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EXTRADLLFLAGS=$(EXTRADLLFLAGS) /DNOMAIN
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!endif
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INC=-I$(WXINC) -I$(WXDIR)/src/png -I$(WXDIR)/src/zlib $(EXTRAINC)
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LIBS = $(EXTRALIBS) $(WXLIB) $(WINLIBS) $(WXDIR)\lib\winpng.lib $(WXDIR)\lib\zlib.lib $(WXDIR)\lib\xpm.lib
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!ifndef FINAL
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FINAL=0
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DEBUG=1
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!endif
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!ifndef DLL
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DLL=0
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!endif
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# Set this to 1 if you don't want to use precompiled headers
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!ifndef NOPCH
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NOPCH=0
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!endif
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MAKEPRECOMP=/YcWX/WXPREC.H
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OPTIONS=
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!if "$(FINAL)" == "0"
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OPT = /Od /Gy
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# ***N.B.*** to save space/time, comment out /FR to avoid browse info (.sbr files) being generated
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DEBUG_FLAGS= /Zi /D__WXDEBUG__ # /DDEBUG=1 # /FR
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LINK_DEBUG_FLAGS=-debug:full -debugtype:cv # /PDB:NONE
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CRTFLAG=/MD
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!else
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# /O1 - smallest code
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# /O2 - fastest code
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OPT = /O1 # /O2 # /Od
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DEBUG_FLAGS=
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LINK_DEBUG_FLAGS=/RELEASE
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CRTFLAG=/MD
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!endif
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!if "$(DLL)" == "0"
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!if "$(NOPCH)" == "1"
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PCH=
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PRECOMP=
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MAKEPRECOMP=
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!else
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PCH=WX.PCH
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PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$(PCH) /Fd$(WXDIR)\lib\wx.pdb
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MAKEPRECOMP=/YcWX/WXPREC.H
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!endif
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CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS)
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# If you don't include wxprec.h, use CPPFLAGS2
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CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS)
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LINKFLAGS=$(LINK_DEBUG_FLAGS) $(WINLINKFLAGS) -entry:WinMainCRTStartup
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DUMMY=dummy
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!else
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!if "$(WXMAKINGDLL)" == "1"
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PCH=WXDLL.PCH
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DUMMY=dummydll
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!else
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PCH=WX.PCH
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DUMMY=dummy
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!endif
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PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$(PCH) /Fd$(WXDIR)\lib\wx.pdb
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CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) /D_DLL $(CRTFLAG) $(EXTRADLLFLAGS) /D_WINDOWS /D__WINDOWS__ /D_WINDLL
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CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) /D_DLL $(CRTFLAG) $(EXTRADLLFLAGS) /D_WINDOWS /D__WINDOWS__ /D_WINDLL
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LINKFLAGS=$(LINK_DEBUG_FLAGS) -machine:i386 -subsystem:windows,$(APPVER) -dll # -entry:_DllMainCRTStartup$(DLLENTRY)
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!endif
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DUMMYOBJ=$(WXDIR)\src\msw\$(DUMMY).obj
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