Add comments explaining the workaround for mingw 3.2.3
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33379 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -549,6 +549,7 @@ bool wxDebugReport::DoProcess()
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#if wxUSE_ZIPSTREAM
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#if wxUSE_ZIPSTREAM
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// leave the default name wxZipOutputStreamPtr free for users
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wxDECLARE_SCOPED_PTR(wxZipOutputStream, wxDbgZipOutputStreamPtr)
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wxDECLARE_SCOPED_PTR(wxZipOutputStream, wxDbgZipOutputStreamPtr)
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wxDEFINE_SCOPED_PTR(wxZipOutputStream, wxDbgZipOutputStreamPtr)
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wxDEFINE_SCOPED_PTR(wxZipOutputStream, wxDbgZipOutputStreamPtr)
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@@ -565,6 +566,10 @@ bool wxDebugReportCompress::DoProcess()
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// create the streams
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// create the streams
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wxFileName fn(GetDirectory(), GetReportName(), _T("zip"));
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wxFileName fn(GetDirectory(), GetReportName(), _T("zip"));
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wxFFileOutputStream os(fn.GetFullPath(), _T("wb"));
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wxFFileOutputStream os(fn.GetFullPath(), _T("wb"));
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// create this one on the heap as a workaround since otherwise the mingw
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// 3.2.3 linker cannot find ~wxZipOutputStream() when building a dll
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// version of the library.
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wxDbgZipOutputStreamPtr zos(new wxZipOutputStream(os, 9));
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wxDbgZipOutputStreamPtr zos(new wxZipOutputStream(os, 9));
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// add all files to the ZIP one
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// add all files to the ZIP one
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