Removed Persistance Framework code/files from FrameLayout
Corrected makefiles to match git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2046 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -43,7 +43,6 @@
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#include "barhintspl.h"
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#include "hintanimpl.h"
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#include "controlarea.h"
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#include "objstore.h"
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#include "dyntbar.h"
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#include "dyntbarhnd.h" // fl-dimension-handler for dynamic toolbar
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@@ -99,8 +98,6 @@ bool MyApp::OnInit(void)
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wxMenu *file_menu = new wxMenu;
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wxMenu *active_menu = new wxMenu;
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file_menu->Append( ID_LOAD, "&Load layouts" );
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file_menu->Append( ID_STORE, "&Store layouts" );
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file_menu->AppendSeparator();
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file_menu->Append( ID_AUTOSAVE, "&Auto Save Layouts", "save layouts on exit", TRUE );
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@@ -258,9 +255,6 @@ BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU( MINIMAL_QUIT, MyFrame::OnQuit )
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EVT_MENU( MINIMAL_ABOUT, MyFrame::OnAbout )
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EVT_MENU( ID_LOAD, MyFrame::OnLoad )
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EVT_MENU( ID_STORE, MyFrame::OnStore )
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EVT_MENU( ID_AUTOSAVE, MyFrame::OnAutoSave )
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EVT_MENU( ID_SETTINGS, MyFrame::OnSettings )
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EVT_MENU( ID_REMOVE, MyFrame::OnRemove )
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EVT_MENU( ID_REMOVEALL, MyFrame::OnRemoveAll )
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@@ -322,38 +316,28 @@ MyFrame::MyFrame(wxFrame *frame, char *title, int x, int y, int w, int h)
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int idx1 = mImageList.Add( bmp1 );
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int idx2 = mImageList.Add( bmp2 );
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// load configuation if present
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InitAboutBox();
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if ( wxFileExists( "layouts_for_demo.dat" ) )
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{
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wxCommandEvent evt;
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this->OnLoad( evt );
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}
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else
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{
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InitAboutBox();
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// create multiple layouts
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// create multiple layouts
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mpNestedLayout = 0;
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mpNestedLayout = 0;
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mpClntWindow = CreateTxtCtrl("client window");
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mpClntWindow = CreateTxtCtrl("client window");
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for( i = 0; i != MAX_LAYOUTS; ++i )
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for( i = 0; i != MAX_LAYOUTS; ++i )
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CreateLayout( i );
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CreateLayout( i );
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for( i = SECOND_LAYOUT; i != MAX_LAYOUTS; ++i )
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for( i = SECOND_LAYOUT; i != MAX_LAYOUTS; ++i )
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// hide others
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mLayouts[i]->HideBarWindows();
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// hide others
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mLayouts[i]->HideBarWindows();
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// activate first one
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// activate first one
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mLayouts[FIRST_LAYOUT]->Activate();
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mLayouts[FIRST_LAYOUT]->Activate();
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mActiveLayoutNo = FIRST_LAYOUT;
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}
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mActiveLayoutNo = FIRST_LAYOUT;
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}
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/*** event handlers ***/
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@@ -366,65 +350,11 @@ bool MyFrame::OnClose(void)
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this->Show(FALSE);
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if ( (mAutoSave && mSavedAlready) || !mAutoSave );
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else
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{
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wxCommandEvent evt;
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this->OnStore(evt);
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}
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mAboutBox.Destroy();
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this->Destroy();
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mAboutBox.Destroy();
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this->Destroy();
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return TRUE;
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}
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void MyFrame::OnLoad( wxCommandEvent& event )
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{
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if ( !wxFileExists( "layouts_for_demo.dat" ) )
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{
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wxMessageBox(
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"File \"layouts_for_demo.dat\" was not found,\n select\
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(File|Store Layouts) menu item to store layout information first"
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);
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return;
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}
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DestroyEverything();
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wxIOStreamWrapper stm;
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stm.CreateForInput( "layouts_for_demo.dat" );
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wxObjectStorage store( stm );
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SerializeMe( store );
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if ( mLayouts[mActiveLayoutNo] )
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mLayouts[mActiveLayoutNo]->Activate();
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}
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void MyFrame::OnStore( wxCommandEvent& event )
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{
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wxIOStreamWrapper stm;
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stm.CreateForOutput( "layouts_for_demo.dat" );
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wxObjectStorage store( stm );
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SerializeMe( store );
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mSavedAlready = TRUE;
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}
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void MyFrame::OnAutoSave( wxCommandEvent& event )
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{
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mAutoSave = !mAutoSave;
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wxCommandEvent evt;
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this->OnStore(evt);
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SyncMenuBarItems();
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return TRUE;
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}
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void MyFrame::OnSettings( wxCommandEvent& event )
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@@ -499,14 +429,8 @@ void MyFrame::OnQuit( wxCommandEvent& event )
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this->Show(FALSE);
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if ( (mAutoSave && mSavedAlready) || !mAutoSave );
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else
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{
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wxCommandEvent evt;
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this->OnStore(evt);
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}
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Destroy();
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Destroy();
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}
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void set_dlg_font( wxWindow* pParent, wxFont& font )
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@@ -588,28 +512,21 @@ void MyFrame::OnChar( wxKeyEvent& event )
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// "AI" :-)
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wxMessageBox("There are only 3 layouts in this demo :-(");
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else
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if ( event.m_keyCode == WXK_TAB )
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if ( event.m_keyCode == WXK_TAB )
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{
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// USEFUL TRICK:: avoids flickering of application's frame
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// when closing NN windows on exit:
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// USEFUL TRICK:: avoids flickering of application's frame
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// when closing NN windows on exit:
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this->Show(FALSE);
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this->Show(FALSE);
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if ( (mAutoSave && mSavedAlready) || !mAutoSave );
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else
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{
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wxCommandEvent evt;
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this->OnStore(evt);
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}
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Destroy();
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Destroy();
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}
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else
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if ( event.m_keyCode == WXK_CONTROL )
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this->OnSettings( evt );
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else
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event.Skip();
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else
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if ( event.m_keyCode == WXK_CONTROL )
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this->OnSettings( evt );
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else
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event.Skip();
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}
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void MyFrame::OnSayItsOk( wxCommandEvent& event )
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@@ -924,7 +841,6 @@ wxWindow* MyFrame::CreateDevLayout( wxFrameLayout& layout, wxWindow* pParent )
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// functions from "wxinfo.h"
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::wxCreateClassInfoTree( pClassView, cinfId, 1 );
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::wxCreateSerializerInfoTree( pClassView, serId, 1 );
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#ifdef __WXMSW__
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// (default arg anyway)
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@@ -1217,32 +1133,6 @@ void MyFrame::ActivateLayout( int layoutNo )
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SyncMenuBarItems();
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}
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void MyFrame::SerializeMe( wxObjectStorage& store )
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{
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store.AddInitialRef( this );
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store.AddInitialRef( mpInternalFrm );
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store.AddInitialRef( &mAboutBox );
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store.AddInitialRef( &mImageList );
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store.XchgInt ( mActiveLayoutNo );
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store.XchgBool( mAutoSave );
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store.XchgObjPtr( (wxObject**) &mpClntWindow );
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for( int i = 0; i != MAX_LAYOUTS; ++i )
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{
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if ( i == THIRD_LAYOUT )
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store.XchgObjPtr( (wxObject**) &(mpNestedLayout) );
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store.XchgObjPtr( (wxObject**) &(mLayouts[i]) );
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}
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store.XchgObjPtr( (wxObject**) &(mpAboutBoxLayout) );
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store.Finalize(); // finish serialization
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}
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#ifdef __HACK_MY_MSDEV40__
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////////////// new 2.0-magic (linker errors...) ////////////////
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