moved all wxDialog event handlers to wxDialogBase to avoid code duplication
(sixplication?) among ports; as a side effect added public wxDialog methods to wxDialogBase as well and moved EndDialog() (previously implemented by wxMSW, wxMotif, wxMac and wxCocoa but not the other ports) to wxDialogBase too git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40687 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -71,15 +71,6 @@ extern wxList wxModelessWindows; // Frames and modeless dialogs
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IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
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BEGIN_EVENT_TABLE(wxDialog, wxTopLevelWindow)
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EVT_BUTTON(wxID_OK, wxDialog::OnOK)
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EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
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EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
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EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
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EVT_CLOSE(wxDialog::OnCloseWindow)
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END_EVENT_TABLE()
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wxDialog::wxDialog()
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{
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m_modalShowing = false;
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@@ -347,69 +338,6 @@ void wxDialog::EndModal(int retCode)
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SetModal(false);
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}
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// Standard buttons
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void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
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{
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if ( Validate() && TransferDataFromWindow() )
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{
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if ( IsModal() )
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EndModal(wxID_OK);
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else
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{
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SetReturnCode(wxID_OK);
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this->Show(false);
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}
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}
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}
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void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
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{
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if (Validate())
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TransferDataFromWindow();
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// TODO probably need to disable the Apply button until things change again
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}
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void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
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{
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if ( IsModal() )
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EndModal(wxID_CANCEL);
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else
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{
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SetReturnCode(wxID_CANCEL);
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this->Show(false);
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}
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}
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void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
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{
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// We'll send a Cancel message by default,
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// which may close the dialog.
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// Check for looping if the Cancel event handler calls Close().
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// Note that if a cancel button and handler aren't present in the dialog,
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// nothing will happen when you close the dialog via the window manager, or
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// via Close().
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// We wouldn't want to destroy the dialog by default, since the dialog may have been
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// created on the stack.
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// However, this does mean that calling dialog->Close() won't delete the dialog
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// unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
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// sure to destroy the dialog.
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// The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
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static wxList closing;
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if ( closing.Member(this) )
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return;
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closing.Append(this);
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wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
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cancelEvent.SetEventObject( this );
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GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
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closing.DeleteObject(this);
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}
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// Destroy the window (delayed, if a managed window)
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bool wxDialog::Destroy()
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{
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@@ -418,12 +346,6 @@ bool wxDialog::Destroy()
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return true;
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}
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void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
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{
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SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
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Refresh();
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}
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void wxDialog::ChangeFont(bool keepOriginalSize)
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{
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wxWindow::ChangeFont(keepOriginalSize);
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