moved all wxDialog event handlers to wxDialogBase to avoid code duplication

(sixplication?) among ports; as a side effect added public wxDialog methods to
wxDialogBase as well and moved EndDialog() (previously implemented by wxMSW,
wxMotif, wxMac and wxCocoa but not the other ports) to wxDialogBase too


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40687 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2006-08-19 22:56:11 +00:00
parent 0be2741893
commit 2158f4d798
16 changed files with 101 additions and 553 deletions

View File

@@ -36,13 +36,6 @@ extern int g_openDialogs;
// wxDialog
//-----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(wxDialog,wxDialogBase)
EVT_BUTTON (wxID_OK, wxDialog::OnOK)
EVT_BUTTON (wxID_CANCEL, wxDialog::OnCancel)
EVT_BUTTON (wxID_APPLY, wxDialog::OnApply)
EVT_CLOSE (wxDialog::OnCloseWindow)
END_EVENT_TABLE()
IMPLEMENT_DYNAMIC_CLASS(wxDialog,wxTopLevelWindow)
void wxDialog::Init()
@@ -76,75 +69,6 @@ bool wxDialog::Create( wxWindow *parent,
return wxTopLevelWindow::Create(parent, id, title, pos, size, style, name);
}
void wxDialog::OnApply( wxCommandEvent &WXUNUSED(event) )
{
if (Validate())
TransferDataFromWindow();
}
void wxDialog::OnCancel( wxCommandEvent &WXUNUSED(event) )
{
if (IsModal())
{
EndModal(wxID_CANCEL);
}
else
{
SetReturnCode(wxID_CANCEL);
Show(false);
}
}
void wxDialog::OnOK( wxCommandEvent &WXUNUSED(event) )
{
if (Validate() && TransferDataFromWindow())
{
if (IsModal())
{
EndModal(wxID_OK);
}
else
{
SetReturnCode(wxID_OK);
Show(false);
}
}
}
void wxDialog::OnPaint( wxPaintEvent& WXUNUSED(event) )
{
// yes
}
void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
{
// We'll send a Cancel message by default,
// which may close the dialog.
// Check for looping if the Cancel event handler calls Close().
// Note that if a cancel button and handler aren't present in the dialog,
// nothing will happen when you close the dialog via the window manager, or
// via Close().
// We wouldn't want to destroy the dialog by default, since the dialog may have been
// created on the stack.
// However, this does mean that calling dialog->Close() won't delete the dialog
// unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
// sure to destroy the dialog.
// The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
static wxList s_closing;
if (s_closing.Member(this))
return; // no loops
s_closing.Append(this);
wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
cancelEvent.SetEventObject( this );
GetEventHandler()->ProcessEvent(cancelEvent);
s_closing.DeleteObject(this);
}
bool wxDialog::Show( bool show )
{
if (!show && IsModal())