Add wxBitmap::NewFromPNGData() for creating bitmaps from PNG data.
This simple function can be used to create a wxBitmap from the raw image data in PNG format. It is just a thin wrapper around wxImage load functions under almost all platforms but has two advantages: 1. It can be implemented natively for some platforms (currently only OS X). 2. It can be used in a single expression as it doesn't require creating a temporary wxMemoryInputStream and this will be required by wxBITMAP_PNG() macro that will be added soon. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72476 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1736,6 +1736,18 @@ bool wxBundleResourceHandler::LoadFile(wxBitmap *bitmap,
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return false ;
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}
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/* static */
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wxBitmap wxBitmapHelpers::NewFromPNGData(const void* data, size_t size)
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{
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wxCFRef<CGDataProviderRef>
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provider(CGDataProviderCreateWithData(NULL, data, size, NULL) );
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wxCFRef<CGImageRef>
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image(CGImageCreateWithPNGDataProvider(provider, NULL, true,
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kCGRenderingIntentDefault));
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return wxBitmap(image);
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}
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void wxBitmap::InitStandardHandlers()
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{
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#if wxOSX_USE_COCOA_OR_CARBON
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