Mac Core Graphics Implementation

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31959 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2005-02-12 11:34:05 +00:00
parent 271fa25083
commit 20b6985553
38 changed files with 2346 additions and 2647 deletions

View File

@@ -19,43 +19,53 @@
#include "wx/bitmap.h"
// Icon
class WXDLLEXPORT wxIcon: public wxBitmap
class WXDLLEXPORT wxIcon: public wxGDIObject
{
public:
wxIcon();
wxIcon();
// Copy constructors
wxIcon(const wxIcon& icon)
: wxBitmap()
// Copy constructors
wxIcon(const wxIcon& icon)
{ Ref(icon); }
wxIcon(const char **data);
wxIcon(char **data);
wxIcon(const char bits[], int width , int height );
wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
wxIcon(const char **data);
wxIcon(char **data);
wxIcon(const char bits[], int width , int height );
wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);
wxIcon(const wxIconLocation& loc)
{
wxIcon(const wxIconLocation& loc)
{
LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ICON);
}
~wxIcon();
}
~wxIcon();
bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
int desiredWidth /* = -1 */ , int desiredHeight = -1);
bool LoadFile(const wxString& name ,wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
bool LoadFile(const wxString& name ,wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
{ return LoadFile( name , flags , -1 , -1 ) ; }
wxIcon& operator=(const wxIcon& icon)
wxIcon& operator=(const wxIcon& icon)
{ if (this != &icon) Ref(icon); return *this; }
bool operator==(const wxIcon& icon) const { return m_refData == icon.m_refData; }
bool operator!=(const wxIcon& icon) const { return !(*this == icon); }
bool operator==(const wxIcon& icon) const { return m_refData == icon.m_refData; }
bool operator!=(const wxIcon& icon) const { return !(*this == icon); }
// create from bitmap (which should have a mask unless it's monochrome):
// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
// ctors, assignment operators...), but it's ok to have such function
void CopyFromBitmap(const wxBitmap& bmp);
// create from bitmap (which should have a mask unless it's monochrome):
// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
// ctors, assignment operators...), but it's ok to have such function
void CopyFromBitmap(const wxBitmap& bmp);
DECLARE_DYNAMIC_CLASS(wxIcon)
bool Ok() const;
int GetWidth() const;
int GetHeight() const;
int GetDepth() const;
void SetWidth(int w);
void SetHeight(int h);
void SetDepth(int d);
void SetOk(bool isOk);
WXHICON GetHICON() const ;
DECLARE_DYNAMIC_CLASS(wxIcon)
};
/*