Mac Core Graphics Implementation
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31959 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -20,6 +20,7 @@
|
||||
|
||||
// Bitmap
|
||||
class WXDLLEXPORT wxBitmap;
|
||||
class wxBitmapRefData ;
|
||||
class WXDLLEXPORT wxBitmapHandler;
|
||||
class WXDLLEXPORT wxControl;
|
||||
class WXDLLEXPORT wxCursor;
|
||||
@@ -29,78 +30,58 @@ class WXDLLEXPORT wxImage;
|
||||
class WXDLLEXPORT wxPixelDataBase;
|
||||
|
||||
// A mask is a bitmap used for drawing bitmaps
|
||||
// it can be a monochrome bitmap or a multi-bit bitmap which transfers to alpha channels
|
||||
// transparently.
|
||||
// Internally it is stored as a 8 bit deep memory chunk, 0 = black means the source will be drawn
|
||||
// 255 = white means the source will not be drawn, no other values will be present
|
||||
// 8 bit is chosen only for performance reasons, note also that this is the inverse value range
|
||||
// from alpha, where 0 = invisible , 255 = fully drawn
|
||||
|
||||
class WXDLLEXPORT wxMask: public wxObject
|
||||
{
|
||||
DECLARE_DYNAMIC_CLASS(wxMask)
|
||||
DECLARE_NO_COPY_CLASS(wxMask)
|
||||
|
||||
public:
|
||||
wxMask();
|
||||
wxMask();
|
||||
|
||||
// Construct a mask from a bitmap and a colour indicating
|
||||
// the transparent area
|
||||
wxMask(const wxBitmap& bitmap, const wxColour& colour);
|
||||
// Construct a mask from a bitmap and a colour indicating
|
||||
// the transparent area
|
||||
wxMask(const wxBitmap& bitmap, const wxColour& colour);
|
||||
|
||||
// Construct a mask from a bitmap and a palette index indicating
|
||||
// the transparent area
|
||||
wxMask(const wxBitmap& bitmap, int paletteIndex);
|
||||
// Construct a mask from a mono bitmap (black meaning show pixels, white meaning transparent)
|
||||
wxMask(const wxBitmap& bitmap);
|
||||
|
||||
// implementation helper only : construct a mask from a 8 bit memory buffer
|
||||
wxMask(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ;
|
||||
|
||||
// Construct a mask from a mono bitmap (copies the bitmap).
|
||||
wxMask(const wxBitmap& bitmap);
|
||||
~wxMask();
|
||||
|
||||
~wxMask();
|
||||
bool Create(const wxBitmap& bitmap, const wxColour& colour);
|
||||
bool Create(const wxBitmap& bitmap);
|
||||
bool Create(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ;
|
||||
|
||||
bool Create(const wxBitmap& bitmap, const wxColour& colour);
|
||||
bool Create(const wxBitmap& bitmap, int paletteIndex);
|
||||
bool Create(const wxBitmap& bitmap);
|
||||
// Implementation below
|
||||
|
||||
// Implementation
|
||||
bool PointMasked(int x, int y);
|
||||
inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
|
||||
inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
|
||||
int GetDepth() const { return m_depth ; }
|
||||
void SetDepth( int depth ) { m_depth = depth ; }
|
||||
protected:
|
||||
WXHBITMAP m_maskBitmap;
|
||||
int m_depth ;
|
||||
void Init() ;
|
||||
|
||||
// a 8 bit depth mask
|
||||
void* GetRawAccess() const;
|
||||
int GetBytesPerRow() const { return m_bytesPerRow ; }
|
||||
// renders/updates native representation when necessary
|
||||
void RealizeNative() ;
|
||||
#if !wxMAC_USE_CORE_GRAPHICS
|
||||
WXHBITMAP GetHBITMAP() const ;
|
||||
#endif
|
||||
|
||||
private:
|
||||
wxMemoryBuffer m_memBuf ;
|
||||
int m_bytesPerRow ;
|
||||
int m_width ;
|
||||
int m_height ;
|
||||
#if !wxMAC_USE_CORE_GRAPHICS
|
||||
WXHBITMAP m_maskBitmap ;
|
||||
#endif
|
||||
};
|
||||
|
||||
enum { kMacBitmapTypeUnknownType , kMacBitmapTypeGrafWorld, kMacBitmapTypePict , kMacBitmapTypeIcon } ;
|
||||
|
||||
class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
|
||||
{
|
||||
DECLARE_NO_COPY_CLASS(wxBitmapRefData)
|
||||
|
||||
friend class WXDLLEXPORT wxBitmap;
|
||||
friend class WXDLLEXPORT wxIcon;
|
||||
friend class WXDLLEXPORT wxCursor;
|
||||
public:
|
||||
wxBitmapRefData();
|
||||
~wxBitmapRefData();
|
||||
|
||||
public:
|
||||
int m_width;
|
||||
int m_height;
|
||||
int m_depth;
|
||||
bool m_ok;
|
||||
int m_numColors;
|
||||
#if wxUSE_PALETTE
|
||||
wxPalette m_bitmapPalette;
|
||||
#endif // wxUSE_PALETTE
|
||||
int m_quality;
|
||||
|
||||
int m_bitmapType ;
|
||||
WXHMETAFILE m_hPict ;
|
||||
WXHBITMAP m_hBitmap;
|
||||
WXHICON m_hIcon ;
|
||||
wxMask * m_bitmapMask; // Optional mask
|
||||
bool m_hasAlpha;
|
||||
};
|
||||
|
||||
#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
|
||||
|
||||
class WXDLLEXPORT wxBitmapHandler: public wxBitmapHandlerBase
|
||||
{
|
||||
public:
|
||||
@@ -120,96 +101,113 @@ private:
|
||||
|
||||
class WXDLLEXPORT wxBitmap: public wxBitmapBase
|
||||
{
|
||||
DECLARE_DYNAMIC_CLASS(wxBitmap)
|
||||
DECLARE_DYNAMIC_CLASS(wxBitmap)
|
||||
|
||||
friend class WXDLLEXPORT wxBitmapHandler;
|
||||
friend class WXDLLEXPORT wxBitmapHandler;
|
||||
|
||||
public:
|
||||
wxBitmap(); // Platform-specific
|
||||
wxBitmap(); // Platform-specific
|
||||
|
||||
// Copy constructors
|
||||
wxBitmap(const wxBitmap& bitmap)
|
||||
: wxBitmapBase()
|
||||
{ Ref(bitmap); }
|
||||
// Copy constructors
|
||||
wxBitmap(const wxBitmap& bitmap)
|
||||
{ Ref(bitmap); }
|
||||
|
||||
// Initialize with raw data.
|
||||
wxBitmap(const char bits[], int width, int height, int depth = 1);
|
||||
// Initialize with raw data.
|
||||
wxBitmap(const char bits[], int width, int height, int depth = 1);
|
||||
|
||||
// Initialize with XPM data
|
||||
bool CreateFromXpm(const char **bits);
|
||||
wxBitmap(const char **bits);
|
||||
wxBitmap(char **bits);
|
||||
// Initialize with XPM data
|
||||
bool CreateFromXpm(const char **bits);
|
||||
wxBitmap(const char **bits);
|
||||
wxBitmap(char **bits);
|
||||
|
||||
// Load a file or resource
|
||||
wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_PICT_RESOURCE);
|
||||
// Load a file or resource
|
||||
wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_PICT_RESOURCE);
|
||||
|
||||
// Constructor for generalised creation from data
|
||||
wxBitmap(void *data, wxBitmapType type, int width, int height, int depth = 1);
|
||||
// Constructor for generalised creation from data
|
||||
wxBitmap(void *data, wxBitmapType type, int width, int height, int depth = 1);
|
||||
|
||||
// If depth is omitted, will create a bitmap compatible with the display
|
||||
wxBitmap(int width, int height, int depth = -1);
|
||||
|
||||
// Convert from wxImage:
|
||||
wxBitmap(const wxImage& image, int depth = -1);
|
||||
|
||||
~wxBitmap();
|
||||
|
||||
wxImage ConvertToImage() const;
|
||||
// If depth is omitted, will create a bitmap compatible with the display
|
||||
wxBitmap(int width, int height, int depth = -1);
|
||||
|
||||
// get the given part of bitmap
|
||||
wxBitmap GetSubBitmap( const wxRect& rect ) const;
|
||||
// Convert from wxImage:
|
||||
wxBitmap(const wxImage& image, int depth = -1);
|
||||
|
||||
virtual bool Create(int width, int height, int depth = -1);
|
||||
virtual bool Create(void *data, wxBitmapType type, int width, int height, int depth = 1);
|
||||
virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
|
||||
virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
|
||||
// Convert from wxIcon
|
||||
wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
|
||||
|
||||
// copies the contents and mask of the given (colour) icon to the bitmap
|
||||
virtual bool CopyFromIcon(const wxIcon& icon);
|
||||
~wxBitmap();
|
||||
|
||||
bool Ok() const;
|
||||
int GetWidth() const;
|
||||
int GetHeight() const;
|
||||
int GetDepth() const;
|
||||
int GetQuality() const;
|
||||
void SetWidth(int w);
|
||||
void SetHeight(int h);
|
||||
void SetDepth(int d);
|
||||
void SetQuality(int q);
|
||||
void SetOk(bool isOk);
|
||||
wxImage ConvertToImage() const;
|
||||
|
||||
// get the given part of bitmap
|
||||
wxBitmap GetSubBitmap( const wxRect& rect ) const;
|
||||
|
||||
virtual bool Create(int width, int height, int depth = -1);
|
||||
virtual bool Create(void *data, wxBitmapType type, int width, int height, int depth = 1);
|
||||
// virtual bool Create( WXHICON icon) ;
|
||||
virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
|
||||
virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
|
||||
|
||||
wxBitmapRefData *GetBitmapData() const
|
||||
{ return (wxBitmapRefData *)m_refData; }
|
||||
|
||||
// copies the contents and mask of the given (colour) icon to the bitmap
|
||||
virtual bool CopyFromIcon(const wxIcon& icon);
|
||||
|
||||
bool Ok() const;
|
||||
int GetWidth() const;
|
||||
int GetHeight() const;
|
||||
int GetDepth() const;
|
||||
void SetWidth(int w);
|
||||
void SetHeight(int h);
|
||||
void SetDepth(int d);
|
||||
void SetOk(bool isOk);
|
||||
|
||||
#if WXWIN_COMPATIBILITY_2_4
|
||||
// these functions do nothing and are only there for backwards
|
||||
// compatibility
|
||||
wxDEPRECATED( int GetQuality() const );
|
||||
wxDEPRECATED( void SetQuality(int quality) );
|
||||
#endif // WXWIN_COMPATIBILITY_2_4
|
||||
|
||||
#if wxUSE_PALETTE
|
||||
wxPalette* GetPalette() const;
|
||||
void SetPalette(const wxPalette& palette);
|
||||
wxPalette* GetPalette() const;
|
||||
void SetPalette(const wxPalette& palette);
|
||||
#endif // wxUSE_PALETTE
|
||||
|
||||
wxMask *GetMask() const;
|
||||
void SetMask(wxMask *mask) ;
|
||||
wxMask *GetMask() const;
|
||||
void SetMask(wxMask *mask) ;
|
||||
|
||||
int GetBitmapType() const;
|
||||
|
||||
inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
|
||||
inline bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; }
|
||||
inline bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }
|
||||
inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
|
||||
inline bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; }
|
||||
inline bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }
|
||||
|
||||
static void InitStandardHandlers();
|
||||
static void InitStandardHandlers();
|
||||
|
||||
// raw bitmap access support functions, for internal use only
|
||||
void *GetRawData(wxPixelDataBase& data, int bpp);
|
||||
void UngetRawData(wxPixelDataBase& data);
|
||||
|
||||
// these functions are internal and shouldn't be used, they risk to
|
||||
// disappear in the future
|
||||
bool HasAlpha() const;
|
||||
void UseAlpha();
|
||||
|
||||
public:
|
||||
WXHBITMAP GetHBITMAP() const;
|
||||
inline WXHICON GetHICON() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_hIcon : 0); }
|
||||
WXHMETAFILE GetPict(bool *created = NULL ) const;
|
||||
#if !wxMAC_USE_CORE_GRAPHICS
|
||||
// returns the 'native' implementation, a GWorldPtr for the content and one for the mask
|
||||
WXHBITMAP GetHBITMAP( WXHBITMAP * mask = NULL ) const;
|
||||
#endif
|
||||
|
||||
void SetHBITMAP(WXHBITMAP bmp);
|
||||
void SetHICON(WXHICON ico);
|
||||
void SetPict( WXHMETAFILE pict ) ;
|
||||
|
||||
bool FreeResource(bool force = FALSE);
|
||||
#if wxMAC_USE_CORE_GRAPHICS
|
||||
// returns a CGImageRef which must released after usage with CGImageRelease
|
||||
WXCGIMAGEREF CGImageCreate() const ;
|
||||
#endif
|
||||
// get read only access to the underlying buffer
|
||||
void *GetRawAccess() const ;
|
||||
// brackets to the underlying OS structure for read/write access
|
||||
// makes sure that no cached images will be constructed until terminated
|
||||
void *BeginRawAccess() ;
|
||||
void EndRawAccess() ;
|
||||
};
|
||||
#endif
|
||||
// _WX_BITMAP_H_
|
||||
|
Reference in New Issue
Block a user