Mac Core Graphics Implementation

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31959 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2005-02-12 11:34:05 +00:00
parent 271fa25083
commit 20b6985553
38 changed files with 2346 additions and 2647 deletions

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@@ -20,6 +20,7 @@
// Bitmap
class WXDLLEXPORT wxBitmap;
class wxBitmapRefData ;
class WXDLLEXPORT wxBitmapHandler;
class WXDLLEXPORT wxControl;
class WXDLLEXPORT wxCursor;
@@ -29,78 +30,58 @@ class WXDLLEXPORT wxImage;
class WXDLLEXPORT wxPixelDataBase;
// A mask is a bitmap used for drawing bitmaps
// it can be a monochrome bitmap or a multi-bit bitmap which transfers to alpha channels
// transparently.
// Internally it is stored as a 8 bit deep memory chunk, 0 = black means the source will be drawn
// 255 = white means the source will not be drawn, no other values will be present
// 8 bit is chosen only for performance reasons, note also that this is the inverse value range
// from alpha, where 0 = invisible , 255 = fully drawn
class WXDLLEXPORT wxMask: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxMask)
DECLARE_NO_COPY_CLASS(wxMask)
public:
wxMask();
wxMask();
// Construct a mask from a bitmap and a colour indicating
// the transparent area
wxMask(const wxBitmap& bitmap, const wxColour& colour);
// Construct a mask from a bitmap and a colour indicating
// the transparent area
wxMask(const wxBitmap& bitmap, const wxColour& colour);
// Construct a mask from a bitmap and a palette index indicating
// the transparent area
wxMask(const wxBitmap& bitmap, int paletteIndex);
// Construct a mask from a mono bitmap (black meaning show pixels, white meaning transparent)
wxMask(const wxBitmap& bitmap);
// implementation helper only : construct a mask from a 8 bit memory buffer
wxMask(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ;
// Construct a mask from a mono bitmap (copies the bitmap).
wxMask(const wxBitmap& bitmap);
~wxMask();
~wxMask();
bool Create(const wxBitmap& bitmap, const wxColour& colour);
bool Create(const wxBitmap& bitmap);
bool Create(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ;
bool Create(const wxBitmap& bitmap, const wxColour& colour);
bool Create(const wxBitmap& bitmap, int paletteIndex);
bool Create(const wxBitmap& bitmap);
// Implementation below
// Implementation
bool PointMasked(int x, int y);
inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
int GetDepth() const { return m_depth ; }
void SetDepth( int depth ) { m_depth = depth ; }
protected:
WXHBITMAP m_maskBitmap;
int m_depth ;
void Init() ;
// a 8 bit depth mask
void* GetRawAccess() const;
int GetBytesPerRow() const { return m_bytesPerRow ; }
// renders/updates native representation when necessary
void RealizeNative() ;
#if !wxMAC_USE_CORE_GRAPHICS
WXHBITMAP GetHBITMAP() const ;
#endif
private:
wxMemoryBuffer m_memBuf ;
int m_bytesPerRow ;
int m_width ;
int m_height ;
#if !wxMAC_USE_CORE_GRAPHICS
WXHBITMAP m_maskBitmap ;
#endif
};
enum { kMacBitmapTypeUnknownType , kMacBitmapTypeGrafWorld, kMacBitmapTypePict , kMacBitmapTypeIcon } ;
class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
{
DECLARE_NO_COPY_CLASS(wxBitmapRefData)
friend class WXDLLEXPORT wxBitmap;
friend class WXDLLEXPORT wxIcon;
friend class WXDLLEXPORT wxCursor;
public:
wxBitmapRefData();
~wxBitmapRefData();
public:
int m_width;
int m_height;
int m_depth;
bool m_ok;
int m_numColors;
#if wxUSE_PALETTE
wxPalette m_bitmapPalette;
#endif // wxUSE_PALETTE
int m_quality;
int m_bitmapType ;
WXHMETAFILE m_hPict ;
WXHBITMAP m_hBitmap;
WXHICON m_hIcon ;
wxMask * m_bitmapMask; // Optional mask
bool m_hasAlpha;
};
#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
class WXDLLEXPORT wxBitmapHandler: public wxBitmapHandlerBase
{
public:
@@ -120,96 +101,113 @@ private:
class WXDLLEXPORT wxBitmap: public wxBitmapBase
{
DECLARE_DYNAMIC_CLASS(wxBitmap)
DECLARE_DYNAMIC_CLASS(wxBitmap)
friend class WXDLLEXPORT wxBitmapHandler;
friend class WXDLLEXPORT wxBitmapHandler;
public:
wxBitmap(); // Platform-specific
wxBitmap(); // Platform-specific
// Copy constructors
wxBitmap(const wxBitmap& bitmap)
: wxBitmapBase()
{ Ref(bitmap); }
// Copy constructors
wxBitmap(const wxBitmap& bitmap)
{ Ref(bitmap); }
// Initialize with raw data.
wxBitmap(const char bits[], int width, int height, int depth = 1);
// Initialize with raw data.
wxBitmap(const char bits[], int width, int height, int depth = 1);
// Initialize with XPM data
bool CreateFromXpm(const char **bits);
wxBitmap(const char **bits);
wxBitmap(char **bits);
// Initialize with XPM data
bool CreateFromXpm(const char **bits);
wxBitmap(const char **bits);
wxBitmap(char **bits);
// Load a file or resource
wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_PICT_RESOURCE);
// Load a file or resource
wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_PICT_RESOURCE);
// Constructor for generalised creation from data
wxBitmap(void *data, wxBitmapType type, int width, int height, int depth = 1);
// Constructor for generalised creation from data
wxBitmap(void *data, wxBitmapType type, int width, int height, int depth = 1);
// If depth is omitted, will create a bitmap compatible with the display
wxBitmap(int width, int height, int depth = -1);
// Convert from wxImage:
wxBitmap(const wxImage& image, int depth = -1);
~wxBitmap();
wxImage ConvertToImage() const;
// If depth is omitted, will create a bitmap compatible with the display
wxBitmap(int width, int height, int depth = -1);
// get the given part of bitmap
wxBitmap GetSubBitmap( const wxRect& rect ) const;
// Convert from wxImage:
wxBitmap(const wxImage& image, int depth = -1);
virtual bool Create(int width, int height, int depth = -1);
virtual bool Create(void *data, wxBitmapType type, int width, int height, int depth = 1);
virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
// Convert from wxIcon
wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
// copies the contents and mask of the given (colour) icon to the bitmap
virtual bool CopyFromIcon(const wxIcon& icon);
~wxBitmap();
bool Ok() const;
int GetWidth() const;
int GetHeight() const;
int GetDepth() const;
int GetQuality() const;
void SetWidth(int w);
void SetHeight(int h);
void SetDepth(int d);
void SetQuality(int q);
void SetOk(bool isOk);
wxImage ConvertToImage() const;
// get the given part of bitmap
wxBitmap GetSubBitmap( const wxRect& rect ) const;
virtual bool Create(int width, int height, int depth = -1);
virtual bool Create(void *data, wxBitmapType type, int width, int height, int depth = 1);
// virtual bool Create( WXHICON icon) ;
virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
wxBitmapRefData *GetBitmapData() const
{ return (wxBitmapRefData *)m_refData; }
// copies the contents and mask of the given (colour) icon to the bitmap
virtual bool CopyFromIcon(const wxIcon& icon);
bool Ok() const;
int GetWidth() const;
int GetHeight() const;
int GetDepth() const;
void SetWidth(int w);
void SetHeight(int h);
void SetDepth(int d);
void SetOk(bool isOk);
#if WXWIN_COMPATIBILITY_2_4
// these functions do nothing and are only there for backwards
// compatibility
wxDEPRECATED( int GetQuality() const );
wxDEPRECATED( void SetQuality(int quality) );
#endif // WXWIN_COMPATIBILITY_2_4
#if wxUSE_PALETTE
wxPalette* GetPalette() const;
void SetPalette(const wxPalette& palette);
wxPalette* GetPalette() const;
void SetPalette(const wxPalette& palette);
#endif // wxUSE_PALETTE
wxMask *GetMask() const;
void SetMask(wxMask *mask) ;
wxMask *GetMask() const;
void SetMask(wxMask *mask) ;
int GetBitmapType() const;
inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
inline bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; }
inline bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }
inline wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
inline bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; }
inline bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }
static void InitStandardHandlers();
static void InitStandardHandlers();
// raw bitmap access support functions, for internal use only
void *GetRawData(wxPixelDataBase& data, int bpp);
void UngetRawData(wxPixelDataBase& data);
// these functions are internal and shouldn't be used, they risk to
// disappear in the future
bool HasAlpha() const;
void UseAlpha();
public:
WXHBITMAP GetHBITMAP() const;
inline WXHICON GetHICON() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_hIcon : 0); }
WXHMETAFILE GetPict(bool *created = NULL ) const;
#if !wxMAC_USE_CORE_GRAPHICS
// returns the 'native' implementation, a GWorldPtr for the content and one for the mask
WXHBITMAP GetHBITMAP( WXHBITMAP * mask = NULL ) const;
#endif
void SetHBITMAP(WXHBITMAP bmp);
void SetHICON(WXHICON ico);
void SetPict( WXHMETAFILE pict ) ;
bool FreeResource(bool force = FALSE);
#if wxMAC_USE_CORE_GRAPHICS
// returns a CGImageRef which must released after usage with CGImageRelease
WXCGIMAGEREF CGImageCreate() const ;
#endif
// get read only access to the underlying buffer
void *GetRawAccess() const ;
// brackets to the underlying OS structure for read/write access
// makes sure that no cached images will be constructed until terminated
void *BeginRawAccess() ;
void EndRawAccess() ;
};
#endif
// _WX_BITMAP_H_

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@@ -25,6 +25,14 @@
#define wxUSE_DEBUG_NEW_ALWAYS 0
#endif
/*
* use OS X CoreGraphics (1) or QuickDraw (0) for rendering
*/
#ifndef wxMAC_USE_CORE_GRAPHICS
#define wxMAC_USE_CORE_GRAPHICS 0
#endif
#endif
/* _WX_MAC_CHKCONF_H_ */

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@@ -18,27 +18,6 @@
#include "wx/bitmap.h"
class WXDLLEXPORT wxCursorRefData: public wxBitmapRefData
{
DECLARE_NO_COPY_CLASS(wxCursorRefData)
friend class WXDLLEXPORT wxBitmap;
friend class WXDLLEXPORT wxCursor;
public:
wxCursorRefData();
~wxCursorRefData();
protected:
WXHCURSOR m_hCursor;
bool m_disposeHandle;
bool m_releaseHandle;
bool m_isColorCursor ;
long m_themeCursor ;
};
#define M_CURSORDATA ((wxCursorRefData *)m_refData)
#define M_CURSORHANDLERDATA ((wxCursorRefData *)bitmap->m_refData)
// Cursor
class WXDLLEXPORT wxCursor: public wxBitmap
{
@@ -65,7 +44,7 @@ public:
~wxCursor();
bool CreateFromXpm(const char **bits) ;
virtual bool Ok() const { return (m_refData != NULL && ( M_CURSORDATA->m_hCursor != NULL || M_CURSORDATA->m_themeCursor != -1 ) ) ; }
virtual bool Ok() const ;
inline wxCursor& operator = (const wxCursor& cursor) { if (*this == cursor) return (*this); Ref(cursor); return *this; }
inline bool operator == (const wxCursor& cursor) const { return m_refData == cursor.m_refData; }
@@ -74,7 +53,7 @@ public:
void MacInstall() const ;
void SetHCURSOR(WXHCURSOR cursor);
inline WXHCURSOR GetHCURSOR() const { return (M_CURSORDATA ? M_CURSORDATA->m_hCursor : 0); }
inline WXHCURSOR GetHCURSOR() const ;
private :
void CreateFromImage(const wxImage & image) ;
};

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@@ -44,7 +44,43 @@
extern int wxPageNumber;
class wxMacPortStateHelper ;
class wxMacCGContext ;
class WXDLLEXPORT wxGraphicPath
{
public :
virtual ~wxGraphicPath() {}
virtual void MoveToPoint( wxCoord x1 , wxCoord y1 ) = 0 ;
virtual void AddLineToPoint( wxCoord x1 , wxCoord y1 ) = 0 ;
virtual void AddRectangle( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) = 0 ;
virtual void AddCircle( wxCoord x, wxCoord y , wxCoord r ) = 0 ;
virtual void CloseSubpath() = 0 ;
} ;
class WXDLLEXPORT wxGraphicContext
{
public:
virtual ~wxGraphicContext() {}
virtual void Clip( const wxRegion &region ) = 0 ;
virtual void StrokePath( const wxGraphicPath *path ) = 0 ;
virtual void DrawPath( const wxGraphicPath *path , int fillStyle = wxWINDING_RULE ) = 0 ;
virtual void FillPath( const wxGraphicPath *path , const wxColor &fillColor , int fillStyle = wxWINDING_RULE ) = 0 ;
virtual void SetPen( const wxPen &pen ) = 0 ;
virtual void SetBrush( const wxBrush &brush ) = 0 ;
virtual wxGraphicPath* CreatePath() = 0 ;
} ;
//-----------------------------------------------------------------------------
// wxDC
//-----------------------------------------------------------------------------
@@ -186,9 +222,10 @@ class WXDLLEXPORT wxDC: public wxDCBase
else
return (wxCoord)((double)(new_y) * m_scaleY - 0.5) * m_signY + m_deviceOriginY + m_macLocalOrigin.y ;
}
#if !wxMAC_USE_CORE_GRAPHICS
WXHRGN MacGetCurrentClipRgn() { return m_macCurrentClipRgn ; }
static void MacSetupBackgroundForCurrentPort(const wxBrush& background ) ;
#endif
//
protected:
@@ -257,37 +294,45 @@ protected:
// Begin implementation for Mac
public:
WXHDC m_macPort ;
#if !wxMAC_USE_CORE_GRAPHICS
WXHBITMAP m_macMask ;
#endif
// in order to preserve the const inheritance of the virtual functions, we have to
// use mutable variables starting from CWPro 5
void MacInstallFont() const ;
#if !wxMAC_USE_CORE_GRAPHICS
void MacInstallPen() const ;
void MacInstallBrush() const ;
#endif
wxPoint m_macLocalOrigin ;
mutable void* m_macATSUIStyle ;
#if wxMAC_USE_CORE_GRAPHICS
// CoreGraphics
wxGraphicContext * m_graphicContext ;
#else
WXHDC m_macPort ;
mutable bool m_macFontInstalled ;
mutable bool m_macPenInstalled ;
mutable bool m_macBrushInstalled ;
WXHRGN m_macBoundaryClipRgn ;
WXHRGN m_macCurrentClipRgn ;
wxPoint m_macLocalOrigin ;
void MacSetupPort( wxMacPortStateHelper* ph ) const ;
void MacCleanupPort( wxMacPortStateHelper* ph ) const ;
mutable void* m_macATSUIStyle ;
mutable wxMacPortStateHelper* m_macCurrentPortStateHelper ;
mutable bool m_macFormerAliasState ;
mutable short m_macFormerAliasSize ;
mutable bool m_macAliasWasEnabled ;
mutable void* m_macForegroundPixMap ;
mutable void* m_macBackgroundPixMap ;
#endif
// CoreGraphics
wxMacCGContext * m_macGraphicContext ;
void MacSetupGraphicContext() ;
#if wxMAC_USE_CORE_GRAPHICS
#endif
};
#endif

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@@ -37,7 +37,9 @@ class WXDLLEXPORT wxPrinterDC: public wxDC
virtual void EndPage(void) ;
wxPrintData& GetPrintData() { return m_printData; }
virtual void DoGetSize( int *width, int *height ) const;
#if wxMAC_USE_CORE_GRAPHICS
void MacSetCGContext( void * cg ) ;
#endif
protected:
wxPrintData m_printData ;
wxNativePrinterDC* m_nativePrinterDC ;

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@@ -1,8 +1,8 @@
/////////////////////////////////////////////////////////////////////////////
// Name: display.h
// Purpose: wxDisplay class customization for Mac
// Author: Brian Victor
// Modified by: Royce Mitchell III
// Author: Brian Victor/Royce Mitchel for non OSX / Ryan Norton for OS X
// Modified by:
// Created: 06/21/02
// RCS-ID: $Id$
// Copyright: (c) wxWidgets team

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@@ -19,43 +19,53 @@
#include "wx/bitmap.h"
// Icon
class WXDLLEXPORT wxIcon: public wxBitmap
class WXDLLEXPORT wxIcon: public wxGDIObject
{
public:
wxIcon();
wxIcon();
// Copy constructors
wxIcon(const wxIcon& icon)
: wxBitmap()
// Copy constructors
wxIcon(const wxIcon& icon)
{ Ref(icon); }
wxIcon(const char **data);
wxIcon(char **data);
wxIcon(const char bits[], int width , int height );
wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
wxIcon(const char **data);
wxIcon(char **data);
wxIcon(const char bits[], int width , int height );
wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);
wxIcon(const wxIconLocation& loc)
{
wxIcon(const wxIconLocation& loc)
{
LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ICON);
}
~wxIcon();
}
~wxIcon();
bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
int desiredWidth /* = -1 */ , int desiredHeight = -1);
bool LoadFile(const wxString& name ,wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
bool LoadFile(const wxString& name ,wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
{ return LoadFile( name , flags , -1 , -1 ) ; }
wxIcon& operator=(const wxIcon& icon)
wxIcon& operator=(const wxIcon& icon)
{ if (this != &icon) Ref(icon); return *this; }
bool operator==(const wxIcon& icon) const { return m_refData == icon.m_refData; }
bool operator!=(const wxIcon& icon) const { return !(*this == icon); }
bool operator==(const wxIcon& icon) const { return m_refData == icon.m_refData; }
bool operator!=(const wxIcon& icon) const { return !(*this == icon); }
// create from bitmap (which should have a mask unless it's monochrome):
// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
// ctors, assignment operators...), but it's ok to have such function
void CopyFromBitmap(const wxBitmap& bmp);
// create from bitmap (which should have a mask unless it's monochrome):
// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
// ctors, assignment operators...), but it's ok to have such function
void CopyFromBitmap(const wxBitmap& bmp);
DECLARE_DYNAMIC_CLASS(wxIcon)
bool Ok() const;
int GetWidth() const;
int GetHeight() const;
int GetDepth() const;
void SetWidth(int w);
void SetHeight(int h);
void SetDepth(int d);
void SetOk(bool isOk);
WXHICON GetHICON() const ;
DECLARE_DYNAMIC_CLASS(wxIcon)
};
/*

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@@ -58,6 +58,7 @@ inline int FixedToInt( Fixed inFixed )
#if wxUSE_GUI
#include "wx/dc.h"
#include "wx/window.h"
class wxMacPortStateHelper
@@ -345,19 +346,22 @@ private :
typedef wxMacUPP<NMProcPtr,NMUPP,NewNMUPP,DisposeNMUPP> wxMacNMUPP ;
#if wxUSE_GUI
/*
GWorldPtr wxMacCreateGWorld( int width , int height , int depth ) ;
void wxMacDestroyGWorld( GWorldPtr gw ) ;
PicHandle wxMacCreatePict( GWorldPtr gw , GWorldPtr mask = NULL ) ;
CIconHandle wxMacCreateCIcon(GWorldPtr image , GWorldPtr mask , short dstDepth , short iconSize ) ;
void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue ) ;
CTabHandle wxMacCreateColorTable( int numColors ) ;
*/
IconRef wxMacCreateIconRef(const wxBitmap& bmp) ;
void wxMacCreateBitmapButton( ControlButtonContentInfo*info , const wxBitmap& bitmap , int forceType = 0 ) ;
void wxMacReleaseBitmapButton( ControlButtonContentInfo*info ) ;
#define MAC_WXCOLORREF(a) (*((RGBColor*)&(a)))
#define MAC_WXHBITMAP(a) (GWorldPtr(a))
#define MAC_WXHMETAFILE(a) (PicHandle(a))
#define MAC_WXHICON(a) (CIconHandle(a))
#define MAC_WXHICON(a) (IconRef(a))
#define MAC_WXHCURSOR(a) (CursHandle(a))
#define MAC_WXHRGN(a) (RgnHandle(a))
#define MAC_WXHWND(a) (WindowPtr(a))
@@ -540,6 +544,142 @@ protected :
long m_windowStyle ;
} ;
#if wxMAC_USE_CORE_GRAPHICS
class WXDLLEXPORT wxMacCGPath : public wxGraphicPath
{
DECLARE_NO_COPY_CLASS(wxMacCGPath)
public :
wxMacCGPath() ;
~wxMacCGPath() ;
// Starts a new subpath at
void MoveToPoint( wxCoord x1 , wxCoord y1 ) ;
void AddLineToPoint( wxCoord x1 , wxCoord y1 ) ;
void AddRectangle( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) ;
void AddCircle( wxCoord x, wxCoord y , wxCoord r ) ;
// closes the current subpath
void CloseSubpath() ;
CGPathRef GetPath() const ;
private :
CGMutablePathRef m_path ;
} ;
class WXDLLEXPORT wxMacCGContext : public wxGraphicContext
{
DECLARE_NO_COPY_CLASS(wxMacCGContext)
public:
wxMacCGContext( CGrafPtr port ) ;
wxMacCGContext( CGContextRef cgcontext ) ;
wxMacCGContext() ;
~wxMacCGContext() ;
virtual void Clip( const wxRegion &region ) ;
virtual void StrokePath( const wxGraphicPath *p ) ;
virtual void DrawPath( const wxGraphicPath *p , int fillStyle = wxWINDING_RULE ) ;
virtual void FillPath( const wxGraphicPath *p , const wxColor &fillColor , int fillStyle = wxWINDING_RULE ) ;
virtual wxGraphicPath* CreatePath() ;
virtual void SetPen( const wxPen &pen ) ;
virtual void SetBrush( const wxBrush &brush ) ;
CGContextRef GetNativeContext() ;
void SetNativeContext( CGContextRef cg ) ;
CGPathDrawingMode GetDrawingMode() const { return m_mode ; }
private:
CGContextRef m_cgContext ;
CGrafPtr m_qdPort ;
CGPathDrawingMode m_mode ;
wxPen m_pen ;
wxBrush m_brush ;
} ;
CGColorSpaceRef wxMacGetGenericRGBColorSpace(void) ;
#endif // wxMAC_USE_CORE_GRAPHICS
class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
{
DECLARE_NO_COPY_CLASS(wxBitmapRefData)
friend class WXDLLEXPORT wxIcon;
friend class WXDLLEXPORT wxCursor;
public:
wxBitmapRefData(int width , int height , int depth);
wxBitmapRefData();
~wxBitmapRefData();
void Free() ;
bool Ok() const { return m_ok ; }
void SetOk( bool isOk) { m_ok = isOk ; }
void SetWidth( int width ) { m_width = width ; }
void SetHeight( int height ) { m_height = height ; }
void SetDepth( int depth ) { m_depth = depth ; }
int GetWidth() const { return m_width ; }
int GetHeight() const { return m_height ; }
int GetDepth() const { return m_depth ; }
void *GetRawAccess() const ;
void *BeginRawAccess() ;
void EndRawAccess() ;
bool HasAlpha() const { return m_hasAlpha ; }
void UseAlpha( bool useAlpha ) ;
public:
#if wxUSE_PALETTE
wxPalette m_bitmapPalette;
#endif // wxUSE_PALETTE
wxMask * m_bitmapMask; // Optional mask
#if wxMAC_USE_CORE_GRAPHICS
CGImageRef CGImageCreate() const ;
#else
GWorldPtr GetHBITMAP(GWorldPtr * mask = NULL ) const ;
void UpdateAlphaMask() const ;
#endif
private :
bool Create(int width , int height , int depth) ;
void Init() ;
int m_width;
int m_height;
int m_bytesPerRow ;
int m_depth;
bool m_hasAlpha;
wxMemoryBuffer m_memBuf ;
int m_rawAccessCount ;
bool m_ok;
#if wxMAC_USE_CORE_GRAPHICS
mutable CGImageRef m_cgImageRef ;
#else
GWorldPtr m_hBitmap;
GWorldPtr m_hMaskBitmap ;
wxMemoryBuffer m_maskMemBuf ;
int m_maskBytesPerRow ;
#endif
};
#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
class WXDLLEXPORT wxIconRefData : public wxGDIRefData
{
public:
wxIconRefData() ;
wxIconRefData( WXHICON ) ;
virtual ~wxIconRefData() { Free(); }
void Init() ;
virtual void Free();
WXHICON GetHICON() const { return (WXHICON) m_iconRef ; }
private :
IconRef m_iconRef ;
};
#endif // wxUSE_GUI
//---------------------------------------------------------------------------

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@@ -22,9 +22,9 @@ class WXDLLEXPORT wxStaticBitmap: public wxStaticBitmapBase
{
DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
public:
inline wxStaticBitmap() { }
wxStaticBitmap() { }
inline wxStaticBitmap(wxWindow *parent, wxWindowID id,
wxStaticBitmap(wxWindow *parent, wxWindowID id,
const wxBitmap& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
@@ -60,7 +60,7 @@ class WXDLLEXPORT wxStaticBitmap: public wxStaticBitmapBase
virtual wxSize DoGetBestSize() const ;
protected:
wxBitmap m_bitmap;
wxBitmap m_bitmap;
DECLARE_EVENT_TABLE()
};

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@@ -163,7 +163,7 @@ public:
virtual void MacVisibilityChanged() ;
virtual void MacEnabledStateChanged() ;
#ifndef __WXMAC_OSX__
virtual void MacControlUserPaneDrawProc(wxInt16 part) ;
virtual wxInt16 MacControlUserPaneHitTestProc(wxInt16 x, wxInt16 y) ;
virtual wxInt16 MacControlUserPaneTrackingProc(wxInt16 x, wxInt16 y, void* actionProc) ;
@@ -172,6 +172,7 @@ public:
virtual void MacControlUserPaneActivateProc(bool activating) ;
virtual wxInt16 MacControlUserPaneFocusProc(wxInt16 action) ;
virtual void MacControlUserPaneBackgroundProc(void* info) ;
#endif
wxMacTextControl* GetPeer() const { return (wxMacTextControl*) m_peer ; }
protected:

View File

@@ -17,6 +17,7 @@
#endif
#include "wx/brush.h"
#include "wx/dc.h"
// ---------------------------------------------------------------------------
// forward declarations
@@ -161,7 +162,6 @@ public:
public:
virtual void MacHandleControlClick( WXWidget control , wxInt16 controlpart , bool mouseStillDown ) ;
virtual bool MacDoRedraw( WXHRGN updatergn , long time ) ;
virtual void MacRedraw( WXHRGN updatergn , long time , bool erase) ;
virtual bool MacCanFocus() const ;
// this should not be overriden in classes above wxWindowMac because it is called from its destructor via DeleteChildren
@@ -212,10 +212,9 @@ public:
wxList& GetSubcontrols() { return m_subControls; }
virtual void MacInstallEventHandler(WXWidget native) ;
virtual void MacRedrawControl();
WXEVENTHANDLERREF MacGetControlEventHandler() { return m_macControlEventHandler ; }
void MacPostControlCreate(const wxPoint& pos, const wxSize& size) ;
#ifndef __WXMAC_OSX__
virtual void MacControlUserPaneDrawProc(wxInt16 part) ;
virtual wxInt16 MacControlUserPaneHitTestProc(wxInt16 x, wxInt16 y) ;
virtual wxInt16 MacControlUserPaneTrackingProc(wxInt16 x, wxInt16 y, void* actionProc) ;
@@ -224,7 +223,7 @@ public:
virtual void MacControlUserPaneActivateProc(bool activating) ;
virtual wxInt16 MacControlUserPaneFocusProc(wxInt16 action) ;
virtual void MacControlUserPaneBackgroundProc(void* info) ;
#endif
// translate wxWidgets coords into ones suitable to be passed to
// the CreateControl calls
//
@@ -241,7 +240,10 @@ public:
// flash the current invalid area, useful for debugging in OSX double buffered situation
void MacFlashInvalidAreas() ;
#if wxMAC_USE_CORE_GRAPHICS
void * MacGetCGContextRef() { return m_cgContextRef ; }
void MacSetCGContextRef(void * cg) { m_cgContextRef = cg ; }
#endif
protected:
// For controls like radiobuttons which are really composite
wxList m_subControls;
@@ -249,6 +251,9 @@ protected:
unsigned int m_frozenness;
// the peer object, allowing for cleaner API support
wxMacControl* m_peer ;
#if wxMAC_USE_CORE_GRAPHICS
void * m_cgContextRef ;
#endif
// true if is is not a native control but a wxWindow control
bool m_macIsUserPane ;
wxBrush m_macBackgroundBrush ;