Slightly simply wxScrollHelperBase::ScrollLayout()
No real changes, just use wxPoint and wxSize instead of intermediate int variables.
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@@ -767,10 +767,8 @@ bool wxScrollHelperBase::ScrollLayout()
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// If we're the scroll target, take into account the
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// If we're the scroll target, take into account the
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// virtual size and scrolled position of the window.
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// virtual size and scrolled position of the window.
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int x = 0, y = 0, w = 0, h = 0;
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m_win->GetSizer()->SetDimension(CalcScrolledPosition(wxPoint(0, 0)),
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CalcScrolledPosition(0,0, &x,&y);
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m_win->GetVirtualSize());
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m_win->GetVirtualSize(&w, &h);
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m_win->GetSizer()->SetDimension(x, y, w, h);
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return true;
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return true;
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}
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}
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