Major changes in wxVidXANIM (support for output filtering)

Several API addings
Added process.cpp, process.h and utilsunx.cpp in wxMMedia directory
They should be moved to src/unix, src/common and include/wx to use them


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6280 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guilhem Lavaux
2000-02-25 09:08:52 +00:00
parent 079bb992e1
commit 2018e574e7
17 changed files with 1326 additions and 66 deletions

View File

@@ -90,6 +90,10 @@ class wxSoundFileStream: public wxSoundStream {
// For this action, you must use wxSoundRouterStream applied to wxSoundFileStream.
bool SetSoundFormat(const wxSoundFormatBase& format);
// This function returns the Codec name. This is useful for those who want to build
// a player (But also in some other case).
virtual wxString GetCodecName() const;
// You should use this function to test whether this file codec can read the stream you passed
// to it.
virtual bool CanRead() { return FALSE; }