Major changes in wxVidXANIM (support for output filtering)
Several API addings Added process.cpp, process.h and utilsunx.cpp in wxMMedia directory They should be moved to src/unix, src/common and include/wx to use them git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6280 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -90,6 +90,10 @@ class wxSoundFileStream: public wxSoundStream {
|
||||
// For this action, you must use wxSoundRouterStream applied to wxSoundFileStream.
|
||||
bool SetSoundFormat(const wxSoundFormatBase& format);
|
||||
|
||||
// This function returns the Codec name. This is useful for those who want to build
|
||||
// a player (But also in some other case).
|
||||
virtual wxString GetCodecName() const;
|
||||
|
||||
// You should use this function to test whether this file codec can read the stream you passed
|
||||
// to it.
|
||||
virtual bool CanRead() { return FALSE; }
|
||||
|
||||
Reference in New Issue
Block a user