implemented locating objects in gridbag sizer,
expanding tree to show selected object git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38581 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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		| @@ -679,7 +679,7 @@ class Frame(wxFrame): | ||||
|         # We simply perform depth-first traversal, sinse it's too much | ||||
|         # hassle to deal with all sizer/window combinations | ||||
|         w = tree.FindNodeObject(item) | ||||
|         if w == obj: | ||||
|         if w == obj or isinstance(w, wxGBSizerItem) and w.GetWindow() == obj: | ||||
|             return item | ||||
|         if tree.ItemHasChildren(item): | ||||
|             child = tree.GetFirstChild(item)[0] | ||||
| @@ -695,6 +695,7 @@ class Frame(wxFrame): | ||||
|         g.testWin.Disconnect(wxID_ANY, wxID_ANY, wxEVT_LEFT_DOWN) | ||||
|         item = self.FindObject(g.testWin.item, evt.GetEventObject()) | ||||
|         if item: | ||||
|             tree.EnsureVisible(item) | ||||
|             tree.SelectItem(item) | ||||
|         self.tb.ToggleTool(self.ID_TOOL_LOCATE, False) | ||||
|         if item: | ||||
|   | ||||
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