wxPython Merge #2 of 2.4 branch --> HEAD (branch tag: wxPy_2_4_merge_2)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21593 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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122
wxPython/demo/ShapedWindow.py
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122
wxPython/demo/ShapedWindow.py
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from wxPython.wx import *
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import images
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#----------------------------------------------------------------------
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class TestFrame(wxFrame):
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def __init__(self, parent, log):
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self.log = log
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wxFrame.__init__(self, parent, -1, "Shaped Window",
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style =
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wxFRAME_SHAPED
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| wxSIMPLE_BORDER
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| wxFRAME_NO_TASKBAR
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| wxSTAY_ON_TOP
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)
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self.hasShape = False
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self.delta = wxPoint(0,0)
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EVT_LEFT_DCLICK(self, self.OnDoubleClick)
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EVT_LEFT_DOWN(self, self.OnLeftDown)
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EVT_LEFT_UP(self, self.OnLeftUp)
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EVT_MOTION(self, self.OnMouseMove)
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EVT_RIGHT_UP(self, self.OnExit)
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EVT_PAINT(self, self.OnPaint)
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self.bmp = images.getTuxBitmap()
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w, h = self.bmp.GetWidth(), self.bmp.GetHeight()
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self.SetClientSize( (w, h) )
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if wxPlatform != "__WXMAC__":
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# wxMac clips the tooltip to the window shape, YUCK!!!
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self.SetToolTipString("Right-click to close the window\n"
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"Double-click the image to set/unset the window shape")
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if wxPlatform == "__WXGTK__":
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# wxGTK requires that the window be created before you can
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# set its shape, so delay the call to SetWindowShape until
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# this event.
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EVT_WINDOW_CREATE(self, self.SetWindowShape)
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else:
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# On wxMSW and wxMac the window has already been created, so go for it.
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self.SetWindowShape()
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dc = wxClientDC(self)
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dc.DrawBitmap(self.bmp, 0,0, True)
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def SetWindowShape(self, *evt):
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# Use the bitmap's mask to determine the region
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r = wxRegionFromBitmap(self.bmp)
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self.hasShape = self.SetShape(r)
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def OnDoubleClick(self, evt):
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if self.hasShape:
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self.SetShape(wxRegion())
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self.hasShape = False
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else:
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self.SetWindowShape()
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def OnPaint(self, evt):
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dc = wxPaintDC(self)
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dc.DrawBitmap(self.bmp, 0,0, True)
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def OnExit(self, evt):
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self.Close()
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def OnLeftDown(self, evt):
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self.CaptureMouse()
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pos = self.ClientToScreen(evt.GetPosition())
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origin = self.GetPosition()
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dx = pos.x - origin.x
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dy = pos.y - origin.y
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self.delta = wxPoint(dx, dy)
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def OnLeftUp(self, evt):
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if self.HasCapture():
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self.ReleaseMouse()
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def OnMouseMove(self, evt):
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if evt.Dragging() and evt.LeftIsDown():
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pos = self.ClientToScreen(evt.GetPosition())
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fp = (pos.x - self.delta.x, pos.y - self.delta.y)
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self.Move(fp)
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#----------------------------------------------------------------------
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def runTest(frame, nb, log):
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win = TestFrame(nb, log)
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frame.otherWin = win
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win.Show(True)
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#----------------------------------------------------------------------
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overview = """<html><body>
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<h2><center>Shaped Window</center></h2>
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Top level windows now have a SetShape method that lets you set a
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non-rectangular shape for the window using a wxRegion. All pixels
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outside of the region will not be drawn and the window will not be
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sensitive to the mouse in those areas either.
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</body></html>
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"""
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if __name__ == '__main__':
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import sys,os
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import run
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run.main(['', os.path.basename(sys.argv[0])])
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