Fix arbitrary numeric weights in the generic wxNativeFontInfo

Store the weight as int, not wxFontWeight, and rely on the same wrappers
as all the other ports in the port not having native wxNativeFontInfo.

This is a prerequisite for fixing wxDFB and other Unix ports not using
Pango.
This commit is contained in:
Vadim Zeitlin
2018-09-07 02:29:14 +02:00
parent 8955b4b2fb
commit 1f95a041e9
2 changed files with 7 additions and 7 deletions

View File

@@ -188,7 +188,7 @@ public :
float pointSize;
wxFontFamily family;
wxFontStyle style;
wxFontWeight weight;
int weight;
bool underlined;
bool strikethrough;
wxString faceName;
@@ -229,7 +229,7 @@ public:
#else
// translate all font parameters
SetStyle((wxFontStyle)font.GetStyle());
SetWeight((wxFontWeight)font.GetWeight());
SetNumericWeight(font.GetNumericWeight());
SetUnderlined(font.GetUnderlined());
SetStrikethrough(font.GetStrikethrough());
#if defined(__WXMSW__)