1. wxScrollHelper can be used to scroll only parts of window

2. wxTextCtrl and wxButton size calc adjusted again


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/wxUNIVERSAL@8610 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2000-10-20 20:19:03 +00:00
parent f104f965eb
commit 1f720ce54b
9 changed files with 87 additions and 36 deletions

View File

@@ -438,7 +438,7 @@ void wxTextCtrl::Replace(long from, long to, const wxString& text)
// (4) refresh the lines: if we had replaced exactly the same number of
// lines that we had before, we can just refresh these lines,
// otherwise the lines below will change as well, so we have to
// refresh them too (by passing -1 as RefreshLineRange() argument)
// refresh them too
if ( refreshAllBelow || (lineStart < lineEnd - 1) )
{
RefreshLineRange(lineStart + 1, refreshAllBelow ? -1 : lineEnd - 1);
@@ -629,9 +629,10 @@ void wxTextCtrl::Replace(long from, long to, const wxString& text)
}
else
{
// number of lines did change, we need to refresh everything below the
// start line
RefreshLineRange(lineStart + 1);
// number of lines did change, we need to refresh everything below
// the start line
RefreshLineRange(lineStart + 1,
wxMax(m_lines.GetCount(), countOld) - 1);
// the vert scrollbar might [dis]appear
m_updateScrollbarY = TRUE;
@@ -1342,8 +1343,9 @@ wxSize wxTextCtrl::DoGetBestClientSize() const
int wChar = GetCharWidth(),
hChar = GetCharHeight();
if ( w < wChar )
w = 8*wChar;
int widthMin = wxMin(10*wChar, 100);
if ( w < widthMin )
w = widthMin;
if ( h < hChar )
h = hChar;
@@ -1371,6 +1373,9 @@ void wxTextCtrl::UpdateTextRect()
GetTextClientArea(this,
wxRect(wxPoint(0, 0), GetClientSize()));
// only scroll this rect when the window is scrolled
SetTargetRect(m_rectText);
UpdateLastVisible();
}
@@ -1776,12 +1781,18 @@ void wxTextCtrl::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
void wxTextCtrl::DoPrepareDC(wxDC& dc)
{
// adjust the DC origin if the text is shifted
// for single line controls we only have to deal with m_ofsHorz and it's
// useless to call base class version as they don't use normal scrolling
if ( m_ofsHorz )
{
// adjust the DC origin if the text is shifted
wxPoint pt = dc.GetDeviceOrigin();
dc.SetDeviceOrigin(pt.x - m_ofsHorz, pt.y);
}
else
{
wxScrollHelper::DoPrepareDC(dc);
}
}
void wxTextCtrl::UpdateMaxWidth(long line)
@@ -1889,15 +1900,20 @@ void wxTextCtrl::OnIdle(wxIdleEvent& event)
void wxTextCtrl::RefreshLineRange(long lineFirst, long lineLast)
{
wxASSERT_MSG( (lineLast == -1) || (lineFirst <= lineLast),
_T("no lines to refresh") );
wxASSERT_MSG( lineFirst <= lineLast, _T("no lines to refresh") );
wxRect rect;
// rect.x is already 0
rect.width = m_rectText.width;
wxCoord h = GetCharHeight();
rect.y = lineFirst*h;
rect.SetBottom(lineLast == -1 ? m_rectText.height : (lineLast + 1)*h);
// don't refresh beyond the window boundary
wxCoord bottom = (lineLast + 1)*h;
if ( bottom > m_rectText.height )
bottom = m_rectText.height;
rect.SetBottom(bottom);
RefreshTextRect(rect);
}
@@ -2079,11 +2095,11 @@ void wxTextCtrl::DoDrawTextInRect(wxDC& dc, const wxRect& rectUpdate)
{
// debugging trick to see the update rect visually
#ifdef WXDEBUG_TEXT
if ( 0 )
static int s_countUpdates = -1;
if ( s_countUpdates != -1 )
{
wxWindowDC dc(this);
static int s_count = 0;
dc.SetBrush(*(++s_count % 2 ? wxRED_BRUSH : wxGREEN_BRUSH));
dc.SetBrush(*(++s_countUpdates % 2 ? wxRED_BRUSH : wxGREEN_BRUSH));
dc.SetPen(*wxTRANSPARENT_PEN);
dc.DrawRectangle(rectUpdate);
}