fine-tuned API from the ICO patch
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12540 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -151,9 +151,14 @@ public:
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unsigned char GetGreen( int x, int y ) const;
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unsigned char GetBlue( int x, int y ) const;
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// used to manipulate the icons while extracting from .ico files
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bool GetUnusedColour( unsigned char *r, unsigned char *g, unsigned char *b );
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bool ApplyMask( const wxImage & mask );
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// find first colour that is not used in the image and has higher
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// RGB values than <startR,startG,startB>
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bool FindFirstUnusedColour( unsigned char *r, unsigned char *g, unsigned char *b,
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unsigned char startR = 1, unsigned char startG = 0,
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unsigned char startB = 0 );
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// Set image's mask to the area of 'mask' that has <r,g,b> colour
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bool SetMaskFromImage(const wxImage & mask,
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unsigned char mr, unsigned char mg, unsigned char mb);
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static bool CanRead( const wxString& name );
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virtual bool LoadFile( const wxString& name, long type = wxBITMAP_TYPE_ANY );
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@@ -748,8 +748,6 @@ bool wxBMPHandler::DoLoadDib (wxImage * image, int width, int height, int bpp, i
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bool wxBMPHandler::LoadDib( wxImage *image, wxInputStream& stream, bool verbose, bool IsBmp )
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{
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wxUint8 aByte;
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wxUint16 aWord;
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wxInt32 dbuf[4];
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wxInt8 bbuf[4];
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@@ -844,7 +842,7 @@ bool wxBMPHandler::LoadDib( wxImage *image, wxInputStream& stream, bool verbose,
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{
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//read Icon mask which is monochrome
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//there is no palette, so we will create one
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wxImage mask ;
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wxImage mask;
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if (!DoLoadDib (&mask, width, height, 1, 2, BI_RGB, offset, stream,
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verbose, IsBmp, FALSE ) )
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{
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@@ -852,7 +850,7 @@ bool wxBMPHandler::LoadDib( wxImage *image, wxInputStream& stream, bool verbose,
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wxLogError( _("ICO: Error in reading mask DIB.") );
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return FALSE;
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}
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image -> ApplyMask ( &mask );
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image->SetMaskFromImage(mask, 255, 255, 255);
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}
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return TRUE;
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@@ -721,33 +721,33 @@ int wxImage::GetHeight() const
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}
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bool wxImage::GetUnusedColour ( unsigned char * r, unsigned char * g, unsigned char * b )
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bool wxImage::FindFirstUnusedColour(
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unsigned char *r, unsigned char *g, unsigned char *b,
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unsigned char startR, unsigned char startG, unsigned char startB)
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{
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wxHashTable hTable;
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unsigned long key;
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ComputeHistogram( hTable );
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// start with blackest color and work to lightest
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// 0,0,0 is quite likely to be a used color
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unsigned char r2 = 1;
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unsigned char g2 = 0;
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unsigned char b2 = 0;
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unsigned char r2 = startR;
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unsigned char g2 = startG;
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unsigned char b2 = startB;
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key = (r2 << 16) | (g2 << 8) | b2;
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while ( (wxHNode *) hTable.Get(key) )
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{
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// color already used
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r2 ++ ;
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r2++;
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if ( r2 >= 255 )
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{
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r2 = 0;
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g2 ++ ;
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g2++;
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if ( g2 >= 255 )
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{
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g2 = 0 ;
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b2 ++ ;
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g2 = 0;
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b2++;
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if ( b2 >= 255 )
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{
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wxLogError( _("GetUnusedColour:: No Unused Color in image ") );
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@@ -759,19 +759,17 @@ bool wxImage::GetUnusedColour ( unsigned char * r, unsigned char * g, unsigne
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key = (r2 << 16) | (g2 << 8) | b2;
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}
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if (r) *r = r2;
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if (g) *g = g2;
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if (b) *b = b2;
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return TRUE;
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}
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bool wxImage::ApplyMask ( const wxImage & mask )
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bool wxImage::SetMaskFromImage(const wxImage& mask,
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unsigned char mr, unsigned char mg, unsigned char mb)
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{
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// what to do if we already have a mask ??
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if (M_IMGDATA->m_hasMask || mask.HasMask() )
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{
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wxLogError( _("Image already masked") );
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return FALSE;
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}
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// check that the images are the same size
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if ( (M_IMGDATA->m_height != mask.GetHeight() ) || (M_IMGDATA->m_width != mask.GetWidth () ) )
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{
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@@ -781,7 +779,7 @@ bool wxImage::ApplyMask ( const wxImage & mask )
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// find unused colour
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unsigned char r,g,b ;
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if (!GetUnusedColour (&r, &g, &b))
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if (!FindFirstUnusedColour(&r, &g, &b))
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{
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wxLogError( _("No Unused Color in image being masked") );
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return FALSE ;
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@@ -794,9 +792,10 @@ bool wxImage::ApplyMask ( const wxImage & mask )
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const int h = GetHeight();
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for (int j = 0; j < h; j++)
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{
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for (int i = 0; i < w; i++)
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{
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if ((maskdata[0] > 128) && (maskdata[1] > 128) && (maskdata[2] > 128 ))
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if ((maskdata[0] == mr) && (maskdata[1] == mg) && (maskdata[2] == mb))
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{
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imgdata[0] = r;
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imgdata[1] = g;
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@@ -805,11 +804,10 @@ bool wxImage::ApplyMask ( const wxImage & mask )
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imgdata += 3;
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maskdata += 3;
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}
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}
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M_IMGDATA->m_maskRed = r;
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M_IMGDATA->m_maskGreen = g;
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M_IMGDATA->m_maskBlue = b;
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M_IMGDATA->m_hasMask = TRUE;
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SetMaskColour(r, g, b);
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SetMask(TRUE);
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return TRUE;
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}
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