don't use FillRect() in DoDrawRectangle() but always Rectangle(); minor code cleanup in this function
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50591 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -944,34 +944,21 @@ void wxMSWDCImpl::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord h
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wxCoord x2 = x + width;
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wxCoord x2 = x + width;
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wxCoord y2 = y + height;
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wxCoord y2 = y + height;
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if ((m_logicalFunction == wxCOPY) && (m_pen.GetStyle() == wxTRANSPARENT))
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wxCoord x2dev = XLOG2DEV(x2),
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{
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y2dev = YLOG2DEV(y2);
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RECT rect;
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rect.left = XLOG2DEV(x);
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rect.top = YLOG2DEV(y);
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rect.right = XLOG2DEV(x2);
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rect.bottom = YLOG2DEV(y2);
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(void)FillRect(GetHdc(), &rect, (HBRUSH)m_brush.GetResourceHandle() );
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}
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else
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{
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// Windows draws the filled rectangles without outline (i.e. drawn with a
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// transparent pen) one pixel smaller in both directions and we want them
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// to have the same size regardless of which pen is used - adjust
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// I wonder if this shouldnt be done after the LOG2DEV() conversions. RR.
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// Windows (but not Windows CE) draws the filled rectangles without outline
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if ( m_pen.GetStyle() == wxTRANSPARENT )
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// (i.e. drawn with a transparent pen) one pixel smaller in both directions
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{
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// and we want them to have the same size regardless of which pen is used
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// Apparently not needed for WinCE (see e.g. Life! demo)
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#ifndef __WXWINCE__
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#ifndef __WXWINCE__
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x2++;
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if ( m_pen.GetStyle() == wxTRANSPARENT )
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y2++;
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{
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#endif
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x2dev++;
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}
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y2dev++;
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(void)Rectangle(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y2));
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}
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}
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#endif // !__WXWINCE__
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(void)Rectangle(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), x2dev, y2dev);
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CalcBoundingBox(x, y);
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CalcBoundingBox(x, y);
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CalcBoundingBox(x2, y2);
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CalcBoundingBox(x2, y2);
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