__WIN95__ removed (used to differ win3.1 vs. 'modern' 95 look, nowadays always defined for WXMSW so useless). Minor cleanings and corrections for correct #includes.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36467 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -1,5 +1,5 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: mainfrm.cpp
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// Name: ogl/stufio/mainfrm.cpp
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// Purpose: Studio main frame
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// Author: Julian Smart
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// Modified by:
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@@ -184,7 +184,7 @@ void csFrame::OnIdle(wxIdleEvent& event)
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wxLayoutAlgorithm layout;
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layout.LayoutMDIFrame(this);
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#if defined(__WXMSW__) && defined(__WIN95__)
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#if defined(__WXMSW__)
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// Need to do something else to get it to refresh properly
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// when a client frame is first displayed; moving the client
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// window doesn't cause the proper refresh. Just refreshing the
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@@ -202,7 +202,7 @@ void csFrame::OnIdle(wxIdleEvent& event)
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}
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#endif
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#endif
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#endif // __WXMSW__
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}
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event.Skip();
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}
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@@ -277,4 +277,3 @@ void csMDIChildFrame::OnActivate(wxActivateEvent& event)
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layout.LayoutMDIFrame((wxMDIParentFrame*) GetParent());
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*/
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}
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@@ -88,12 +88,8 @@ protected:
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#if defined(__WXUNIVERSAL__)
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#include "wx/univ/gauge.h"
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#elif defined(__WXMSW__)
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#ifdef __WIN95__
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#include "wx/msw/gauge95.h"
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#define wxGauge wxGauge95
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#else // !__WIN95__
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// Gauge no longer supported on 16-bit Windows
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#endif
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#elif defined(__WXMOTIF__)
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#include "wx/motif/gauge.h"
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#elif defined(__WXGTK__)
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@@ -1,5 +1,5 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: control.h
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// Name: wx/msw/control.h
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// Purpose: wxControl class
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// Author: Julian Smart
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// Modified by:
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@@ -56,9 +56,7 @@ public:
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bool ProcessCommand(wxCommandEvent& event);
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// MSW-specific
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#ifdef __WIN95__
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virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
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#endif // Win95
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// For ownerdraw items
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virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *WXUNUSED(item)) { return false; };
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@@ -1,5 +1,5 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: helpbest.h
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// Name: wx/msw/helpbest.h
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// Purpose: Tries to load MS HTML Help, falls back to wxHTML upon failure
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// Author: Mattia Barbon
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// Modified by:
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@@ -12,7 +12,7 @@
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#ifndef _WX_HELPBEST_H_
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#define _WX_HELPBEST_H_
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#if wxUSE_HELP && wxUSE_MS_HTML_HELP && defined(__WIN95__) \
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#if wxUSE_HELP && wxUSE_MS_HTML_HELP \
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&& wxUSE_WXHTML_HELP && !defined(__WXUNIVERSAL__)
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#include "wx/helpbase.h"
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@@ -118,7 +118,7 @@ protected:
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DECLARE_NO_COPY_CLASS(wxBestHelpController)
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};
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#endif // wxUSE_HELP && wxUSE_MS_HTML_HELP && defined(__WIN95__) && wxUSE_WXHTML_HELP
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#endif // wxUSE_HELP && wxUSE_MS_HTML_HELP && wxUSE_WXHTML_HELP
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#endif
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// _WX_HELPBEST_H_
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@@ -270,9 +270,7 @@ public:
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WXWORD pos, WXHWND control);
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// child control notifications
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#ifdef __WIN95__
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virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
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#endif // __WIN95__
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// owner-drawn controls need to process these messages
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virtual bool MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *item);
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@@ -485,10 +483,7 @@ private:
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bool HandleMove(int x, int y);
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bool HandleMoving(wxRect& rect);
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bool HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags);
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#ifdef __WIN95__
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bool HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
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#endif // __WIN95__
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// list of disabled children before last call to our Disable()
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wxWindowList *m_childrenDisabled;
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@@ -115,11 +115,6 @@
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# ifndef __WIN32__
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# define __WIN32__
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# endif
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/* this means Win95-style UI, i.e. Win9x/NT 4+: always true now */
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# if !defined(__WIN95__)
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# define __WIN95__
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# endif
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#endif /* Win32 */
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@@ -129,12 +124,6 @@
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# endif
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#endif
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#ifdef __WINE__
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# ifndef __WIN95__
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# define __WIN95__
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# endif
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#endif /* WINE */
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/* detect MS SmartPhone */
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#if defined( WIN32_PLATFORM_WFSP )
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# ifndef __SMARTPHONE__
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@@ -74,7 +74,7 @@ protected:
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#if defined(__WXUNIVERSAL__)
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#include "wx/univ/spinbutt.h"
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#elif defined(__WXMSW__) && defined(__WIN95__)
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#elif defined(__WXMSW__)
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#include "wx/msw/spinbutt.h"
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#elif defined(__WXMOTIF__)
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#include "wx/motif/spinbutt.h"
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