first pass of wxUniv merge - nothing works, most parts don't even compile
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10673 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -63,6 +63,7 @@ IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxNcPaintEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
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@@ -484,7 +485,8 @@ bool wxMouseEvent::ButtonDown(int but) const
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// or any button up event (but = -1)
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bool wxMouseEvent::ButtonUp(int but) const
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{
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switch (but) {
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switch (but)
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{
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case -1:
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return (LeftUp() || MiddleUp() || RightUp());
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case 1:
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@@ -503,7 +505,8 @@ bool wxMouseEvent::ButtonUp(int but) const
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// True if the given button is currently changing state
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bool wxMouseEvent::Button(int but) const
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{
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switch (but) {
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switch (but)
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{
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case -1:
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return (ButtonUp(-1) || ButtonDown(-1) || ButtonDClick(-1));
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case 1:
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@@ -521,7 +524,8 @@ bool wxMouseEvent::Button(int but) const
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bool wxMouseEvent::ButtonIsDown(int but) const
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{
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switch (but) {
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switch (but)
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{
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case -1:
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return (LeftIsDown() || MiddleIsDown() || RightIsDown());
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case 1:
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@@ -537,6 +541,19 @@ bool wxMouseEvent::ButtonIsDown(int but) const
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return FALSE;
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}
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int wxMouseEvent::GetButton() const
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{
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for ( int i = 1; i <= 3; i++ )
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{
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if ( Button(i) )
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{
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return i;
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}
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}
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return -1;
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}
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// Find the logical position of the event given the DC
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wxPoint wxMouseEvent::GetLogicalPosition(const wxDC& dc) const
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{
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@@ -874,7 +891,8 @@ bool wxEvtHandler::ProcessEvent(wxEvent& event)
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{
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#if wxUSE_GUI
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// check that our flag corresponds to reality
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wxASSERT( m_isWindow == IsKindOf(CLASSINFO(wxWindow)) );
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wxASSERT_MSG( m_isWindow == IsKindOf(CLASSINFO(wxWindow)),
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_T("this should [not] be a window but it is [not]") );
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#endif // wxUSE_GUI
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// An event handler can be enabled or disabled
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