first pass of wxUniv merge - nothing works, most parts don't even compile
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10673 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -72,6 +72,14 @@ WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows;
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// TODO move into a separate header?
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// ----------------------------------------------------------------------------
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// what kind of client data do we have?
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enum wxClientDataType
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{
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wxClientData_None, // we don't know yet because we don't have it at all
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wxClientData_Object, // our client data is typed and we own it
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wxClientData_Void // client data is untyped and we don't own it
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};
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class wxClientData
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{
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public:
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@@ -104,8 +112,6 @@ private:
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class WXDLLEXPORT wxWindowBase : public wxEvtHandler
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{
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DECLARE_ABSTRACT_CLASS(wxWindowBase);
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public:
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// creating the window
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// -------------------
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@@ -203,11 +209,11 @@ public:
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void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
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{ DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
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void Move( int x, int y )
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{ DoSetSize( x, y, -1, -1, wxSIZE_USE_EXISTING ); }
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void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
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{ DoSetSize(x, y, -1, -1, flags); }
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void Move(const wxPoint& pt)
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{ Move(pt.x, pt.y); }
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void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
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{ Move(pt.x, pt.y, flags); }
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// Z-order
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virtual void Raise() = 0;
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@@ -259,6 +265,17 @@ public:
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return wxSize(w, h);
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}
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// get the origin of the client area of the window relative to the
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// window top left corner (the client area may be shifted because of
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// the borders, scrollbars, other decorations...)
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virtual wxPoint GetClientAreaOrigin() const;
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// get the client rectangle in window (i.e. client) coordinates
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wxRect GetClientRect() const
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{
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return wxRect(GetClientAreaOrigin(), GetClientSize());
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}
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// get the size best suited for the window (in fact, minimal
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// acceptable size using which it will still look "nice")
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wxSize GetBestSize() const { return DoGetBestSize(); }
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@@ -348,6 +365,11 @@ public:
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// can this window have focus?
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virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
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// can this window be given focus by keyboard navigation? if not, the
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// only way to give it focus (provided it accepts it at all) is to
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// click it
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virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
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// parent/children relations
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// -------------------------
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@@ -392,8 +414,8 @@ public:
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void PushEventHandler( wxEvtHandler *handler );
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wxEvtHandler *PopEventHandler( bool deleteHandler = FALSE );
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// validators and client data
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// --------------------------
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// validators
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// ----------
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#if wxUSE_VALIDATORS
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// a window may have an associated validator which is used to control
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@@ -402,6 +424,9 @@ public:
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virtual wxValidator *GetValidator() { return m_windowValidator; }
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#endif // wxUSE_VALIDATORS
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// client data
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// -----------
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// each window may have associated client data: either a pointer to
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// wxClientData object in which case it is managed by the window (i.e.
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// it will delete the data when it's destroyed) or an untyped pointer
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@@ -462,6 +487,13 @@ public:
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virtual void CaptureMouse() = 0;
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virtual void ReleaseMouse() = 0;
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// get the window which currently captures the mouse or NULL
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static wxWindow *GetCapture();
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// does this window have the capture?
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virtual bool HasCapture() const
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{ return (wxWindow *)this == GetCapture(); }
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// painting the window
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// -------------------
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@@ -469,6 +501,13 @@ public:
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// will be repainted
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virtual void Refresh( bool eraseBackground = TRUE,
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const wxRect *rect = (const wxRect *) NULL ) = 0;
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// a less awkward wrapper for Refresh
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void RefreshRect(const wxRect& rect) { Refresh(TRUE, &rect); }
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// repaint all invalid areas of the window immediately
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virtual void Update() { }
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// clear the window entirely
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virtual void Clear() = 0;
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@@ -480,6 +519,9 @@ public:
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const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
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wxRegion& GetUpdateRegion() { return m_updateRegion; }
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// get the update rectangleregion bounding box in client coords
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wxRect GetUpdateClientRect() const;
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// these functions verify whether the given point/rectangle belongs to
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// (or at least intersects with) the update region
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bool IsExposed( int x, int y ) const;
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@@ -533,11 +575,16 @@ public:
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const wxFont *theFont = (const wxFont *) NULL)
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const = 0;
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// client <-> screen coords
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// ------------------------
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// translate to/from screen/client coordinates (pointers may be NULL)
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void ClientToScreen( int *x, int *y ) const
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{ DoClientToScreen(x, y); }
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void ScreenToClient( int *x, int *y ) const
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{ DoScreenToClient(x, y); }
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// wxPoint interface to do the same thing
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wxPoint ClientToScreen(const wxPoint& pt) const
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{
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int x = pt.x, y = pt.y;
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@@ -554,23 +601,43 @@ public:
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return wxPoint(x, y);
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}
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// test where the given (in client coords) point lies
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wxHitTest HitTest(wxCoord x, wxCoord y) const
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{ return DoHitTest(x, y); }
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wxHitTest HitTest(const wxPoint& pt) const
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{ return DoHitTest(pt.x, pt.y); }
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// misc
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// ----
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// get the window border style: uses the current style and falls back to
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// the default style for this class otherwise (see GetDefaultBorder())
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wxBorder GetBorder() const;
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void UpdateWindowUI();
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#if wxUSE_MENUS
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bool PopupMenu( wxMenu *menu, const wxPoint& pos )
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{ return DoPopupMenu(menu, pos.x, pos.y); }
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bool PopupMenu( wxMenu *menu, int x, int y )
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{ return DoPopupMenu(menu, x, y); }
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#endif // wxUSE_MENUS
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// scrollbars
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// ----------
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// does the window have the scrollbar for this orientation?
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bool HasScrollbar(int orient) const
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{
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return (m_windowStyle &
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(orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
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}
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// configure the window scrollbars
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virtual void SetScrollbar( int orient,
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int pos,
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int thumbVisible,
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int thumbvisible,
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int range,
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bool refresh = TRUE ) = 0;
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virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE ) = 0;
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@@ -783,28 +850,29 @@ protected:
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// ctor
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void InitBase();
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// override this to change the default (i.e. used when no style is
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// specified) border for the window class
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virtual wxBorder GetDefaultBorder() const;
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// get the default size for the new window if no explicit size given
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// FIXME why 20 and not 30, 10 or ...?
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static int WidthDefault(int w) { return w == -1 ? 20 : w; }
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static int HeightDefault(int h) { return h == -1 ? 20 : h; }
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// sets the size to be size but take width and/or height from
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// DoGetBestSize() if width/height of size is -1
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//
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// NB: when calling this function from the ctor, the DoGetBestSize() of
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// the class with the same name as the ctor, not the real (most
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// derived) one - but this is what we usually want
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void SetSizeOrDefault(const wxSize& size = wxDefaultSize)
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// set the best size for the control if the default size was given:
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// replaces the fields of size == -1 with the best values for them and
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// calls SetSize() if needed
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void SetBestSize(const wxSize& size)
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{
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if ( size.x == -1 || size.y == -1 )
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{
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wxSize sizeDef = GetBestSize();
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SetSize( size.x == -1 ? sizeDef.x : size.x,
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size.y == -1 ? sizeDef.y : size.y);
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}
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else
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{
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SetSize(size);
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wxSize sizeBest = DoGetBestSize();
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if ( size.x != -1 )
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sizeBest.x = size.x;
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if ( size.y != -1 )
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sizeBest.y = size.y;
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SetSize(sizeBest);
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}
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}
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@@ -824,6 +892,8 @@ protected:
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virtual void DoClientToScreen( int *x, int *y ) const = 0;
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virtual void DoScreenToClient( int *x, int *y ) const = 0;
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virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
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// retrieve the position/size of the window
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virtual void DoGetPosition( int *x, int *y ) const = 0;
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virtual void DoGetSize( int *width, int *height ) const = 0;
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@@ -854,7 +924,9 @@ protected:
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virtual void DoSetToolTip( wxToolTip *tip );
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#endif // wxUSE_TOOLTIPS
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#if wxUSE_MENUS
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virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) = 0;
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#endif // wxUSE_MENUS
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// client data accessors
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virtual void DoSetClientObject( wxClientData *data );
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@@ -864,18 +936,14 @@ protected:
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virtual void *DoGetClientData() const;
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// what kind of data do we have?
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enum wxClientDataType
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{
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ClientData_None, // we don't know yet because we don't have it at all
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ClientData_Object, // our client data is typed and we own it
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ClientData_Void // client data is untyped and we don't own it
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} m_clientDataType;
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wxClientDataType m_clientDataType;
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private:
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// contains the last id generated by NewControlId
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static int ms_lastControlId;
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DECLARE_NO_COPY_CLASS(wxWindowBase);
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DECLARE_ABSTRACT_CLASS(wxWindowBase)
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DECLARE_NO_COPY_CLASS(wxWindowBase)
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DECLARE_EVENT_TABLE()
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};
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@@ -883,11 +951,20 @@ private:
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// now include the declaration of wxWindow class
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// ----------------------------------------------------------------------------
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// include the declaration of the platform-specific class
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#if defined(__WXMSW__)
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#if !defined(__WXUNIVERSAL__)
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#define wxWindowMSW wxWindow
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#define sm_classwxWindowMSW sm_classwxWindow
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#endif // wxUniv
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#include "wx/msw/window.h"
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#elif defined(__WXMOTIF__)
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#include "wx/motif/window.h"
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#elif defined(__WXGTK__)
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#if !defined(__WXUNIVERSAL__)
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#define wxWindowGTK wxWindow
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#define sm_classwxWindowGTK sm_classwxWindow
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#endif // wxUniv
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#include "wx/gtk/window.h"
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#elif defined(__WXQT__)
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#include "wx/qt/window.h"
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@@ -897,6 +974,12 @@ private:
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#include "wx/os2/window.h"
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#endif
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// for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
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// for the native ports we already have defined it above
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#if defined(__WXUNIVERSAL__)
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#include "wx/univ/window.h"
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#endif // wxUniv
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// ----------------------------------------------------------------------------
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// inline functions which couldn't be declared in the class body because of
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// forward dependencies
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@@ -920,6 +1003,9 @@ WXDLLEXPORT extern wxWindow* wxFindWindowAtPointer(wxPoint& pt);
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// Get the current mouse position.
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WXDLLEXPORT extern wxPoint wxGetMousePosition();
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// get the currently active window of this application or NULL
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WXDLLEXPORT extern wxWindow *wxGetActiveWindow();
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// deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
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inline int NewControlId() { return wxWindowBase::NewControlId(); }
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