first pass of wxUniv merge - nothing works, most parts don't even compile
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10673 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
284
include/wx/univ/menu.h
Normal file
284
include/wx/univ/menu.h
Normal file
@@ -0,0 +1,284 @@
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Name: wx/univ/menu.h
|
||||
// Purpose: wxMenu and wxMenuBar classes for wxUniversal
|
||||
// Author: Vadim Zeitlin
|
||||
// Modified by:
|
||||
// Created: 05.05.01
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
|
||||
// Licence: wxWindows licence
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef _WX_UNIV_MENU_H_
|
||||
#define _WX_UNIV_MENU_H_
|
||||
|
||||
#ifdef __GNUG__
|
||||
#pragma interface "univmenu.h"
|
||||
#endif
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
#include "wx/accel.h"
|
||||
#endif // wxUSE_ACCEL
|
||||
|
||||
#include "wx/dynarray.h"
|
||||
|
||||
// fwd declarations
|
||||
class WXDLLEXPORT wxMenuInfo;
|
||||
WX_DECLARE_OBJARRAY(wxMenuInfo, wxMenuInfoArray);
|
||||
|
||||
class wxPopupMenuWindow;
|
||||
|
||||
class WXDLLEXPORT wxRenderer;
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxMenu helper classes, used in implementation only
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// used by wxRenderer
|
||||
class WXDLLEXPORT wxMenuGeometryInfo
|
||||
{
|
||||
public:
|
||||
// get the total size of the menu
|
||||
virtual wxSize GetSize() const = 0;
|
||||
|
||||
virtual ~wxMenuGeometryInfo();
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxMenu
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxMenu : public wxMenuBase
|
||||
{
|
||||
public:
|
||||
// ctors and dtor
|
||||
wxMenu(const wxString& title, long style = 0)
|
||||
: wxMenuBase(title, style) { Init(); }
|
||||
|
||||
wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
|
||||
|
||||
virtual ~wxMenu();
|
||||
|
||||
// called by wxMenuItem when an item of this menu changes
|
||||
void RefreshItem(wxMenuItem *item);
|
||||
|
||||
// does the menu have any items?
|
||||
bool IsEmpty() const { return !GetMenuItems().GetFirst(); }
|
||||
|
||||
// show this menu at the given position (in screen coords) and optionally
|
||||
// select its first item
|
||||
void Popup(const wxPoint& pos, const wxSize& size,
|
||||
bool selectFirst = TRUE);
|
||||
|
||||
// dismiss the menu
|
||||
void Dismiss();
|
||||
|
||||
// override the base class methods to connect/disconnect event handlers
|
||||
virtual void Attach(wxMenuBarBase *menubar);
|
||||
virtual void Detach();
|
||||
|
||||
// implementation only from here
|
||||
|
||||
// do as if this item were clicked, return TRUE if the resulting event was
|
||||
// processed, FALSE otherwise
|
||||
bool ClickItem(wxMenuItem *item);
|
||||
|
||||
// process the key event, return TRUE if done
|
||||
bool ProcessKeyDown(int key);
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
// find the item for the given accel and generate an event if found
|
||||
bool ProcessAccelEvent(const wxKeyEvent& event);
|
||||
#endif // wxUSE_ACCEL
|
||||
|
||||
protected:
|
||||
// implement base class virtuals
|
||||
virtual bool DoAppend(wxMenuItem *item);
|
||||
virtual bool DoInsert(size_t pos, wxMenuItem *item);
|
||||
virtual wxMenuItem *DoRemove(wxMenuItem *item);
|
||||
|
||||
// common part of DoAppend and DoInsert
|
||||
void OnItemAdded(wxMenuItem *item);
|
||||
|
||||
// called by wxPopupMenuWindow when the window is hidden
|
||||
void OnDismiss(bool dismissParent);
|
||||
|
||||
// return true if the menu is currently shown on screen
|
||||
bool IsShown() const;
|
||||
|
||||
// get the menu geometry info
|
||||
const wxMenuGeometryInfo& GetGeometryInfo() const;
|
||||
|
||||
// forget old menu geometry info
|
||||
void InvalidateGeometryInfo();
|
||||
|
||||
// return either the menubar or the invoking window, normally never NULL
|
||||
wxWindow *GetRootWindow() const;
|
||||
|
||||
// get the renderer we use for drawing: either the one of the menu bar or
|
||||
// the one of the window if we're a popup menu
|
||||
wxRenderer *GetRenderer() const;
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
// add/remove accel for the given menu item
|
||||
void AddAccelFor(wxMenuItem *item);
|
||||
void RemoveAccelFor(wxMenuItem *item);
|
||||
#endif // wxUSE_ACCEL
|
||||
|
||||
private:
|
||||
// common part of all ctors
|
||||
void Init();
|
||||
|
||||
// the exact menu geometry is defined by a struct derived from this one
|
||||
// which is opaque and defined by the renderer
|
||||
wxMenuGeometryInfo *m_geometry;
|
||||
|
||||
// the menu shown on screen or NULL if not currently shown
|
||||
wxPopupMenuWindow *m_popupMenu;
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
// the accel table for this menu
|
||||
wxAcceleratorTable m_accelTable;
|
||||
#endif // wxUSE_ACCEL
|
||||
|
||||
// it calls out OnDismiss()
|
||||
friend wxPopupMenuWindow;
|
||||
|
||||
DECLARE_DYNAMIC_CLASS(wxMenu)
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxMenuBar
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
|
||||
{
|
||||
public:
|
||||
// ctors and dtor
|
||||
wxMenuBar(long WXUNUSED(style) = 0) { Init(); }
|
||||
virtual ~wxMenuBar();
|
||||
|
||||
// implement base class virtuals
|
||||
virtual bool Append( wxMenu *menu, const wxString &title );
|
||||
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
|
||||
virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
|
||||
virtual wxMenu *Remove(size_t pos);
|
||||
|
||||
virtual void EnableTop(size_t pos, bool enable);
|
||||
virtual bool IsEnabledTop(size_t pos) const;
|
||||
|
||||
virtual void SetLabelTop(size_t pos, const wxString& label);
|
||||
virtual wxString GetLabelTop(size_t pos) const;
|
||||
|
||||
virtual void Attach(wxFrame *frame);
|
||||
virtual void Detach();
|
||||
|
||||
// get the next item for the givan accel letter (used by wxFrame), return
|
||||
// -1 if none
|
||||
//
|
||||
// if unique is not NULL, filled with TRUE if there is only one item with
|
||||
// this accel, FALSE if two or more
|
||||
int FindNextItemForAccel(int idxStart,
|
||||
int keycode,
|
||||
bool *unique = NULL) const;
|
||||
|
||||
// called by wxFrame to set focus to or open the given menu
|
||||
void SelectMenu(size_t pos);
|
||||
void PopupMenu(size_t pos);
|
||||
|
||||
#if wxUSE_ACCEL
|
||||
// find the item for the given accel and generate an event if found
|
||||
bool ProcessAccelEvent(const wxKeyEvent& event);
|
||||
#endif // wxUSE_ACCEL
|
||||
|
||||
// called by wxMenu when it is dismissed
|
||||
void OnDismissMenu(bool dismissMenuBar = FALSE);
|
||||
|
||||
protected:
|
||||
// common part of all ctors
|
||||
void Init();
|
||||
|
||||
// event handlers
|
||||
void OnLeftDown(wxMouseEvent& event);
|
||||
void OnMouseMove(wxMouseEvent& event);
|
||||
void OnKeyDown(wxKeyEvent& event);
|
||||
void OnKillFocus(wxFocusEvent& event);
|
||||
|
||||
// process the mouse move event, return TRUE if we did, FALSE to continue
|
||||
// processing as usual
|
||||
//
|
||||
// the coordinates are client coordinates of menubar, convert if necessary
|
||||
bool ProcessMouseEvent(const wxPoint& pt);
|
||||
|
||||
// called when the menu bar loses mouse capture - it is not hidden unlike
|
||||
// menus, but it doesn't have modal status any longer
|
||||
void OnDismiss();
|
||||
|
||||
// draw the menubar
|
||||
virtual void DoDraw(wxControlRenderer *renderer);
|
||||
|
||||
// menubar geometry
|
||||
virtual wxSize DoGetBestClientSize() const;
|
||||
|
||||
// has the menubar been created already?
|
||||
bool IsCreated() const { return m_frameLast != NULL; }
|
||||
|
||||
// "fast" version of GetMenuCount()
|
||||
size_t GetCount() const { return m_menuInfos.GetCount(); }
|
||||
|
||||
// get the (total) width of the specified menu
|
||||
wxCoord GetItemWidth(size_t pos) const;
|
||||
|
||||
// get the rect of the item
|
||||
wxRect GetItemRect(size_t pos) const;
|
||||
|
||||
// get the menu from the given point or -1 if none
|
||||
int GetMenuFromPoint(const wxPoint& pos) const;
|
||||
|
||||
// refresh the given item
|
||||
void RefreshItem(size_t pos);
|
||||
|
||||
// refresh all items after this one (including it)
|
||||
void RefreshAllItemsAfter(size_t pos);
|
||||
|
||||
// hide the currently shown menu and show this one
|
||||
void DoSelectMenu(size_t pos);
|
||||
|
||||
// popup the currently selected menu
|
||||
void PopupCurrentMenu(bool selectFirst = TRUE);
|
||||
|
||||
// hide the currently selected menu
|
||||
void DismissMenu();
|
||||
|
||||
// do we show a menu currently?
|
||||
bool IsShowingMenu() const { return m_menuShown != 0; }
|
||||
|
||||
// we don't want to have focus except while selecting from menu
|
||||
void GiveAwayFocus();
|
||||
|
||||
// the array containing extra menu info we need
|
||||
wxMenuInfoArray m_menuInfos;
|
||||
|
||||
// the current item (only used when menubar has focus)
|
||||
int m_current;
|
||||
|
||||
private:
|
||||
// the last frame to which we were attached, NULL initially
|
||||
wxFrame *m_frameLast;
|
||||
|
||||
// the currently shown menu or NULL
|
||||
wxMenu *m_menuShown;
|
||||
|
||||
// should be showing the menu? this is subtly different from m_menuShown !=
|
||||
// NULL as the menu which should be shown may be disabled in which case we
|
||||
// don't show it - but will do as soon as the focus shifts to another menu
|
||||
bool m_shouldShowMenu;
|
||||
|
||||
// it calls out ProcessMouseEvent()
|
||||
friend wxPopupMenuWindow;
|
||||
|
||||
DECLARE_EVENT_TABLE()
|
||||
DECLARE_DYNAMIC_CLASS(wxMenuBar)
|
||||
};
|
||||
|
||||
#endif // _WX_UNIV_MENU_H_
|
Reference in New Issue
Block a user