first pass of wxUniv merge - nothing works, most parts don't even compile

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10673 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2001-06-26 20:59:19 +00:00
parent aeb313f31c
commit 1e6feb95a7
409 changed files with 42065 additions and 6675 deletions

View File

@@ -1,8 +1,9 @@
/////////////////////////////////////////////////////////////////////////////
// Name: window.h
// Name: wx/msw/window.h
// Purpose: wxWindow class
// Author: Julian Smart
// Modified by:
// Modified by: Vadim Zeitlin on 13.05.99: complete refont of message handling,
// elimination of Default(), ...
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
@@ -20,20 +21,20 @@
#pragma interface "window.h"
#endif
// #include "wx/msw/winundef.h"
// VZ: apparently some version of Windows send extra mouse move messages after
// a mouse click. My tests under NT 4.0 and 95 didn't show it so I'm
// tempted to think that it was just an effect of a poor mouse and so the
// code to work around this is currently disabled - just define this as 1
// to reenable it
// [at least] some version of Windows send extra mouse move messages after
// a mouse click or a key press - to temporarily fix this problem, set the
// define below to 1
//
// a better solution should be found later...
#define wxUSE_MOUSEEVENT_HACK 0
// ---------------------------------------------------------------------------
// forward declarations
// ---------------------------------------------------------------------------
class WXDLLEXPORT wxButton;
// when building wxUniv/MSW we don't want the code for native menu use to be
// compiled in - it should only be used when building real wxMSW
#ifdef __WXUNIVERSAL__
#define wxUSE_MENUS_NATIVE 0
#else // __WXMSW__
#define wxUSE_MENUS_NATIVE wxUSE_MENUS
#endif // __WXUNIVERSAL__/__WXMSW__
// ---------------------------------------------------------------------------
// constants
@@ -50,23 +51,23 @@ enum
// wxWindow declaration for MSW
// ---------------------------------------------------------------------------
class WXDLLEXPORT wxWindow : public wxWindowBase
class WXDLLEXPORT wxWindowMSW : public wxWindowBase
{
public:
wxWindow() { Init(); }
wxWindowMSW() { Init(); }
wxWindow(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr)
wxWindowMSW(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr)
{
Init();
Create(parent, id, pos, size, style, name);
}
virtual ~wxWindow();
virtual ~wxWindowMSW();
bool Create(wxWindow *parent,
wxWindowID id,
@@ -87,7 +88,7 @@ public:
virtual void SetFocus();
virtual bool Reparent( wxWindowBase *newParent );
virtual bool Reparent(wxWindowBase *newParent);
virtual void WarpPointer(int x, int y);
virtual void CaptureMouse();
@@ -95,6 +96,7 @@ public:
virtual void Refresh( bool eraseBackground = TRUE,
const wxRect *rect = (const wxRect *) NULL );
virtual void Update();
virtual void Clear();
virtual bool SetCursor( const wxCursor &cursor );
@@ -109,7 +111,9 @@ public:
const wxFont *theFont = (const wxFont *) NULL)
const;
#if wxUSE_MENUS_NATIVE
virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
#endif // wxUSE_MENUS_NATIVE
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
int range, bool refresh = TRUE );
@@ -154,12 +158,14 @@ public:
void GetCaretPos(int *x, int *y) const;
#endif // wxUSE_CARET
#ifndef __WXUNIVERSAL__
// Native resource loading (implemented in src/msw/nativdlg.cpp)
// FIXME: should they really be all virtual?
virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id);
virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name);
wxWindow* GetWindowChild1(wxWindowID id);
wxWindow* GetWindowChild(wxWindowID id);
#endif // __WXUNIVERSAL__
// a MSW only function which sends a size event to the window using its
// current size - this has an effect of refreshing the window layout
@@ -235,11 +241,13 @@ public:
virtual void MSWDeviceToLogical(float *x, float *y) const;
#endif // WXWIN_COMPATIBILITY
#ifndef __WXUNIVERSAL__
// Create an appropriate wxWindow from a HWND
virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
// Make sure the window style reflects the HWND style (roughly)
virtual void AdoptAttributesFromHWND();
#endif // __WXUNIVERSAL__
// Setup background and foreground colours correctly
virtual void SetupColours();
@@ -369,6 +377,9 @@ public:
// initialize various fields of wxMouseEvent (common part of MSWOnMouseXXX)
void InitMouseEvent(wxMouseEvent& event, int x, int y, WXUINT flags);
// check if mouse is in the window
bool IsMouseInWindow() const;
protected:
// the window handle
WXHWND m_hWnd;
@@ -381,7 +392,6 @@ protected:
bool m_backgroundTransparent:1;
bool m_mouseInWindow:1;
bool m_doubleClickAllowed:1;
bool m_winCaptured:1;
// the size of one page for scrolling
int m_xThumbSize;
@@ -435,8 +445,8 @@ private:
// the helper functions used by HandleChar/KeyXXX methods
wxKeyEvent CreateKeyEvent(wxEventType evType, int id, WXLPARAM lp) const;
DECLARE_DYNAMIC_CLASS(wxWindow);
DECLARE_NO_COPY_CLASS(wxWindow);
DECLARE_DYNAMIC_CLASS(wxWindowMSW);
DECLARE_NO_COPY_CLASS(wxWindowMSW);
DECLARE_EVENT_TABLE()
};