first pass of wxUniv merge - nothing works, most parts don't even compile
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10673 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -30,13 +30,13 @@ class wxRegion;
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enum wxRegionContain
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{
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wxOutRegion = 0,
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wxPartRegion = 1,
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wxOutRegion = 0,
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wxPartRegion = 1,
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wxInRegion = 2
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};
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// So far, for internal use only
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enum wxRegionOp
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enum wxRegionOp
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{
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wxRGN_AND, // Creates the intersection of the two combined regions.
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wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
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@@ -45,9 +45,9 @@ enum wxRegionOp
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wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
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};
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//-----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// wxRegion
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//-----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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class wxRegion : public wxGDIObject
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{
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@@ -56,12 +56,10 @@ public:
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wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight );
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wxRegion( const wxRect& rect );
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wxRegion();
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~wxRegion();
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virtual ~wxRegion();
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inline wxRegion( const wxRegion& r ): wxGDIObject()
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{ Ref(r); }
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inline wxRegion& operator = ( const wxRegion& r )
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{ Ref(r); return (*this); }
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wxRegion( const wxRegion& r ) { Ref(r); }
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wxRegion& operator = ( const wxRegion& r ) { Ref(r); return *this; }
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bool operator == ( const wxRegion& region );
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bool operator != ( const wxRegion& region );
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@@ -98,11 +96,22 @@ public:
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public:
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wxList *GetRectList() const;
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GdkRegion *GetRegion() const;
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protected:
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// helper of Intersect()
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bool IntersectRegionOnly(const wxRegion& reg);
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// call this before modifying the region
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void Unshare();
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private:
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DECLARE_DYNAMIC_CLASS(wxRegion);
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DECLARE_DYNAMIC_CLASS(wxRegion);
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};
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// ----------------------------------------------------------------------------
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// wxRegionIterator: decomposes a region into rectangles
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// ----------------------------------------------------------------------------
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class wxRegionIterator: public wxObject
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{
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public:
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@@ -124,7 +133,7 @@ public:
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wxCoord GetWidth() const { return GetW(); }
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wxCoord GetH() const;
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wxCoord GetHeight() const { return GetH(); }
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wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
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wxRect GetRect() const;
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private:
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size_t m_current;
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