first pass of wxUniv merge - nothing works, most parts don't even compile

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10673 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2001-06-26 20:59:19 +00:00
parent aeb313f31c
commit 1e6feb95a7
409 changed files with 42065 additions and 6675 deletions

View File

@@ -30,13 +30,13 @@ class wxRegion;
enum wxRegionContain
{
wxOutRegion = 0,
wxPartRegion = 1,
wxOutRegion = 0,
wxPartRegion = 1,
wxInRegion = 2
};
// So far, for internal use only
enum wxRegionOp
enum wxRegionOp
{
wxRGN_AND, // Creates the intersection of the two combined regions.
wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
@@ -45,9 +45,9 @@ enum wxRegionOp
wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
};
//-----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// wxRegion
//-----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
class wxRegion : public wxGDIObject
{
@@ -56,12 +56,10 @@ public:
wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight );
wxRegion( const wxRect& rect );
wxRegion();
~wxRegion();
virtual ~wxRegion();
inline wxRegion( const wxRegion& r ): wxGDIObject()
{ Ref(r); }
inline wxRegion& operator = ( const wxRegion& r )
{ Ref(r); return (*this); }
wxRegion( const wxRegion& r ) { Ref(r); }
wxRegion& operator = ( const wxRegion& r ) { Ref(r); return *this; }
bool operator == ( const wxRegion& region );
bool operator != ( const wxRegion& region );
@@ -98,11 +96,22 @@ public:
public:
wxList *GetRectList() const;
GdkRegion *GetRegion() const;
protected:
// helper of Intersect()
bool IntersectRegionOnly(const wxRegion& reg);
// call this before modifying the region
void Unshare();
private:
DECLARE_DYNAMIC_CLASS(wxRegion);
DECLARE_DYNAMIC_CLASS(wxRegion);
};
// ----------------------------------------------------------------------------
// wxRegionIterator: decomposes a region into rectangles
// ----------------------------------------------------------------------------
class wxRegionIterator: public wxObject
{
public:
@@ -124,7 +133,7 @@ public:
wxCoord GetWidth() const { return GetW(); }
wxCoord GetH() const;
wxCoord GetHeight() const { return GetH(); }
wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
wxRect GetRect() const;
private:
size_t m_current;