first pass of wxUniv merge - nothing works, most parts don't even compile
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10673 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,21 +1,99 @@
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/gauge.h
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// Purpose: wxGauge interface
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 20.02.01
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// RCS-ID: $Id$
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// Copyright: (c) 1996-2001 wxWindows team
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GAUGE_H_BASE_
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#define _WX_GAUGE_H_BASE_
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#if defined(__WXMSW__)
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#include "wx/msw/gauge.h"
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#elif defined(__WXMOTIF__)
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#include "wx/motif/gauge.h"
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#elif defined(__WXGTK__)
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#include "wx/gtk/gauge.h"
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#elif defined(__WXQT__)
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#include "wx/qt/gauge.h"
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#elif defined(__WXMAC__)
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#include "wx/mac/gauge.h"
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#elif defined(__WXPM__)
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#include "wx/os2/gauge.h"
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#elif defined(__WXSTUBS__)
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#include "wx/stubs/gauge.h"
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#ifdef __GNUG__
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#pragma implementation "gaugebase.h"
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#endif
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#include "wx/defs.h"
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#if wxUSE_GAUGE
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#include "wx/control.h"
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WXDLLEXPORT_DATA(extern const wxChar*) wxGaugeNameStr;
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// ----------------------------------------------------------------------------
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// wxGauge: a progress bar
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxGaugeBase : public wxControl
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{
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public:
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bool Create(wxWindow *parent,
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wxWindowID id,
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int range,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxGA_HORIZONTAL,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxGaugeNameStr);
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// set/get the control range
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virtual void SetRange(int range);
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virtual int GetRange() const;
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// position
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virtual void SetValue(int pos);
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virtual int GetValue() const;
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// appearance params (not implemented for most ports)
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virtual void SetShadowWidth(int w);
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virtual int GetShadowWidth() const;
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virtual void SetBezelFace(int w);
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virtual int GetBezelFace() const;
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// overriden base class virtuals
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virtual bool AcceptsFocus() const { return FALSE; }
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protected:
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// the max position
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int m_rangeMax;
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// the current position
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int m_gaugePos;
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};
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#if defined(__WXUNIVERSAL__)
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#include "wx/univ/gauge.h"
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#elif defined(__WXMSW__)
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#ifdef __WIN95__
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#include "wx/msw/gauge95.h"
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#define wxGauge wxGauge95
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#define sm_classwxGauge sm_classwxGauge95
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#else // !__WIN95__
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#include "wx/msw/gaugemsw.h"
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#define wxGauge wxGaugeMSW
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#define sm_classwxGauge sm_classwxGaugeMSW
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#endif
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#elif defined(__WXMOTIF__)
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#include "wx/motif/gauge.h"
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#elif defined(__WXGTK__)
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#include "wx/gtk/gauge.h"
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#elif defined(__WXQT__)
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#include "wx/qt/gauge.h"
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#elif defined(__WXMAC__)
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#include "wx/mac/gauge.h"
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#elif defined(__WXPM__)
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#include "wx/os2/gauge.h"
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#elif defined(__WXSTUBS__)
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#include "wx/stubs/gauge.h"
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#endif
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#endif // wxUSE_GAUGE
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#endif
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// _WX_GAUGE_H_BASE_
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