Merged wxPython 2.4.x to the 2.5 branch (Finally!!!)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19793 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -69,7 +69,7 @@ public:
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~wxGLContext();
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void SetCurrent();
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void SetColour(const char *colour);
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void SetColour(const wxString& colour);
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void SwapBuffers();
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#ifdef __WXGTK__
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@@ -151,7 +151,7 @@ public:
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%pragma(python) addtomethod = "wxGLCanvasWithContext:val._setOORInfo(self)"
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void SetCurrent();
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void SetColour(const char *colour);
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void SetColour(const wxString& colour);
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void SwapBuffers();
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wxGLContext* GetContext();
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@@ -27,15 +27,17 @@
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#if wxUSE_GLCANVAS
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#ifndef WX_PRECOMP
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#include <wx/frame.h>
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#include "wx/frame.h"
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#include "wx/settings.h"
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#include "wx/intl.h"
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#include "wx/log.h"
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#endif
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#include <wx/msw/private.h>
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#include <wx/settings.h>
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#include <wx/log.h>
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#include "wx/msw/private.h"
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#include "myglcanvas.h"
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const wxChar* wxGLCanvasName = wxT("GLcanvas");
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static const wxChar *wxGLCanvasClassName = wxT("wxGLCanvasClass");
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static const wxChar *wxGLCanvasClassNameNoRedraw = wxT("wxGLCanvasClassNR");
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@@ -108,7 +110,7 @@ void wxGLContext::SetCurrent()
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*/
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}
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void wxGLContext::SetColour(const char *colour)
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void wxGLContext::SetColour(const wxChar *colour)
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{
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float r = 0.0;
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float g = 0.0;
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@@ -403,7 +405,6 @@ static void AdjustPFDForAttributes(PIXELFORMATDESCRIPTOR& pfd, int *attribList)
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void wxGLCanvas::SetupPixelFormat(int *attribList) // (HDC hDC)
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{
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int pixelFormat;
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PIXELFORMATDESCRIPTOR pfd = {
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sizeof(PIXELFORMATDESCRIPTOR), /* size */
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1, /* version */
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@@ -427,13 +428,13 @@ void wxGLCanvas::SetupPixelFormat(int *attribList) // (HDC hDC)
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AdjustPFDForAttributes(pfd, attribList);
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pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd);
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int pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd);
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if (pixelFormat == 0) {
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wxLogWarning(_("ChoosePixelFormat failed."));
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wxLogLastError(_T("ChoosePixelFormat"));
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}
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else {
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if (SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) != TRUE) {
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wxLogWarning(_("SetPixelFormat failed."));
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if ( !::SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) ) {
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wxLogLastError(_T("SetPixelFormat"));
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}
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}
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}
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@@ -527,7 +528,7 @@ void wxGLCanvas::SetCurrent()
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}
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}
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void wxGLCanvas::SetColour(const char *colour)
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void wxGLCanvas::SetColour(const wxChar *colour)
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{
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if (m_glContext)
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m_glContext->SetColour(colour);
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@@ -728,7 +729,7 @@ bool wxGLApp::InitGLVisual(int *attribList)
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AdjustPFDForAttributes(pfd, attribList);
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// use DC for whole (root) screen, since no windows have yet been created
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pixelFormat = ChoosePixelFormat((HDC) ::GetDC(NULL), &pfd);
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pixelFormat = ChoosePixelFormat(ScreenHDC(), &pfd);
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if (pixelFormat == 0) {
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wxLogError(_("Failed to initialize OpenGL"));
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@@ -24,6 +24,7 @@
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#include <wx/scrolwin.h>
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#include <windows.h>
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#include "wx/msw/winundef.h"
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#include <GL/gl.h>
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@@ -69,7 +70,7 @@ public:
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~wxGLContext();
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void SetCurrent();
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void SetColour(const char *colour);
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void SetColour(const wxChar *colour);
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void SwapBuffers();
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@@ -83,21 +84,26 @@ public:
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wxWindow* m_window;
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};
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extern const wxChar* wxGLCanvasName;
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class wxGLCanvas: public wxWindow
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{
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DECLARE_CLASS(wxGLCanvas)
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public:
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wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette);
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const wxString& name = wxGLCanvasName, int *attribList = 0, const wxPalette& palette = wxNullPalette);
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wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
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wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "GLCanvas",
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const wxSize& size = wxDefaultSize, long style = 0, const wxString&
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name = wxGLCanvasName,
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int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette );
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wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0,
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const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette );
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const wxString& name = wxGLCanvasName, int *attribList = 0, const wxPalette& palette = wxNullPalette );
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~wxGLCanvas();
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@@ -106,7 +112,7 @@ class wxGLCanvas: public wxWindow
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const wxPoint& pos, const wxSize& size, long style, const wxString& name);
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void SetCurrent();
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void SetColour(const char *colour);
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void SetColour(const wxChar *colour);
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void SwapBuffers();
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void OnSize(wxSizeEvent& event);
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